Player Matchup

Merlin
Merlin
Bronze III
AllHailCale8
Merlin
Bronze III
Level 46
God Stats
1W - 1L
1,800 SR
Queue Stats
1W - 4L
1,526 MMR
Party 1
Lancelot
Lancelot
Bronze III
Sỳnk
Lancelot
Bronze III
Level 31
God Stats
1W - 2L
1,371 SR
Queue Stats
5W - 13L
1,600 MMR
Party 1
Mulan
Mulan
Bronze III
WheresMakar8
Mulan
Bronze III
Level 43
God Stats
0W - 4L
1,508 SR
Queue Stats
1W - 4L
1,526 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,560 SR
1,550 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,803 SR
1,646 MMR
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
simplylucky123
Guan Yu
Gold I
Level 158
God Stats
9W - 5L
1,992 SR
Queue Stats
58W - 43L
1,939 MMR
Solo
Yemoja
Yemoja
Bronze III
Ötan
Yemoja
Bronze III
Level 107
God Stats
2W - 1L
1,917 SR
Queue Stats
47W - 27L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 1
7,984
614
11,436
10,175
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Sỳnk
Lancelot
10
0 / 3 / 0
7,167
551
9,090
16,281
13,618
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 0
7,799
600
7,467
16,506
13,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KumbhakarnaAchillesNoxCabrakanXing Tian

VS

Bans
SobekAphroditeBaron SamediThothBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
6 / 0 / 3
9,677
744
20,413
10,604
4,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 5
9,804
754
13,829
22,139
27,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yemoja
Ötan
Yemoja
12
0 / 0 / 7
9,106
700
5,388
9,669
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
3
7.5
L
Merlin
0
3
1
0.17
L
Lancelot
Sỳnk
Lancelot
0
3
0
0
L
1
3
0
0.33
W
3
1
5
5.5
W
Yemoja
Ötan
Yemoja
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
39,630
42,962
Taken
42,412
29,797
Mitigated
38,306
7,887
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
20,413
11,288
0
4,560
10,604
4,792
1,035
2,671
7,645
0
60,717
L
Merlin
11,436
1,657
0
500
10,175
2,840
0
943
9,232
36,483
0
L
Lancelot
Sỳnk
Lancelot
9,090
1,544
0
3,305
16,281
13,618
0
2,303
13,978
0
22,808
L
7,467
1,450
618
3,464
16,506
13,339
0
2,473
14,033
0
12,278
W
13,829
2,185
2,960
9,379
22,139
27,450
356
6,386
15,307
0
28,058
W
Yemoja
Ötan
Yemoja
5,388
1,892
3,696
5,369
9,669
6,064
990
2,918
6,667
18,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
28,587
121
Minions Killed
124
2
Camps Cleared
9
706,871
Distance Traveled
781,296
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,677
744
71
5
5
246,756
4
L
Merlin
7,984
614
71
5
0
205,918
4
L
Lancelot
7,167
551
38
3
2
270,789
3
L
Mulan
7,799
600
12
1
0
230,164
1
W
Guan Yu
9,804
754
25
2
3
283,117
3
W
Yemoja
9,106
700
28
2
1
251,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role