Player Matchup

Odin
Odin
Ghanja Ninja
Odin
Level 44
God Stats
7W - 7L
1,358 SR
Queue Stats
21W - 22L
1,341 Elo+
Party 1
Yu Huang
Yu Huang
Papa OG93
Yu Huang
Level 68
God Stats
12W - 19L
1,506 SR
Queue Stats
63W - 110L
1,341 Elo+
Party 1
Loki
Loki
Souless 0
Loki
Level 141
God Stats
60W - 112L
1,507 SR
Queue Stats
337W - 556L
1,329 Elo+
Party 1
Team Averages
Level 84
1,457 SR
1,337 Elo+

VS

Team Averages
Level 130
1,488 SR
1,346 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SirenUltima
Neith
Level 160
God Stats
2W - 7L
1,404 SR
Queue Stats
190W - 282L
1,274 Elo+
Party 2
Freya
Freya
kendrick_2_fly
Freya
Level 102
God Stats
0W - 2L
1,559 SR
Queue Stats
133W - 218L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,525
733
6,410
13,228
10,238
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Papa OG93
Yu Huang
13
0 / 5 / 4
8,040
618
10,575
11,820
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
3 / 7 / 2
9,170
705
8,609
11,658
4,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
6 / 2 / 8
10,615
817
8,796
15,158
8,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 8
9,709
747
7,738
7,447
3,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 9
9,764
751
13,202
13,284
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
16
16
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
2
8
5
W
3
4
3
1.13
W
Yu Huang
Papa OG93
Yu Huang
0
5
4
0.4
L
4
1
8
8
W
Loki
3
7
2
0.57
L
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,594
Damage
29,736
36,706
Taken
35,889
19,940
Mitigated
18,293
698
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,796
941
1,649
2,672
15,158
8,758
851
4,478
10,680
27,830
0
W
6,410
515
0
241
13,228
10,238
0
8,848
4,380
0
29,222
W
Yu Huang
Papa OG93
Yu Huang
10,575
753
46
411
11,820
4,840
0
7,711
4,109
25,578
0
L
7,738
2,742
0
1,704
7,447
3,369
1,181
2,880
4,567
0
33,459
W
Loki
8,609
2,286
0
0
11,658
4,862
0
6,127
5,531
0
26,876
L
13,202
4,501
0
4,569
13,284
6,166
755
4,118
9,166
32,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
30,088
113
Minions Killed
170
6
Camps Cleared
6
632,102
Distance Traveled
597,774
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,615
817
58
4
1
208,136
0
W
Odin
9,525
733
36
3
4
248,551
1
W
Yu Huang
8,040
618
41
3
1
192,243
0
L
Neith
9,709
747
70
5
3
190,697
1
W
Loki
9,170
705
36
3
1
191,308
1
L
Freya
9,764
751
42
3
2
198,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role