Player Matchup

Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Burnhard42
Ymir
Level 4
God Stats
3W - 3L
1,508 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 2
Mulan
Mulan
Letsplayshik
Mulan
Level 47
God Stats
5W - 5L
1,822 SR
Queue Stats
88W - 74L
1,483 Elo+
Solo
Janus
Janus
SL32
Janus
Level 57
God Stats
1W - 1L
1,301 SR
Queue Stats
25W - 27L
1,383 Elo+
Party 2
Ao Kuang
Ao Kuang
asasasaasdasdad
Ao Kuang
Level 67
God Stats
1W - 1L
1,298 SR
Queue Stats
41W - 52L
1,376 Elo+
Party 2
Team Averages
Level 48
1,486 SR
1,436 Elo+

VS

Team Averages
Level 59
1,488 SR
1,386 Elo+
Chernobog
Chernobog
 
Chernobog
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Eduardonus
Achilles
Level 27
God Stats
4W - 5L
1,734 SR
Queue Stats
18W - 31L
1,358 Elo+
Party 1
Sylvanus
Sylvanus
Loczkadamus
Sylvanus
Level 86
God Stats
0W - 4L
1,411 SR
Queue Stats
22W - 37L
1,374 Elo+
Party 1
Merlin
Merlin
SAMUELYONGKINGS
Merlin
Level 69
God Stats
4W - 8L
1,295 SR
Queue Stats
214W - 221L
1,445 Elo+
Solo
Lancelot
Lancelot
piotr2002
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 1 / 9
9,847
579
13,976
9,559
4,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 8
8,652
509
3,930
9,049
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 3 / 3
9,014
530
12,008
17,950
11,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
SL32
Janus
15
6 / 2 / 7
9,750
574
9,423
6,836
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
16
11 / 0 / 6
9,975
587
10,756
16,221
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 5 / 1
7,497
441
6,286
10,276
3,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Eduardonus
Achilles
14
4 / 2 / 0
8,830
519
12,350
16,308
17,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Loczkadamus
Sylvanus
11
0 / 6 / 1
7,222
425
5,828
18,002
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 0
7,051
415
4,247
7,358
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
piotr2002
Lancelot
11
1 / 6 / 1
7,308
430
6,516
15,433
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
23
Kills
6
6
Deaths
23
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
9
10.5
L
Chernobog
 
Chernobog
1
5
1
0.3
W
0
0
8
4
L
Achilles
Eduardonus
Achilles
4
2
0
2
W
0
3
3
0.5
L
Sylvanus
Loczkadamus
Sylvanus
0
6
1
0.08
L
0
4
0
0
W
Janus
SL32
Janus
6
2
7
4.75
W
Ao Kuang
11
0
6
14
L
Lancelot
piotr2002
Lancelot
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,093
Damage
35,227
59,615
Taken
67,377
34,447
Mitigated
47,183
22,481
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,976
7,432
0
3,156
9,559
4,067
2,112
2,638
6,921
0
86,028
L
Chernobog
 
Chernobog
6,286
3,279
0
1,328
10,276
3,933
1,861
2,629
7,632
0
44,457
W
3,930
1,435
0
2,374
9,049
8,087
292
2,384
6,622
18,142
0
L
Achilles
Eduardonus
Achilles
12,350
2,528
0
4,946
16,308
17,360
0
4,031
12,231
0
50,124
W
12,008
1,497
0
8,759
17,950
11,316
2,161
798
16,127
0
63,067
L
Sylvanus
Loczkadamus
Sylvanus
5,828
1,026
678
4,523
18,002
16,931
416
8,352
9,472
17,154
0
L
4,247
91
0
250
7,358
2,982
123
3,340
3,911
39,290
0
W
Janus
SL32
Janus
9,423
690
0
240
6,836
3,210
745
2,186
4,650
69,087
0
W
Ao Kuang
10,756
3,360
0
7,952
16,221
7,767
667
2,069
14,070
67,218
0
L
Lancelot
piotr2002
Lancelot
6,516
1,349
0
0
15,433
5,977
150
5,315
10,022
0
39,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
37,908
514
Minions Killed
326
0
Camps Cleared
0
1,748,156
Distance Traveled
1,611,881
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,847
579
138
8
0
307,655
3
L
Chernobog
7,497
441
77
5
0
297,919
1
W
Ymir
8,652
509
26
2
0
352,741
0
L
Achilles
8,830
519
90
5
0
310,421
3
W
Mulan
9,014
530
123
7
0
339,445
3
L
Sylvanus
7,222
425
23
1
0
303,044
0
L
Merlin
7,051
415
70
4
0
330,372
1
W
Janus
9,750
574
128
8
0
338,180
0
W
Ao Kuang
9,975
587
99
6
0
410,135
1
L
Lancelot
7,308
430
66
4
0
370,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role