Player Matchup

Ne Zha
Ne Zha
Diamond V
BebaArmy
Ne Zha
Diamond V
Level 82
God Stats
3W - 1L
1,777 SR
Queue Stats
63W - 55L
2,167 MMR
Party 1
Ares
Ares
Platinum V
DiegoAY
Ares
Platinum V
Level 47
God Stats
1W - 0L
1,826 SR
Queue Stats
58W - 37L
1,937 MMR
Solo
Xbalanque
Xbalanque
Masters
IHMForLiving
Xbalanque
Masters
Level 138
God Stats
14W - 5L
1,848 SR
Queue Stats
215W - 191L
2,505 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
IdoldeOz
Morgan Le Fay
Diamond III
Level 160
God Stats
14W - 13L
1,614 SR
Queue Stats
274W - 275L
2,192 MMR
Solo
Da Ji
Da Ji
Masters
SourAnnie
Da Ji
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 175L
2,042 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,713 SR
2,169 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,633 SR
2,163 MMR
Mercury
Mercury
Masters
IKingLionI
Mercury
Masters
Level 160
God Stats
13W - 10L
1,543 SR
Queue Stats
344W - 316L
2,240 MMR
Solo
Atlas
Atlas
Diamond V
LivelyGhost
Atlas
Diamond V
Level 128
God Stats
7W - 8L
1,636 SR
Queue Stats
134W - 126L
2,132 MMR
Solo
Thoth
Thoth
Diamond II
Pops
Thoth
Diamond II
Level 154
God Stats
8W - 5L
1,811 SR
Queue Stats
48W - 32L
2,352 MMR
Party 2
Sol
Sol
Diamond V
Serial
Sol
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
2,187 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
bapbop
Ah Muzen Cab
Platinum I
Level 158
God Stats
3W - 3L
1,676 SR
Queue Stats
206W - 196L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BebaArmy
Ne Zha
20
5 / 3 / 6
18,539
579
23,967
30,415
39,737
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
DiegoAY
Ares
20
5 / 0 / 14
16,187
506
19,250
30,371
50,702
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
IHMForLiving
Xbalanque
20
8 / 4 / 10
18,993
594
36,083
37,843
20,015
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
IdoldeOz
Morgan Le Fay
20
5 / 6 / 8
16,177
506
21,143
26,926
12,885
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
SourAnnie
Da Ji
20
9 / 4 / 11
17,782
556
25,558
32,387
22,158
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
Yu HuangCliodhnaThorLancelot

VS

Bans
HadesKaliGuan YuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IKingLionI
Mercury
20
3 / 7 / 5
16,074
502
17,139
33,835
17,733
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 9 / 9
12,754
399
11,666
42,001
62,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
Pops
Thoth
20
6 / 7 / 4
15,181
474
28,760
21,511
8,748
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
Serial
Sol
20
1 / 4 / 7
14,838
464
24,218
34,306
16,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
bapbop
Ah Muzen Cab
20
4 / 5 / 3
15,875
496
15,657
20,400
11,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
32
Kills
17
17
Deaths
32
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BebaArmy
Ne Zha
5
3
6
2.67
W
Ares
DiegoAY
Ares
5
0
14
12
W
Xbalanque
IHMForLiving
Xbalanque
8
4
10
3.25
L
Mercury
IKingLionI
Mercury
3
7
5
0.79
W
Morgan Le Fay
IdoldeOz
Morgan Le Fay
5
6
8
1.5
L
3
9
9
0.83
L
Thoth
Pops
Thoth
6
7
4
1.14
L
Sol
Serial
Sol
1
4
7
1.13
W
Da Ji
SourAnnie
Da Ji
9
4
11
3.63
L
Ah Muzen Cab
bapbop
Ah Muzen Cab
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,001
Damage
97,440
157,942
Taken
152,053
145,497
Mitigated
116,817
57,355
Healing
27,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BebaArmy
Ne Zha
23,967
4,962
0
14,770
30,415
39,737
944
6,637
23,778
0
172,417
W
Ares
DiegoAY
Ares
19,250
1,725
0
9,856
30,371
50,702
354
11,811
18,560
55,266
5,801
W
Xbalanque
IHMForLiving
Xbalanque
36,083
23,221
0
20,772
37,843
20,015
7,919
21,876
15,967
0
245,643
L
Mercury
IKingLionI
Mercury
17,139
10,291
0
1,633
33,835
17,733
0
6,809
26,800
0
194,403
W
Morgan Le Fay
IdoldeOz
Morgan Le Fay
21,143
1,239
0
8,309
26,926
12,885
721
16,686
10,240
150,626
0
L
11,666
3,931
113
1,941
42,001
62,338
0
13,863
27,199
27,295
0
L
Thoth
Pops
Thoth
28,760
863
0
1,133
21,511
8,748
0
10,340
10,922
133,069
0
L
Sol
Serial
Sol
24,218
8,855
0
16,703
34,306
16,041
1,070
6,428
27,515
144,781
4,402
W
Da Ji
SourAnnie
Da Ji
25,558
6,903
0
3,648
32,387
22,158
1,521
11,473
20,914
0
200,634
L
Ah Muzen Cab
bapbop
Ah Muzen Cab
15,657
6,860
0
6,137
20,400
11,957
1,092
3,219
16,420
0
159,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,678
Gold Earned
74,722
984
Minions Killed
913
0
Camps Cleared
0
3,155,490
Distance Traveled
3,098,587
46
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
18,539
579
274
9
0
659,272
2
W
Ares
16,187
506
56
2
0
667,174
18
W
Xbalanque
18,993
594
252
8
0
568,132
9
L
Mercury
16,074
502
245
8
0
689,617
12
W
Morgan Le Fay
16,177
506
207
6
0
572,110
16
L
Atlas
12,754
399
29
1
0
614,264
8
L
Thoth
15,181
474
190
6
0
601,686
7
L
Sol
14,838
464
230
7
0
588,579
6
W
Da Ji
17,782
556
195
6
0
688,802
1
L
Ah Muzen Cab
15,875
496
219
7
0
604,441
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role