Player Matchup

Ravana
Ravana
AtomicBlonde0047
Ravana
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 93L
1,508 Elo+
Party 1
Apollo
Apollo
JB_YoLo__
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,499 Elo+
Party 1
Scylla
Scylla
Mzansiboy07
Scylla
Level 67
God Stats
6W - 19L
1,379 SR
Queue Stats
190W - 229L
1,509 Elo+
Solo
Jormungandr
Jormungandr
RKOSurvivor26
Jormungandr
Level 82
God Stats
3W - 1L
1,835 SR
Queue Stats
30W - 29L
1,489 Elo+
Party 1
Geb
Geb
The4Smokey2Bear0
Geb
Level 58
God Stats
124W - 104L
1,531 SR
Queue Stats
124W - 107L
1,527 Elo+
Party 1
Team Averages
Level 82
1,549 SR
1,506 Elo+

VS

Team Averages
Level 75
1,440 SR
1,390 Elo+
Ne Zha
Ne Zha
Blak Lghtning
Ne Zha
Level 139
God Stats
14W - 10L
1,663 SR
Queue Stats
113W - 102L
1,471 Elo+
Solo
Zeus
Zeus
Cisors
Zeus
Level 89
God Stats
10W - 9L
1,416 SR
Queue Stats
143W - 117L
1,465 Elo+
Party 2
Chaac
Chaac
Mc_Kaffee
Chaac
Level 7
God Stats
8W - 8L
1,380 SR
Queue Stats
8W - 8L
1,267 Elo+
Party 2
Geb
Geb
jessyboy420
Geb
Level 61
God Stats
3W - 6L
1,295 SR
Queue Stats
89W - 132L
1,398 Elo+
Solo
Artemis
Artemis
ohVuki
Artemis
Level 79
God Stats
1W - 1L
1,445 SR
Queue Stats
18W - 24L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
10,456
1,046
9,524
12,103
8,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Apollo
JB_YoLo__
Apollo
15
0 / 0 / 1
9,121
912
7,872
7,170
3,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
2 / 3 / 1
10,343
1,034
5,623
11,108
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
RKOSurvivor26
Jormungandr
16
0 / 5 / 3
9,859
986
6,412
21,134
15,159
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 2
10,199
1,020
10,722
19,119
23,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

170

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
10,725
1,073
12,975
11,078
6,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Cisors
Zeus
16
4 / 0 / 5
10,797
1,080
20,979
4,420
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Mc_Kaffee
Chaac
16
2 / 1 / 6
10,443
1,044
11,875
10,476
11,818
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 0 / 10
11,013
1,101
5,647
9,890
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ohVuki
Artemis
16
1 / 1 / 7
10,024
1,002
14,011
8,205
4,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
13
13
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
6
3
4
2.67
W
Zeus
Cisors
Zeus
4
0
5
6.5
L
Apollo
JB_YoLo__
Apollo
0
0
1
0.5
W
Chaac
Mc_Kaffee
Chaac
2
1
6
5
L
Scylla
2
3
1
0.83
L
Jormungandr
RKOSurvivor26
Jormungandr
0
5
3
0.3
L
0
3
2
0.33
W
0
0
10
5
W
Artemis
ohVuki
Artemis
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,153
Damage
65,487
70,634
Taken
44,069
55,494
Mitigated
37,823
5,999
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,524
1,670
0
708
12,103
8,591
0
4,973
7,130
0
22,902
W
12,975
1,805
129
2,007
11,078
6,400
0
3,968
7,110
0
25,573
W
Zeus
Cisors
Zeus
20,979
1,563
0
216
4,420
1,950
0
2,298
2,122
40,587
0
L
Apollo
JB_YoLo__
Apollo
7,872
3,785
131
433
7,170
3,632
0
3,010
4,160
0
24,663
W
Chaac
Mc_Kaffee
Chaac
11,875
1,570
0
2,685
10,476
11,818
0
5,893
4,583
605
28,497
L
Scylla
5,623
646
0
540
11,108
4,355
0
2,769
8,339
34,292
0
L
Jormungandr
RKOSurvivor26
Jormungandr
6,412
1,288
412
1,476
21,134
15,159
0
7,905
13,144
25,050
0
L
10,722
420
182
2,117
19,119
23,757
0
8,242
10,877
19,933
0
W
5,647
249
233
2,168
9,890
13,515
0
6,032
3,858
11,876
0
W
Artemis
ohVuki
Artemis
14,011
8,297
0
2,838
8,205
4,140
0
4,566
3,639
0
40,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,978
Gold Earned
53,002
187
Minions Killed
206
13
Camps Cleared
5
957,753
Distance Traveled
986,111
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,456
1,046
27
3
7
194,088
2
W
Ne Zha
10,725
1,073
25
3
0
193,458
1
W
Zeus
10,797
1,080
56
6
1
195,885
2
L
Apollo
9,121
912
32
3
1
198,174
0
W
Chaac
10,443
1,044
41
4
0
203,317
0
L
Scylla
10,343
1,034
83
8
0
169,769
0
L
Jormungandr
9,859
986
33
3
5
179,464
0
L
Geb
10,199
1,020
12
1
0
216,258
1
W
Geb
11,013
1,101
10
1
2
223,514
0
W
Artemis
10,024
1,002
74
7
2
169,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role