Player Matchup

Awilix
Awilix
LEE--95
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 162L
1,536 Elo+
Party 1
Maui
Maui
MOS_DOPE__
Maui
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,528 Elo+
Party 1
Eset
Eset
frozenglaciem
Eset
Level 121
God Stats
10W - 4L
1,645 SR
Queue Stats
202W - 108L
1,584 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,549 Elo+

VS

Team Averages
Level 85
1,853 SR
1,680 Elo+
Maui
Maui
Borill
Maui
Level 121
God Stats
23W - 4L
1,910 SR
Queue Stats
109W - 66L
1,667 Elo+
Party 2
Mulan
Mulan
cncfreak46
Mulan
Level 29
God Stats
19W - 1L
1,970 SR
Queue Stats
55W - 15L
1,695 Elo+
Party 2
Chang'e
Chang'e
gillair
Chang'e
Level 104
God Stats
7W - 1L
1,678 SR
Queue Stats
65W - 32L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LEE--95
Awilix
14
0 / 5 / 2
8,866
591
9,513
16,622
8,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 3
9,745
650
5,389
22,728
25,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 1
9,903
660
20,172
13,856
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Borill
Maui
16
2 / 0 / 14
11,453
764
9,144
16,750
21,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
16
7 / 2 / 8
11,214
748
16,496
16,325
12,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
gillair
Chang'e
17
7 / 2 / 8
11,648
777
21,869
15,959
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
16
16
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Maui
Borill
Maui
2
0
14
9
L
Awilix
LEE--95
Awilix
0
5
2
0.2
L
0
6
3
0.25
W
Mulan
7
2
8
5.5
L
3
5
1
0.7
W
Chang'e
gillair
Chang'e
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,074
Damage
47,509
53,206
Taken
49,034
40,406
Mitigated
40,262
4,915
Healing
21,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Borill
Maui
9,144
2,903
0
3,070
16,750
21,447
258
9,630
6,449
25,825
0
L
Awilix
LEE--95
Awilix
9,513
2,456
0
475
16,622
8,345
0
9,044
6,911
0
41,985
L
5,389
2,199
130
2,274
22,728
25,538
0
12,436
8,864
14,832
0
W
Mulan
16,496
4,018
0
5,838
16,325
12,475
477
7,861
8,038
0
37,163
L
20,172
1,752
247
1,789
13,856
6,523
0
9,087
4,192
46,835
0
W
Chang'e
gillair
Chang'e
21,869
2,863
5,047
7,075
15,959
6,340
155
7,323
8,220
53,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
34,315
147
Minions Killed
160
7
Camps Cleared
7
845,657
Distance Traveled
859,061
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,453
764
17
1
1
295,527
3
L
Awilix
8,866
591
65
4
3
294,396
3
L
Maui
9,745
650
20
1
0
272,874
1
W
Mulan
11,214
748
48
3
1
281,785
2
L
Eset
9,903
660
62
4
4
278,387
2
W
Chang'e
11,648
777
95
6
5
281,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role