Player Matchup

Khepri
Khepri
Funnyphantom48
Khepri
Level 138
God Stats
4W - 2L
1,476 SR
Queue Stats
52W - 54L
1,437 Elo+
Party 4
Odin
Odin
LanserOK
Odin
Level 63
God Stats
6W - 1L
1,756 SR
Queue Stats
277W - 317L
1,411 Elo+
Party 2
Hou Yi
Hou Yi
billionborg
Hou Yi
Level 127
God Stats
2W - 1L
1,313 SR
Queue Stats
66W - 64L
1,465 Elo+
Party 4
Terra
Terra
dunhelm
Terra
Level 114
God Stats
17W - 14L
1,491 SR
Queue Stats
866W - 898L
1,425 Elo+
Party 2
Apollo
Apollo
xander9393
Apollo
Level 95
God Stats
2W - 1L
1,262 SR
Queue Stats
117W - 104L
1,374 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,423 Elo+

VS

Team Averages
Level 111
1,473 SR
1,400 Elo+
Neith
Neith
IrokezzZz
Neith
Level 110
God Stats
7W - 4L
1,571 SR
Queue Stats
255W - 271L
1,398 Elo+
Party 1
Thor
Thor
KristofferBRas
Thor
Level 143
God Stats
4W - 5L
1,419 SR
Queue Stats
130W - 138L
1,459 Elo+
Solo
Terra
Terra
Polstakana
Terra
Level 127
God Stats
7W - 3L
1,697 SR
Queue Stats
295W - 298L
1,451 Elo+
Party 1
Eset
Eset
ch0ppko
Eset
Level 27
God Stats
0W - 3L
1,178 SR
Queue Stats
2W - 10L
1,216 Elo+
Party 3
Pele
Pele
tavitch
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
12,125
758
14,958
25,652
35,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
17
3 / 3 / 13
10,513
657
11,617
32,349
30,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
19
6 / 2 / 12
11,566
723
17,360
15,582
10,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
dunhelm
Terra
18
3 / 3 / 10
10,440
653
9,822
26,482
33,378
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
xander9393
Apollo
19
6 / 3 / 14
11,544
722
21,770
15,962
10,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IrokezzZz
Neith
20
2 / 3 / 8
11,607
725
38,370
16,895
11,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 4 / 7
9,806
613
11,554
17,888
15,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
19
4 / 4 / 8
12,085
755
15,970
21,111
28,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
ch0ppko
Eset
16
1 / 5 / 6
9,980
624
17,884
13,783
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
tavitch
Pele
17
3 / 5 / 3
10,303
644
7,510
14,508
7,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
21
Kills
12
12
Deaths
21
63
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Neith
IrokezzZz
Neith
2
3
8
2
L
2
4
7
1.38
W
Odin
3
3
13
3.17
L
Terra
4
4
8
2
W
Hou Yi
6
2
12
6
L
Eset
ch0ppko
Eset
1
5
6
0.8
W
Terra
dunhelm
Terra
3
3
10
2.67
L
Pele
tavitch
Pele
3
5
3
0.9
W
Apollo
xander9393
Apollo
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,527
Damage
91,288
116,027
Taken
84,185
120,048
Mitigated
71,926
59,236
Healing
33,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,958
426
2,983
6,388
25,652
35,063
1,097
9,529
16,123
28,411
0
L
Neith
IrokezzZz
Neith
38,370
10,239
700
4,380
16,895
11,111
2,003
6,358
10,537
0
71,316
L
11,554
709
1,093
2,467
17,888
15,445
406
5,086
12,802
0
20,274
W
Odin
11,617
4,014
2,354
9,292
32,349
30,749
895
7,251
25,098
0
20,514
L
Terra
15,970
537
10,445
8,539
21,111
28,602
570
5,964
15,147
20,279
0
W
Hou Yi
17,360
9,953
1,291
2,475
15,582
10,543
3,493
5,368
10,214
0
46,076
L
Eset
ch0ppko
Eset
17,884
1,106
367
2,234
13,783
8,979
325
3,014
10,769
35,556
0
W
Terra
dunhelm
Terra
9,822
1,510
20,557
8,762
26,482
33,378
800
5,243
21,239
16,450
0
L
Pele
tavitch
Pele
7,510
981
1,797
1,042
14,508
7,789
780
4,358
10,150
0
17,787
W
Apollo
xander9393
Apollo
21,770
14,382
2,271
2,863
15,962
10,315
2,060
6,463
9,499
0
50,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,188
Gold Earned
53,781
160
Minions Killed
158
0
Camps Cleared
0
1,343,110
Distance Traveled
1,340,358
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,125
758
19
1
0
291,766
3
L
Neith
11,607
725
71
4
0
252,180
1
L
Thor
9,806
613
11
1
0
231,549
4
W
Odin
10,513
657
13
1
0
260,451
0
L
Terra
12,085
755
18
1
0
301,704
0
W
Hou Yi
11,566
723
37
2
0
264,742
0
L
Eset
9,980
624
45
3
0
278,779
0
W
Terra
10,440
653
21
1
0
260,242
0
L
Pele
10,303
644
13
1
0
276,146
0
W
Apollo
11,544
722
70
4
0
265,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role