Player Matchup

Zhong Kui
Zhong Kui
HighDeathadder
Zhong Kui
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 159L
1,402 Elo+
Solo
Neith
Neith
No1Eye
Neith
Level 102
God Stats
1W - 1L
1,316 SR
Queue Stats
32W - 33L
1,385 Elo+
Solo
Nemesis
Nemesis
Saintanicki
Nemesis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 210L
1,378 Elo+
Solo
Awilix
Awilix
ShaRk071
Awilix
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 113L
1,194 Elo+
Party 1
Lancelot
Lancelot
WinterSF
Lancelot
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 124L
1,137 Elo+
Party 1
Team Averages
Level 77
1,463 SR
1,299 Elo+

VS

Team Averages
Level 110
1,375 SR
1,390 Elo+
Ullr
Ullr
 
Ullr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
SaLaTsAuCe125
Thoth
Level 85
God Stats
0W - 4L
1,238 SR
Queue Stats
125W - 150L
1,375 Elo+
Party 3
Maui
Maui
misstcat
Maui
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
678W - 856L
1,282 Elo+
Party 2
Merlin
Merlin
piponchy
Merlin
Level 98
God Stats
10W - 17L
1,358 SR
Queue Stats
614W - 761L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HighDeathadder
Zhong Kui
17
3 / 7 / 12
11,660
648
10,497
16,891
13,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
No1Eye
Neith
20
7 / 3 / 19
15,034
835
23,049
19,316
10,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Saintanicki
Nemesis
20
11 / 6 / 15
13,798
767
21,577
22,824
17,677
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
ShaRk071
Awilix
20
5 / 6 / 20
12,577
699
13,974
19,724
10,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
WinterSF
Lancelot
20
12 / 9 / 12
14,202
789
26,053
27,585
24,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
13 / 5 / 12
14,656
814
22,495
19,858
11,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
 
Jing Wei
20
11 / 8 / 11
13,264
737
25,322
18,479
9,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 6 / 12
11,269
626
14,614
15,619
7,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
17
1 / 11 / 19
11,420
634
6,471
30,502
40,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
piponchy
Merlin
19
2 / 8 / 17
11,435
635
15,112
19,306
10,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
100
38
Kills
29
31
Deaths
38
78
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
13
5
12
3.8
L
Jing Wei
 
Jing Wei
11
8
11
2.06
W
Zhong Kui
HighDeathadder
Zhong Kui
3
7
12
1.29
W
Neith
No1Eye
Neith
7
3
19
5.5
L
2
6
12
1.33
W
Nemesis
Saintanicki
Nemesis
11
6
15
3.08
W
Awilix
ShaRk071
Awilix
5
6
20
2.5
W
Lancelot
WinterSF
Lancelot
12
9
12
2
L
Maui
1
11
19
0.95
L
Merlin
piponchy
Merlin
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,150
Damage
84,014
106,340
Taken
103,764
77,601
Mitigated
78,869
31,655
Healing
20,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
22,495
14,335
1,780
6,126
19,858
11,380
1,128
1,841
18,017
0
44,580
L
Jing Wei
 
Jing Wei
25,322
20,848
689
1,253
18,479
9,392
384
1,404
17,075
0
37,896
W
Zhong Kui
HighDeathadder
Zhong Kui
10,497
946
1,469
2,652
16,891
13,209
2,569
5,192
11,699
22,394
0
W
Neith
No1Eye
Neith
23,049
6,725
1,279
10,288
19,316
10,971
3,511
5,195
14,121
0
77,357
L
14,614
1,504
1,280
1,969
15,619
7,280
0
1,302
14,317
34,409
0
W
Nemesis
Saintanicki
Nemesis
21,577
7,266
1,472
4,855
22,824
17,677
156
7,960
14,864
0
27,816
W
Awilix
ShaRk071
Awilix
13,974
8,974
414
2,381
19,724
10,857
1,228
9,823
9,901
0
24,768
W
Lancelot
WinterSF
Lancelot
26,053
5,622
1,089
5,756
27,585
24,887
851
8,027
19,558
0
35,642
L
Maui
6,471
1,651
1,345
1,501
30,502
40,371
117
2,814
27,688
10,125
0
L
Merlin
piponchy
Merlin
15,112
1,997
1,432
2,821
19,306
10,446
51
3,136
16,170
37,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,271
Gold Earned
62,044
173
Minions Killed
169
0
Camps Cleared
0
1,522,401
Distance Traveled
1,353,278
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,656
814
48
3
0
286,160
1
L
Jing Wei
13,264
737
22
1
0
276,571
0
W
Zhong Kui
11,660
648
24
1
0
254,788
4
W
Neith
15,034
835
105
6
0
318,352
2
L
Thoth
11,269
626
42
2
0
280,775
0
W
Nemesis
13,798
767
10
1
0
328,538
0
W
Awilix
12,577
699
13
1
0
310,091
3
W
Lancelot
14,202
789
21
1
0
310,632
1
L
Maui
11,420
634
8
0
0
253,863
0
L
Merlin
11,435
635
49
3
0
255,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role