Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AmnesinK
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,287 SR
Queue Stats
66W - 34L
1,686 Elo+
Party 3
Fenrir
Fenrir
Enoxia-Singlz_
Fenrir
Level 104
God Stats
0W - 1L
1,354 SR
Queue Stats
55W - 38L
1,510 Elo+
Party 3
Kukulkan
Kukulkan
Megarcanin
Kukulkan
Level 100
God Stats
3W - 4L
1,855 SR
Queue Stats
66W - 46L
1,660 Elo+
Party 3
Set
Set
Nuvolkaid
Set
Level 107
God Stats
2W - 4L
1,377 SR
Queue Stats
169W - 196L
1,359 Elo+
Party 3
Ymir
Ymir
atozen
Ymir
Level 155
God Stats
0W - 1L
1,674 SR
Queue Stats
58W - 27L
1,742 Elo+
Party 3
Team Averages
Level 103
1,510 SR
1,591 Elo+

VS

Team Averages
Level 44
1,573 SR
1,726 Elo+
Set
Set
BeaveeRR
Set
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,888 Elo+
Party 1
Bellona
Bellona
Kubjeller
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,645 Elo+
Party 2
Susano
Susano
SWAGL0RD2993
Susano
Level 38
God Stats
8W - 10L
1,523 SR
Queue Stats
27W - 27L
1,606 Elo+
Solo
Olorun
Olorun
T4PY
Olorun
Level 103
God Stats
9W - 7L
1,592 SR
Queue Stats
212W - 195L
1,601 Elo+
Party 2
Ne Zha
Ne Zha
YuasaBattery
Ne Zha
Level 28
God Stats
3W - 0L
1,749 SR
Queue Stats
40W - 10L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AmnesinK
Ah Muzen Cab
12
0 / 6 / 1
7,100
418
4,704
11,382
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 11 / 2
7,288
429
6,636
18,162
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Megarcanin
Kukulkan
12
2 / 10 / 2
7,660
451
7,377
13,622
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 1
6,767
398
5,150
16,614
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
atozen
Ymir
11
0 / 6 / 2
6,122
360
3,784
19,296
12,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
23 / 1 / 9
12,040
708
31,858
11,912
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Kubjeller
Bellona
17
4 / 2 / 2
10,259
603
9,335
14,824
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
16
7 / 1 / 6
9,865
580
5,677
12,709
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
T4PY
Olorun
16
3 / 1 / 9
9,620
566
11,227
10,224
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
14
4 / 1 / 19
9,507
559
7,192
15,151
15,931
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
6
Kills
41
41
Deaths
6
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AmnesinK
Ah Muzen Cab
0
6
1
0.08
W
23
1
9
27.5
L
4
11
2
0.45
W
Bellona
Kubjeller
Bellona
4
2
2
2.5
L
Kukulkan
Megarcanin
Kukulkan
2
10
2
0.3
L
0
8
1
0.06
W
Susano
7
1
6
10
W
Olorun
T4PY
Olorun
3
1
9
7.5
W
Ne Zha
4
1
19
13.5
L
Ymir
atozen
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,651
Damage
65,289
79,076
Taken
64,820
32,888
Mitigated
46,990
10,846
Healing
28,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AmnesinK
Ah Muzen Cab
4,704
1,500
0
3,388
11,382
3,250
0
4,212
7,170
0
52,233
W
31,858
14,954
0
5,085
11,912
6,626
0
2,856
8,979
0
112,394
L
6,636
1,593
0
1,593
18,162
4,555
0
630
17,532
0
26,095
W
Bellona
Kubjeller
Bellona
9,335
4,224
0
5,927
14,824
13,368
162
399
13,873
0
80,798
L
Kukulkan
Megarcanin
Kukulkan
7,377
594
0
382
13,622
4,594
0
404
13,218
43,992
0
L
5,150
1,997
0
1,382
16,614
7,616
0
651
15,963
0
43,123
W
Susano
5,677
1,480
0
7,524
12,709
5,590
312
2,426
10,236
0
87,213
W
Olorun
T4PY
Olorun
11,227
5,759
192
5,460
10,224
5,475
2,985
2,684
7,540
66,500
12,159
W
Ne Zha
7,192
972
0
3,884
15,151
15,931
0
3,676
11,391
567
38,963
L
Ymir
atozen
Ymir
3,784
1,407
241
3,860
19,296
12,873
0
3,917
15,379
18,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
51,291
302
Minions Killed
613
0
Camps Cleared
0
1,478,861
Distance Traveled
1,717,429
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,100
418
92
5
0
290,320
6
W
Set
12,040
708
141
8
0
346,646
1
L
Fenrir
7,288
429
36
2
0
308,893
4
W
Bellona
10,259
603
155
9
0
346,549
3
L
Kukulkan
7,660
451
75
4
0
309,835
8
L
Set
6,767
398
70
4
0
283,013
0
W
Susano
9,865
580
125
7
0
389,430
3
W
Olorun
9,620
566
137
8
0
288,129
1
W
Ne Zha
9,507
559
55
3
0
346,675
4
L
Ymir
6,122
360
29
2
0
286,800
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role