Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Neon_Rancor
Cerberus
Level 141
God Stats
6W - 10L
1,404 SR
Queue Stats
244W - 196L
1,585 Elo+
Solo
Cernunnos
Cernunnos
V7J7
Cernunnos
Level 107
God Stats
4W - 4L
1,675 SR
Queue Stats
154W - 158L
1,535 Elo+
Solo
Chaac
Chaac
kerrykankan
Chaac
Level 160
God Stats
8W - 6L
1,642 SR
Queue Stats
909W - 927L
1,485 Elo+
Solo
Chang'e
Chang'e
redxmiller
Chang'e
Level 124
God Stats
7W - 9L
1,564 SR
Queue Stats
140W - 129L
1,584 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,538 Elo+

VS

Team Averages
Level 120
1,546 SR
1,583 Elo+
Maui
Maui
DonCalceto
Maui
Level 107
God Stats
9W - 3L
1,500 SR
Queue Stats
98W - 78L
1,550 Elo+
Party 1
Tyr
Tyr
Thaloko
Tyr
Level 160
God Stats
30W - 19L
1,807 SR
Queue Stats
199W - 127L
1,635 Elo+
Party 1
Ne Zha
Ne Zha
WesternBacøn
Ne Zha
Level 120
God Stats
2W - 1L
1,610 SR
Queue Stats
51W - 28L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
WiggyBrohein
Kukulkan
Level 89
God Stats
31W - 28L
1,541 SR
Queue Stats
76W - 91L
1,496 Elo+
Solo
Cernunnos
Cernunnos
zsasz12
Cernunnos
Level 124
God Stats
2W - 1L
1,273 SR
Queue Stats
46W - 40L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 2
6,580
731
5,334
6,291
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Neon_Rancor
Cerberus
11
1 / 4 / 1
6,077
675
5,549
12,850
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
V7J7
Cernunnos
12
0 / 2 / 2
6,298
700
3,853
5,161
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,755
639
3,338
6,918
5,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
redxmiller
Chang'e
13
3 / 5 / 0
7,038
782
5,150
11,397
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,347
816
3,928
9,579
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
14
8 / 1 / 7
8,081
898
12,707
9,389
9,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 2 / 9
7,255
806
10,971
9,076
4,375
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
WiggyBrohein
Kukulkan
15
2 / 0 / 1
7,717
857
3,934
3,237
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
zsasz12
Cernunnos
14
1 / 0 / 9
7,155
795
6,707
6,823
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
16
16
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
2
0.5
W
1
1
11
6.5
L
Cerberus
Neon_Rancor
Cerberus
1
4
1
0.38
W
Tyr
8
1
7
11.5
L
Cernunnos
V7J7
Cernunnos
0
2
2
0.5
W
4
2
9
4.25
W
Kukulkan
WiggyBrohein
Kukulkan
2
0
1
2.5
L
0
3
1
0.17
L
Chang'e
redxmiller
Chang'e
3
5
0
0.6
W
Cernunnos
zsasz12
Cernunnos
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
38,247
42,617
Taken
38,104
23,488
Mitigated
26,855
6,647
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,334
148
0
125
6,291
2,710
0
1,350
4,941
23,100
0
W
3,928
1,050
0
2,153
9,579
8,545
97
4,108
5,241
6,622
0
L
Cerberus
Neon_Rancor
Cerberus
5,549
385
0
1,822
12,850
8,740
0
2,943
9,907
8,974
0
W
Tyr
12,707
1,814
0
3,072
9,389
9,362
0
2,650
6,614
0
25,179
L
Cernunnos
V7J7
Cernunnos
3,853
1,109
0
1,019
5,161
2,198
0
679
4,482
0
15,865
W
10,971
2,551
0
1,995
9,076
4,375
0
3,666
5,281
0
22,979
W
Kukulkan
WiggyBrohein
Kukulkan
3,934
306
96
1,190
3,237
1,445
1,301
1,915
1,280
39,203
0
L
3,338
288
0
1,922
6,918
5,211
0
967
5,951
0
9,306
L
Chang'e
redxmiller
Chang'e
5,150
90
343
1,416
11,397
4,629
0
1,923
9,474
12,209
0
W
Cernunnos
zsasz12
Cernunnos
6,707
2,919
0
3,266
6,823
3,128
1,326
3,083
3,655
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
37,555
137
Minions Killed
199
0
Camps Cleared
0
773,614
Distance Traveled
939,612
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,580
731
49
5
0
173,944
1
W
Maui
7,347
816
5
1
0
185,199
0
L
Cerberus
6,077
675
12
1
0
179,243
0
W
Tyr
8,081
898
29
3
0
198,227
3
L
Cernunnos
6,298
700
38
4
0
115,485
0
W
Ne Zha
7,255
806
23
3
0
208,629
5
W
Kukulkan
7,717
857
83
9
0
164,491
4
L
Chaac
5,755
639
10
1
0
127,289
1
L
Chang'e
7,038
782
28
3
0
177,653
2
W
Cernunnos
7,155
795
59
7
0
183,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role