Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mortaly200
Ymir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,379 Elo+
Solo
Thanatos
Thanatos
Snake-Attax
Thanatos
Level 7
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
detetive
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,166 Elo+
Party 2
Neith
Neith
dolabellla
Neith
Level 11
God Stats
0W - 2L
1,389 SR
Queue Stats
1W - 6L
1,069 Elo+
Party 2
Team Averages
Level 70
1,442 SR
1,271 Elo+

VS

Team Averages
Level 95
1,405 SR
1,325 Elo+
Kukulkan
Kukulkan
SNOOOP_BRR
Kukulkan
Level 68
God Stats
25W - 37L
1,370 SR
Queue Stats
149W - 253L
1,274 Elo+
Party 3
Cernunnos
Cernunnos
ZX_KANEKY_XZ
Cernunnos
Level 96
God Stats
1W - 2L
1,323 SR
Queue Stats
184W - 309L
1,319 Elo+
Party 3
Horus
Horus
jhonnatawilke906
Horus
Level 121
God Stats
3W - 4L
1,425 SR
Queue Stats
142W - 213L
1,351 Elo+
Party 4
Geb
Geb
senhor_14K
Geb
Level 101
God Stats
2W - 2L
1,371 SR
Queue Stats
272W - 442L
1,308 Elo+
Party 3
Awilix
Awilix
xxjulliosanttosx
Awilix
Level 88
God Stats
5W - 6L
1,535 SR
Queue Stats
201W - 282L
1,373 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 3 / 0
7,386
462
2,674
9,903
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 4 / 2
7,913
495
7,552
13,077
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Snake-Attax
Thanatos
8
1 / 6 / 0
6,179
386
3,642
12,807
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
detetive
Cthulhu
9
0 / 2 / 1
6,526
408
3,304
11,133
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
0 / 2 / 0
6,385
399
3,175
5,889
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SNOOOP_BRR
Kukulkan
15
4 / 0 / 2
9,099
569
8,685
4,348
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ZX_KANEKY_XZ
Cernunnos
15
2 / 0 / 3
8,717
545
7,779
11,109
4,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 1
8,949
559
5,780
11,298
7,375
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 4
8,432
527
2,956
9,802
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 6
8,666
542
8,439
10,480
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
16
17
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
1
4
2
0.5
W
Kukulkan
SNOOOP_BRR
Kukulkan
4
0
2
5
L
Thanatos
Snake-Attax
Thanatos
1
6
0
0.17
W
Cernunnos
ZX_KANEKY_XZ
Cernunnos
2
0
3
3.5
L
Cthulhu
detetive
Cthulhu
0
2
1
0.25
L
Neith
0
2
0
0
W
4
2
1
2.25
W
2
0
4
4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
33,639
52,809
Taken
47,037
29,502
Mitigated
26,045
16,973
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,674
36
0
3,512
9,903
5,020
337
3,412
6,491
61,886
0
L
7,552
1,998
0
2,786
13,077
9,127
0
2,195
10,882
44,479
0
W
Kukulkan
SNOOOP_BRR
Kukulkan
8,685
762
0
1,055
4,348
2,024
0
1,833
2,515
82,898
0
L
Thanatos
Snake-Attax
Thanatos
3,642
815
0
6,578
12,807
5,536
0
2,900
9,907
0
33,040
W
Cernunnos
ZX_KANEKY_XZ
Cernunnos
7,779
3,871
0
4,811
11,109
4,578
1,576
978
10,131
0
73,517
L
Cthulhu
detetive
Cthulhu
3,304
365
483
3,287
11,133
7,586
0
2,308
8,825
25,545
0
L
Neith
3,175
1,347
0
327
5,889
2,233
0
615
5,274
0
35,931
W
5,780
2,708
116
2,648
11,298
7,375
392
5,266
5,303
71
57,156
W
2,956
308
0
2,718
9,802
7,708
0
1,738
8,064
28,010
6,305
W
8,439
4,439
0
730
10,480
4,360
558
2,850
7,494
29
64,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
43,863
323
Minions Killed
541
0
Camps Cleared
0
1,387,224
Distance Traveled
1,549,238
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,386
462
100
6
0
271,141
6
L
Ymir
7,913
495
77
5
0
227,400
0
W
Kukulkan
9,099
569
160
10
0
302,445
0
L
Thanatos
6,179
386
49
3
0
301,134
0
W
Cernunnos
8,717
545
122
8
0
295,681
0
L
Cthulhu
6,526
408
27
2
0
298,753
3
L
Neith
6,385
399
70
4
0
288,796
2
W
Horus
8,949
559
101
6
0
311,403
6
W
Geb
8,432
527
62
4
0
293,592
2
W
Awilix
8,666
542
96
6
0
346,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role