Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JakedPotato
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Mc GoWtHeR
Kuzenbo
Level 86
God Stats
1W - 0L
1,235 SR
Queue Stats
100W - 77L
1,473 Elo+
Solo
Kukulkan
Kukulkan
OGxEaRN
Kukulkan
Level 129
God Stats
1W - 4L
1,111 SR
Queue Stats
156W - 192L
1,428 Elo+
Solo
Artemis
Artemis
PhiloBeddoe25
Artemis
Level 149
God Stats
2W - 1L
1,552 SR
Queue Stats
193W - 197L
1,407 Elo+
Solo
Team Averages
Level 97
1,380 SR
1,460 Elo+

VS

Team Averages
Level 127
1,624 SR
1,420 Elo+
Bacchus
Bacchus
Nefarious Cows
Bacchus
Level 83
God Stats
5W - 1L
1,733 SR
Queue Stats
319W - 329L
1,379 Elo+
Solo
Zeus
Zeus
OoooEXOoooO
Zeus
Level 157
God Stats
43W - 27L
1,592 SR
Queue Stats
1,244W - 1,390L
1,445 Elo+
Solo
Serqet
Serqet
Tarot_99
Serqet
Level 125
God Stats
12W - 9L
1,536 SR
Queue Stats
616W - 613L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Theory Tuick
Danzaburou
Level 145
God Stats
2W - 1L
1,795 SR
Queue Stats
146W - 145L
1,462 Elo+
Solo
Cabrakan
Cabrakan
thanatosx338
Cabrakan
Level 126
God Stats
2W - 1L
1,464 SR
Queue Stats
59W - 77L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 5 / 9
11,335
756
11,745
13,398
6,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
20
10 / 3 / 15
12,500
833
19,371
12,521
10,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Mc GoWtHeR
Kuzenbo
19
4 / 3 / 20
12,212
814
9,715
18,219
31,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
OGxEaRN
Kukulkan
16
1 / 4 / 12
10,335
689
12,967
10,454
5,143
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
19
5 / 4 / 18
11,568
771
16,133
12,912
6,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 10
10,565
704
13,519
22,408
38,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 3
10,850
723
14,584
8,607
4,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Tarot_99
Serqet
17
3 / 5 / 9
10,352
690
5,793
17,166
23,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Theory Tuick
Danzaburou
17
4 / 7 / 9
10,437
696
16,140
20,481
13,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
thanatosx338
Cabrakan
18
3 / 5 / 12
10,380
692
7,565
17,918
24,586
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
62
26
Kills
19
19
Deaths
26
74
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
5
9
2.1
W
Tiamat
10
3
15
5.83
W
Kuzenbo
Mc GoWtHeR
Kuzenbo
4
3
20
4.67
L
4
7
10
1.29
W
Kukulkan
OGxEaRN
Kukulkan
1
4
12
1.75
L
5
2
3
3.25
W
Artemis
5
4
18
3.5
L
Serqet
Tarot_99
Serqet
3
5
9
1.5
L
Danzaburou
Theory Tuick
Danzaburou
4
7
9
1.21
L
Cabrakan
thanatosx338
Cabrakan
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,931
Damage
57,601
67,504
Taken
86,580
60,701
Mitigated
103,988
22,818
Healing
26,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,745
1,032
1,761
2,959
13,398
6,292
2,408
7,811
4,917
0
20,538
W
Tiamat
19,371
1,676
2,450
4,587
12,521
10,801
1,599
7,406
4,935
36,376
0
W
Kuzenbo
Mc GoWtHeR
Kuzenbo
9,715
2,803
533
2,927
18,219
31,722
563
7,483
10,672
20,011
0
L
13,519
1,340
883
2,534
22,408
38,498
101
10,603
11,805
22,912
0
W
Kukulkan
OGxEaRN
Kukulkan
12,967
1,554
1,842
1,208
10,454
5,143
1,132
6,129
4,091
33,076
0
L
14,584
726
957
2,803
8,607
4,158
0
4,417
4,190
38,445
0
W
Artemis
16,133
6,901
1,339
3,212
12,912
6,743
3,006
6,902
6,010
0
35,799
L
Serqet
Tarot_99
Serqet
5,793
778
2,425
2,991
17,166
23,251
0
7,646
9,520
83
12,446
L
Danzaburou
Theory Tuick
Danzaburou
16,140
6,012
2,071
5,172
20,481
13,495
68
11,058
9,423
0
39,069
L
Cabrakan
thanatosx338
Cabrakan
7,565
901
2,636
4,377
17,918
24,586
76
8,329
9,589
18,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,950
Gold Earned
52,584
156
Minions Killed
154
0
Camps Cleared
0
1,308,316
Distance Traveled
1,143,054
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,335
756
9
1
0
261,721
0
W
Tiamat
12,500
833
41
3
0
279,448
0
W
Kuzenbo
12,212
814
22
1
0
278,722
0
L
Bacchus
10,565
704
16
1
0
239,698
0
W
Kukulkan
10,335
689
49
3
0
228,288
0
L
Zeus
10,850
723
59
4
0
210,199
2
W
Artemis
11,568
771
35
2
0
260,137
0
L
Serqet
10,352
690
7
0
0
265,346
1
L
Danzaburou
10,437
696
46
3
0
232,567
0
L
Cabrakan
10,380
692
26
2
0
195,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role