Player Matchup

Ares
Ares
CobblesPocus
Ares
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
37W - 48L
1,496 Elo+
Solo
Hel
Hel
Imagi0n Wag0ns
Hel
Level 26
God Stats
3W - 1L
1,752 SR
Queue Stats
63W - 36L
1,561 Elo+
Party 3
Atlas
Atlas
Nova_MapleINV2
Atlas
Level 80
God Stats
3W - 0L
1,428 SR
Queue Stats
33W - 47L
1,409 Elo+
Party 1
Artemis
Artemis
Twintower402
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,494 Elo+
Party 3
Ymir
Ymir
mctigue73
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 56
1,579 SR
1,492 Elo+

VS

Team Averages
Level 27
1,523 SR
1,396 Elo+
Yemoja
Yemoja
Dkiller987
Yemoja
Level 24
God Stats
0W - 3L
1,317 SR
Queue Stats
80W - 95L
1,501 Elo+
Solo
Cerberus
Cerberus
MaNDoMaNia33
Cerberus
Level 29
God Stats
2W - 2L
1,800 SR
Queue Stats
57W - 69L
1,438 Elo+
Solo
Set
Set
SuitingHeart123
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,132 Elo+
Solo
Thanatos
Thanatos
Zaterdom
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 2
Anubis
Anubis
aesirlk
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 16
8,853
805
11,430
14,650
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
9 / 0 / 12
9,580
871
16,722
8,667
8,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
3 / 2 / 10
9,058
823
13,177
21,479
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Twintower402
Artemis
16
7 / 1 / 11
9,101
827
17,506
9,101
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
1 / 1 / 15
8,763
797
6,238
10,162
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dkiller987
Yemoja
16
1 / 1 / 5
7,827
712
7,990
10,830
13,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
MaNDoMaNia33
Cerberus
14
2 / 3 / 2
7,232
657
11,331
22,426
28,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 3
7,113
647
7,229
13,966
16,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Zaterdom
Thanatos
11
0 / 9 / 2
6,370
579
5,647
14,238
8,738
Anubis
aesirlk
Anubis
15
0 / 2 / 5
7,253
659
12,620
9,272
7,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
21
Kills
5
7
Deaths
21
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
L
Yemoja
Dkiller987
Yemoja
1
1
5
3.5
W
9
0
12
15
L
Cerberus
MaNDoMaNia33
Cerberus
2
3
2
1
W
3
2
10
4
L
2
6
3
0.58
W
Artemis
Twintower402
Artemis
7
1
11
12.5
L
Thanatos
Zaterdom
Thanatos
0
9
2
0.11
L
Anubis
aesirlk
Anubis
0
2
5
1.25
W
Ymir
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,073
Damage
44,817
64,059
Taken
70,732
57,593
Mitigated
73,715
36,975
Healing
30,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,430
925
423
2,213
14,650
15,050
264
4,807
9,843
15,005
0
L
Yemoja
Dkiller987
Yemoja
7,990
1,515
9,090
3,904
10,830
13,108
0
7,615
3,215
17,639
0
W
16,722
1,984
11,103
6,030
8,667
8,078
306
4,765
3,902
40,192
0
L
Cerberus
MaNDoMaNia33
Cerberus
11,331
644
1,075
9,040
22,426
28,030
0
15,920
6,506
15,463
0
W
13,177
6,193
2,805
8,163
21,479
21,412
0
10,167
11,312
21,870
0
L
7,229
2,532
359
1,438
13,966
16,531
0
8,139
5,827
0
16,147
W
Artemis
Twintower402
Artemis
17,506
5,722
1,666
1,858
9,101
5,032
224
5,177
3,924
0
29,185
L
Thanatos
Zaterdom
Thanatos
5,647
1,788
11
2,671
14,238
8,738
0
9,989
4,249
0
11,173
L
Anubis
aesirlk
Anubis
12,620
898
0
2,705
9,272
7,308
0
5,904
3,368
29,248
0
W
Ymir
6,238
1,358
624
2,090
10,162
8,021
0
7,025
3,137
9,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
35,795
122
Minions Killed
93
0
Camps Cleared
0
1,006,426
Distance Traveled
890,938
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,853
805
13
1
0
216,137
0
L
Yemoja
7,827
712
10
1
0
170,665
0
W
Hel
9,580
871
50
5
0
225,160
4
L
Cerberus
7,232
657
12
1
0
212,579
0
W
Atlas
9,058
823
15
1
0
171,453
0
L
Set
7,113
647
16
1
0
174,367
0
W
Artemis
9,101
827
33
3
0
199,705
2
L
Thanatos
6,370
579
10
1
0
167,124
0
L
Anubis
7,253
659
45
4
0
166,203
0
W
Ymir
8,763
797
11
1
0
193,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role