Player Matchup

Hades
Hades
Ceres_04
Hades
Level 79
God Stats
1W - 3L
1,715 SR
Queue Stats
8W - 16L
1,607 Elo+
Party 2
Tiamat
Tiamat
ScarletSerafim
Tiamat
Level 103
God Stats
0W - 2L
1,467 SR
Queue Stats
50W - 68L
1,401 Elo+
Solo
Neith
Neith
XiscoPrr0
Neith
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 2
Team Averages
Level 63
1,561 SR
1,503 Elo+

VS

Team Averages
Level 66
1,547 SR
1,456 Elo+
Baron Samedi
Baron Samedi
ChopPlop
Baron Samedi
Level 27
God Stats
24W - 14L
1,640 SR
Queue Stats
152W - 123L
1,545 Elo+
Party 1
Maui
Maui
MeklodRépa
Maui
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 160L
1,280 Elo+
Solo
Skadi
Skadi
silentbeast123
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 129L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ceres_04
Hades
19
4 / 5 / 4
13,218
661
23,460
22,950
16,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 7 / 5
12,762
638
13,882
18,684
13,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
XiscoPrr0
Neith
16
3 / 7 / 3
12,265
613
16,314
19,198
7,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChopPlop
Baron Samedi
20
6 / 5 / 10
14,468
723
16,650
17,176
9,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 14
14,595
730
9,235
22,786
28,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 3 / 7
15,458
773
29,181
20,850
9,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
19
19
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
Ceres_04
Hades
4
5
4
1.2
W
Baron Samedi
ChopPlop
Baron Samedi
6
5
10
2.2
W
2
1
14
9
L
2
7
5
0.64
L
Neith
XiscoPrr0
Neith
3
7
3
0.64
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,656
Damage
55,066
60,832
Taken
60,812
37,420
Mitigated
46,331
14,097
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ceres_04
Hades
23,460
1,166
288
7,543
22,950
16,430
83
10,916
12,034
71,357
0
W
Baron Samedi
ChopPlop
Baron Samedi
16,650
598
2,401
2,710
17,176
9,105
1,232
12,684
4,492
49,204
0
W
9,235
3,074
0
3,474
22,786
28,023
0
11,524
11,262
20,927
0
L
13,882
929
227
3,233
18,684
13,215
0
7,624
11,060
44,675
0
L
Neith
XiscoPrr0
Neith
16,314
8,036
0
2,806
19,198
7,775
0
8,041
11,157
0
35,635
W
29,181
11,525
0
3,198
20,850
9,203
1,144
13,318
7,532
0
90,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
44,521
219
Minions Killed
218
9
Camps Cleared
5
971,761
Distance Traveled
1,112,815
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,218
661
115
6
4
322,902
2
W
Baron Samedi
14,468
723
64
3
2
349,562
2
W
Maui
14,595
730
20
1
1
399,575
9
L
Tiamat
12,762
638
59
3
4
327,879
5
L
Neith
12,265
613
45
2
1
320,980
3
W
Skadi
15,458
773
134
7
2
363,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role