Player Matchup

Chaac
Chaac
DASGING3R
Chaac
Level 125
God Stats
6W - 2L
1,735 SR
Queue Stats
96W - 152L
1,369 Elo+
Party 3
Rama
Rama
GentlemanRudeboy
Rama
Level 129
God Stats
5W - 2L
1,670 SR
Queue Stats
208W - 131L
1,635 Elo+
Party 1
Hun Batz
Hun Batz
SageOfWisdom
Hun Batz
Level 156
God Stats
8W - 8L
1,681 SR
Queue Stats
470W - 308L
1,661 Elo+
Party 1
Agni
Agni
Tylerray427
Agni
Level 58
God Stats
50W - 19L
1,799 SR
Queue Stats
119W - 47L
1,720 Elo+
Party 1
Jormungandr
Jormungandr
UR not BETTER
Jormungandr
Level 155
God Stats
10W - 6L
1,767 SR
Queue Stats
166W - 232L
1,419 Elo+
Party 3
Team Averages
Level 125
1,730 SR
1,561 Elo+

VS

Team Averages
Level 136
1,595 SR
1,546 Elo+
Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BLOODSHARON
Vulcan
Level 160
God Stats
1W - 3L
1,483 SR
Queue Stats
22W - 24L
1,563 Elo+
Solo
Maui
Maui
MOTHBOLLZ
Maui
Level 146
God Stats
2W - 1L
1,837 SR
Queue Stats
411W - 378L
1,548 Elo+
Party 2
Jing Wei
Jing Wei
ROXASDUDE6
Jing Wei
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 133L
1,590 Elo+
Solo
Bastet
Bastet
RaZeRs_EdGe
Bastet
Level 143
God Stats
7W - 5L
1,656 SR
Queue Stats
407W - 389L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DASGING3R
Chaac
12
0 / 0 / 5
6,552
655
6,419
7,622
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 1
7,535
754
3,894
5,745
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
SageOfWisdom
Hun Batz
15
8 / 0 / 1
8,369
837
11,327
6,993
3,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 5
6,599
660
5,122
4,385
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
UR not BETTER
Jormungandr
13
1 / 0 / 5
6,818
682
6,442
6,784
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 1 / 0
6,697
670
1,953
5,705
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
12
0 / 3 / 0
6,511
651
7,699
5,262
2,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
13
0 / 2 / 0
6,500
650
2,400
10,021
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ROXASDUDE6
Jing Wei
11
0 / 2 / 0
6,218
622
4,212
9,395
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
14
0 / 2 / 0
7,228
723
6,683
8,954
3,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
L
Vulcan
0
3
0
0
W
Chaac
DASGING3R
Chaac
0
0
5
2.5
W
1
0
1
1.5
L
Maui
0
2
0
0
L
Jing Wei
ROXASDUDE6
Jing Wei
0
2
0
0
L
Bastet
0
2
0
0
W
Hun Batz
SageOfWisdom
Hun Batz
8
0
1
8.5
W
0
0
5
2.5
W
Jormungandr
UR not BETTER
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,204
Damage
22,947
31,529
Taken
39,337
15,989
Mitigated
19,867
9,313
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,953
324
0
0
5,705
2,598
0
1,850
3,624
20,566
0
L
Vulcan
7,699
3,781
0
350
5,262
2,252
0
1,717
3,291
23,593
0
W
Chaac
DASGING3R
Chaac
6,419
534
0
3,199
7,622
5,223
0
3,741
3,759
0
18,459
W
3,894
1,955
0
2,156
5,745
2,612
183
977
4,768
0
31,898
L
Maui
2,400
291
0
2,406
10,021
7,601
0
4,022
5,578
13,442
0
L
Jing Wei
ROXASDUDE6
Jing Wei
4,212
3,160
0
1,310
9,395
3,477
0
2,026
7,102
0
13,483
L
Bastet
6,683
1,481
0
1,790
8,954
3,939
0
1,271
7,512
0
28,748
W
Hun Batz
SageOfWisdom
Hun Batz
11,327
1,332
0
1,647
6,993
3,090
100
1,537
5,321
0
28,123
W
5,122
406
0
384
4,385
1,670
0
2,652
1,688
15,198
0
W
Jormungandr
UR not BETTER
Jormungandr
6,442
1,757
343
1,584
6,784
3,394
0
2,712
3,941
19,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,873
Gold Earned
33,154
232
Minions Killed
196
0
Camps Cleared
0
983,413
Distance Traveled
1,050,378
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,697
670
56
6
0
199,678
4
L
Vulcan
6,511
651
41
4
0
207,319
3
W
Chaac
6,552
655
24
2
0
173,016
2
W
Rama
7,535
754
84
8
0
196,736
1
L
Maui
6,500
650
22
2
0
210,182
1
L
Jing Wei
6,218
622
18
2
0
194,775
3
L
Bastet
7,228
723
59
6
0
238,424
1
W
Hun Batz
8,369
837
68
7
0
235,933
1
W
Agni
6,599
660
27
3
0
201,798
0
W
Jormungandr
6,818
682
29
3
0
175,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role