Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
MARSHEN23
Achilles
Gold I
Level 156
God Stats
20W - 13L
1,674 SR
Queue Stats
77W - 71L
1,539 MMR
Solo
Charybdis
Charybdis
Gold II
ewaldo515
Charybdis
Gold II
Level 157
God Stats
35W - 18L
1,679 SR
Queue Stats
199W - 199L
1,586 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
iCamiikase
Baron Samedi
Gold II
Level 88
God Stats
2W - 2L
1,593 SR
Queue Stats
40W - 43L
1,685 MMR
Solo
Terra
Terra
Gold I
yahh moose
Terra
Gold I
Level 154
God Stats
11W - 13L
1,551 SR
Queue Stats
379W - 381L
1,652 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,599 SR
1,593 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,636 SR
1,604 MMR
Danzaburou
Danzaburou
Gold III
Lss Jay
Danzaburou
Gold III
Level 154
God Stats
0W - 1L
1,820 SR
Queue Stats
73W - 73L
1,413 MMR
Party 1
Khepri
Khepri
Gold IV
SPEEDLESS306
Khepri
Gold IV
Level 45
God Stats
2W - 3L
1,637 SR
Queue Stats
47W - 57L
1,503 MMR
Solo
Ne Zha
Ne Zha
Gold II
SauceyDelivery
Ne Zha
Gold II
Level 129
God Stats
36W - 31L
1,612 SR
Queue Stats
315W - 302L
1,662 MMR
Solo
Pele
Pele
Silver III
TheGodTilin
Pele
Silver III
Level 48
God Stats
15W - 6L
1,460 SR
Queue Stats
41W - 31L
1,541 MMR
Solo
Hel
Hel
Gold I
XurShmOre
Hel
Gold I
Level 159
God Stats
25W - 15L
1,651 SR
Queue Stats
73W - 63L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
5 / 1 / 7
8,247
515
4,889
17,646
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MARSHEN23
Achilles
14
3 / 0 / 2
7,974
498
12,655
15,022
15,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
ewaldo515
Charybdis
15
1 / 0 / 7
8,615
538
7,730
10,025
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
iCamiikase
Baron Samedi
13
3 / 1 / 8
8,072
505
10,669
11,339
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
13
5 / 2 / 6
8,037
502
10,406
16,601
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PoseidonXbalanqueBastetAtlas

VS

Bans
IshtarKaliBakasuraYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lss Jay
Danzaburou
12
1 / 3 / 1
7,953
497
10,392
11,774
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 3 / 2
6,998
437
3,264
11,456
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 1
7,204
450
7,624
15,579
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 2 / 1
8,047
503
11,136
14,640
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 0
7,870
492
9,373
10,613
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
1
7
8.5
L
Danzaburou
Lss Jay
Danzaburou
1
3
1
0.5
W
Achilles
MARSHEN23
Achilles
3
0
2
4
L
Khepri
0
3
2
0.33
L
0
5
1
0.1
L
0
2
1
0.25
L
3
4
0
0.75
W
Charybdis
ewaldo515
Charybdis
1
0
7
4.5
W
Baron Samedi
iCamiikase
Baron Samedi
3
1
8
7
W
Terra
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,349
Damage
41,789
70,633
Taken
64,062
43,468
Mitigated
33,041
29,638
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,889
1,458
0
7,334
17,646
10,732
13
3,187
14,459
29,307
1,625
L
Danzaburou
Lss Jay
Danzaburou
10,392
5,245
0
3,453
11,774
4,841
1,746
3,916
7,858
0
61,280
W
Achilles
MARSHEN23
Achilles
12,655
4,412
0
3,067
15,022
15,746
86
680
14,342
0
61,907
L
Khepri
3,264
482
1,706
1,957
11,456
9,697
0
6,425
5,031
18,126
600
L
7,624
3,140
0
5,676
15,579
6,774
0
6,386
9,193
0
52,443
L
11,136
4,468
0
2,463
14,640
6,179
1,032
2,565
12,075
0
67,158
L
9,373
749
1,990
3,986
10,613
5,550
0
6,407
4,206
67,596
0
W
Charybdis
ewaldo515
Charybdis
7,730
3,371
0
4,443
10,025
3,540
936
513
9,512
0
83,807
W
Baron Samedi
iCamiikase
Baron Samedi
10,669
1,215
1,841
3,974
11,339
5,050
0
4,447
6,892
54,413
0
W
Terra
10,406
896
2,926
6,053
16,601
8,400
0
3,678
12,923
46,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
38,072
457
Minions Killed
460
0
Camps Cleared
0
1,605,490
Distance Traveled
1,590,039
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,247
515
48
3
0
332,916
4
L
Danzaburou
7,953
497
92
6
0
280,169
4
W
Achilles
7,974
498
93
6
0
333,027
3
L
Khepri
6,998
437
27
2
0
322,103
10
L
Ne Zha
7,204
450
93
6
0
323,692
3
L
Pele
8,047
503
125
8
0
353,193
2
L
Hel
7,870
492
123
8
0
310,882
1
W
Charybdis
8,615
538
149
9
0
302,203
0
W
Baron Samedi
8,072
505
96
6
0
294,755
3
W
Terra
8,037
502
71
4
0
342,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role