Player Matchup

Artio
Artio
Silver V
CarolBaskin7785
Artio
Silver V
Level 48
God Stats
4W - 4L
1,560 SR
Queue Stats
20W - 28L
1,198 MMR
Solo
Hades
Hades
Gold V
Daniel_Cruz9
Hades
Gold V
Level 146
God Stats
40W - 33L
1,558 SR
Queue Stats
365W - 373L
1,244 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Santxn-Dave
Ah Muzen Cab
Gold V
Level 127
God Stats
4W - 5L
1,501 SR
Queue Stats
216W - 223L
1,184 MMR
Solo
Pele
Pele
Gold V
gr33nstarr941
Pele
Gold V
Level 106
God Stats
4W - 6L
1,406 SR
Queue Stats
49W - 53L
1,253 MMR
Solo
Persephone
Persephone
Silver I
karheri
Persephone
Silver I
Level 159
God Stats
82W - 73L
1,535 SR
Queue Stats
277W - 275L
1,247 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,512 SR
1,225 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,467 SR
1,225 MMR
Chang'e
Chang'e
Bronze V
Dare135
Chang'e
Bronze V
Level 104
God Stats
0W - 1L
1,374 SR
Queue Stats
19W - 26L
1,162 MMR
Solo
Scylla
Scylla
Silver I
MORENAZOO7994
Scylla
Silver I
Level 83
God Stats
0W - 2L
1,209 SR
Queue Stats
91W - 97L
1,220 MMR
Solo
Ravana
Ravana
Silver I
Poor_Frenchy-_-
Ravana
Silver I
Level 110
God Stats
7W - 4L
1,672 SR
Queue Stats
700W - 713L
1,198 MMR
Solo
Ishtar
Ishtar
Silver II
mvrkaanthony
Ishtar
Silver II
Level 123
God Stats
5W - 4L
1,628 SR
Queue Stats
149W - 153L
1,254 MMR
Solo
Cerberus
Cerberus
Silver I
redclay31
Cerberus
Silver I
Level 141
God Stats
2W - 5L
1,453 SR
Queue Stats
174W - 176L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 12
11,463
459
7,024
26,905
29,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 4
13,883
555
24,507
23,108
10,366
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Santxn-Dave
Ah Muzen Cab
18
3 / 5 / 7
11,761
470
17,011
20,203
7,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 4 / 6
14,947
598
18,783
24,125
10,650
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
karheri
Persephone
20
3 / 1 / 7
15,525
621
13,469
18,124
8,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
King ArthurThothBastetBaba Yaga

VS

Bans
SkadiAthenaCabrakanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dare135
Chang'e
16
0 / 5 / 6
10,309
412
12,590
24,244
14,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 7 / 1
10,745
430
10,318
16,253
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 9 / 2
11,255
450
13,361
20,311
9,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
19
7 / 4 / 5
12,674
507
16,152
20,108
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
redclay31
Cerberus
18
3 / 5 / 3
12,274
491
19,109
27,135
24,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
30
Kills
16
16
Deaths
30
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
W
10
3
4
4
L
Chang'e
Dare135
Chang'e
0
5
6
0.6
L
1
7
1
0.21
L
5
9
2
0.67
W
Ah Muzen Cab
Santxn-Dave
Ah Muzen Cab
3
5
7
1.3
W
14
4
6
4.25
W
Persephone
karheri
Persephone
3
1
7
6.5
L
Ishtar
7
4
5
2.38
L
Cerberus
redclay31
Cerberus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,794
Damage
71,530
112,465
Taken
108,051
66,419
Mitigated
62,015
30,048
Healing
33,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,024
919
1,264
6,157
26,905
29,786
0
9,621
17,284
39,700
0
W
24,507
3,052
679
9,783
23,108
10,366
258
12,950
10,158
115,158
0
L
Chang'e
Dare135
Chang'e
12,590
2,140
3,470
10,145
24,244
14,659
571
7,640
16,488
72,081
0
L
10,318
1,419
0
800
16,253
5,861
0
9,714
6,344
82,652
0
L
13,361
3,556
0
3,620
20,311
9,246
0
7,851
12,282
0
90,833
W
Ah Muzen Cab
Santxn-Dave
Ah Muzen Cab
17,011
6,608
0
3,870
20,203
7,497
870
7,604
12,599
0
127,880
W
18,783
3,638
0
1,476
24,125
10,650
0
7,985
16,140
0
144,740
W
Persephone
karheri
Persephone
13,469
164
153
6,666
18,124
8,120
1,039
7,826
10,297
149,419
0
L
Ishtar
16,152
8,147
0
7,574
20,108
8,185
1,946
5,875
14,233
0
91,151
L
Cerberus
redclay31
Cerberus
19,109
807
0
8,340
27,135
24,064
0
13,512
13,579
95,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,579
Gold Earned
57,257
811
Minions Killed
755
0
Camps Cleared
0
2,410,847
Distance Traveled
2,118,192
24
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,463
459
56
2
0
521,517
7
W
Hades
13,883
555
179
7
0
416,611
4
L
Chang'e
10,309
412
112
4
0
456,746
13
L
Scylla
10,745
430
151
6
0
396,414
11
L
Ravana
11,255
450
134
5
0
457,070
6
W
Ah Muzen Cab
11,761
470
163
7
0
451,306
3
W
Pele
14,947
598
174
7
0
540,159
5
W
Persephone
15,525
621
239
10
0
481,254
5
L
Ishtar
12,674
507
162
6
0
385,221
13
L
Cerberus
12,274
491
196
8
0
422,741
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role