Player Matchup

Maui
Maui
SolfKimblee
Maui
Level 136
God Stats
14W - 7L
1,498 SR
Queue Stats
49W - 35L
1,560 Elo+
Party 1
Mercury
Mercury
Superstiition
Mercury
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,653 Elo+
Party 1
Mulan
Mulan
hawper
Mulan
Level 141
God Stats
4W - 5L
1,606 SR
Queue Stats
483W - 479L
1,593 Elo+
Solo
Cliodhna
Cliodhna
nikodrin2
Cliodhna
Level 160
God Stats
3W - 1L
1,697 SR
Queue Stats
95W - 70L
1,663 Elo+
Party 1
Zeus
Zeus
stinkydawgs
Zeus
Level 87
God Stats
2W - 1L
1,569 SR
Queue Stats
62W - 31L
1,715 Elo+
Solo
Team Averages
Level 135
1,574 SR
1,637 Elo+

VS

Team Averages
Level 121
1,596 SR
1,581 Elo+
Chiron
Chiron
BeauTheFarmer
Chiron
Level 145
God Stats
1W - 3L
1,446 SR
Queue Stats
160W - 155L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
PinkMaiden
Ne Zha
Level 95
God Stats
1W - 1L
1,648 SR
Queue Stats
133W - 100L
1,606 Elo+
Party 2
Baba Yaga
Baba Yaga
ScaryCreap
Baba Yaga
Level 155
God Stats
6W - 2L
1,751 SR
Queue Stats
314W - 338L
1,553 Elo+
Party 2
Freya
Freya
ShinyChansey
Freya
Level 84
God Stats
20W - 18L
1,702 SR
Queue Stats
58W - 47L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
xHawkxx
Cthulhu
Level 126
God Stats
2W - 5L
1,433 SR
Queue Stats
271W - 275L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
11,773
512
4,510
15,595
14,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
20
6 / 3 / 6
14,017
609
13,382
20,028
8,910
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
hawper
Mulan
20
7 / 1 / 2
14,040
610
18,279
19,782
19,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
nikodrin2
Cliodhna
19
3 / 3 / 5
12,963
564
14,122
17,454
8,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 3
14,826
645
25,314
16,809
7,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
11,263
490
12,524
21,955
12,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
PinkMaiden
Ne Zha
13
0 / 3 / 3
8,579
373
5,528
22,779
27,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
ScaryCreap
Baba Yaga
15
2 / 8 / 1
9,326
405
6,380
17,809
9,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 0
11,887
517
9,529
17,868
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
xHawkxx
Cthulhu
17
0 / 7 / 2
10,542
458
8,451
20,294
19,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
26
Kills
9
9
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Ne Zha
PinkMaiden
Ne Zha
0
3
3
0.5
L
Baba Yaga
ScaryCreap
Baba Yaga
2
8
1
0.31
L
3
4
0
0.75
W
2
0
9
6.5
W
Mercury
6
3
6
3
W
Mulan
hawper
Mulan
7
1
2
8
W
Cliodhna
nikodrin2
Cliodhna
3
3
5
1.83
W
8
2
3
4.75
L
Cthulhu
xHawkxx
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,607
Damage
42,412
89,668
Taken
100,705
59,123
Mitigated
77,185
44,062
Healing
24,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,524
4,458
380
8,285
21,955
12,668
0
3,585
18,070
0
97,592
L
Ne Zha
PinkMaiden
Ne Zha
5,528
1,817
2,361
2,815
22,779
27,202
0
7,517
14,719
214
27,069
L
Baba Yaga
ScaryCreap
Baba Yaga
6,380
634
0
1,728
17,809
9,580
1,140
6,497
11,175
68,497
0
L
9,529
2,704
0
7,982
17,868
8,730
0
7,743
9,853
102,760
1,758
W
4,510
683
3,224
6,365
15,595
14,370
411
3,115
10,783
35,176
1,918
W
Mercury
13,382
9,065
0
3,419
20,028
8,910
0
2,287
17,645
0
183,143
W
Mulan
hawper
Mulan
18,279
2,589
0
14,201
19,782
19,515
164
7,422
11,826
227
95,971
W
Cliodhna
nikodrin2
Cliodhna
14,122
2,047
0
6,075
17,454
8,719
85
6,366
11,088
0
115,027
W
25,314
8,589
0
10,778
16,809
7,609
4,721
7,283
9,482
145,659
2,411
L
Cthulhu
xHawkxx
Cthulhu
8,451
878
0
610
20,294
19,005
0
3,614
15,897
69,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,619
Gold Earned
51,597
836
Minions Killed
613
0
Camps Cleared
0
2,287,509
Distance Traveled
2,235,808
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,263
490
133
6
0
453,679
3
L
Ne Zha
8,579
373
34
1
0
542,118
1
L
Baba Yaga
9,326
405
118
5
0
403,265
1
L
Freya
11,887
517
179
8
0
423,138
0
W
Maui
11,773
512
40
2
0
448,795
2
W
Mercury
14,017
609
206
9
0
549,116
3
W
Mulan
14,040
610
179
8
0
441,426
4
W
Cliodhna
12,963
564
167
7
0
489,407
2
W
Zeus
14,826
645
244
11
0
358,765
1
L
Cthulhu
10,542
458
149
6
0
413,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role