Player Matchup

Cthulhu
Cthulhu
Legionairy214
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nzumbi
Morgan Le Fay
Level 125
God Stats
4W - 6L
1,572 SR
Queue Stats
19W - 38L
1,271 Elo+
Party 2
Ishtar
Ishtar
Vnessie01
Ishtar
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,293 Elo+
Party 2
Team Averages
Level 83
1,524 SR
1,355 Elo+

VS

Team Averages
Level 69
1,500 SR
1,335 Elo+
Horus
Horus
KingVaughnTheDon
Horus
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,238 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LittleJimmyKun
Ah Muzen Cab
Level 96
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 12L
1,238 Elo+
Party 1
Maui
Maui
warlogia
Maui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 112L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 7 / 0
8,445
603
5,313
16,350
19,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Nzumbi
Morgan Le Fay
13
0 / 3 / 0
8,099
579
9,807
13,978
10,571
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Vnessie01
Ishtar
11
0 / 7 / 0
7,748
553
8,213
14,210
5,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
10,883
777
7,087
13,995
17,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
LittleJimmyKun
Ah Muzen Cab
17
14 / 0 / 3
12,087
863
25,869
10,707
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
15
0 / 0 / 16
10,771
769
5,983
13,401
17,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
17
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Cthulhu
0
7
0
0
W
Ah Muzen Cab
LittleJimmyKun
Ah Muzen Cab
14
0
3
15.5
L
Morgan Le Fay
Nzumbi
Morgan Le Fay
0
3
0
0
L
Ishtar
Vnessie01
Ishtar
0
7
0
0
W
Maui
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
38,939
44,538
Taken
38,103
35,843
Mitigated
41,491
2,100
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,087
2,133
1,567
4,703
13,995
17,796
30
5,340
8,655
346
17,276
L
Cthulhu
5,313
960
0
750
16,350
19,910
0
1,328
15,022
17,553
0
W
Ah Muzen Cab
LittleJimmyKun
Ah Muzen Cab
25,869
11,151
0
2,877
10,707
5,980
2,188
4,943
5,764
0
76,231
L
Morgan Le Fay
Nzumbi
Morgan Le Fay
9,807
1,718
0
683
13,978
10,571
0
2,274
11,704
30,552
0
L
Ishtar
Vnessie01
Ishtar
8,213
4,385
0
667
14,210
5,362
0
3,148
11,062
0
27,117
W
Maui
5,983
1,765
0
3,653
13,401
17,715
12
5,504
7,897
26,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
33,741
123
Minions Killed
160
2
Camps Cleared
9
691,596
Distance Traveled
778,259
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,883
777
20
1
3
274,929
0
L
Cthulhu
8,445
603
31
2
0
220,291
0
W
Ah Muzen Cab
12,087
863
111
8
4
238,170
0
L
Morgan Le Fay
8,099
579
40
3
0
250,876
7
L
Ishtar
7,748
553
52
4
2
220,429
3
W
Maui
10,771
769
29
2
2
265,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role