Player Matchup

Morgan Le Fay
Morgan Le Fay
AgentBär
Morgan Le Fay
Level 66
God Stats
2W - 6L
1,443 SR
Queue Stats
21W - 31L
1,467 Elo+
Party 1
Maui
Maui
Imun777
Maui
Level 98
God Stats
5W - 6L
1,277 SR
Queue Stats
503W - 557L
1,554 Elo+
Solo
Vulcan
Vulcan
Sigaunet
Vulcan
Level 63
God Stats
1W - 2L
1,666 SR
Queue Stats
13W - 21L
1,462 Elo+
Party 1
Chiron
Chiron
kamikasek
Chiron
Level 129
God Stats
4W - 3L
1,739 SR
Queue Stats
616W - 658L
1,532 Elo+
Solo
Ravana
Ravana
tyrezap
Ravana
Level 83
God Stats
1W - 2L
1,516 SR
Queue Stats
179W - 174L
1,458 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,495 Elo+

VS

Team Averages
Level 108
1,529 SR
1,507 Elo+
Baron Samedi
Baron Samedi
ChigiVaro
Baron Samedi
Level 153
God Stats
3W - 0L
1,695 SR
Queue Stats
121W - 101L
1,554 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DelsinBoy
Kumbhakarna
Level 59
God Stats
6W - 2L
1,632 SR
Queue Stats
29W - 31L
1,472 Elo+
Party 3
Hera
Hera
L4R5355
Hera
Level 48
God Stats
1W - 1L
1,235 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 3
Achilles
Achilles
sosatpisun22
Achilles
Level 125
God Stats
2W - 3L
1,531 SR
Queue Stats
103W - 77L
1,548 Elo+
Party 2
Osiris
Osiris
красныйперчик
Osiris
Level 155
God Stats
11W - 24L
1,552 SR
Queue Stats
270W - 281L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgentBär
Morgan Le Fay
14
0 / 5 / 1
9,191
919
15,131
15,526
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Imun777
Maui
15
0 / 2 / 1
10,049
1,005
4,368
22,026
30,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Sigaunet
Vulcan
15
0 / 1 / 1
9,256
926
16,911
10,422
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
kamikasek
Chiron
15
0 / 1 / 1
9,529
953
6,814
12,040
5,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
tyrezap
Ravana
14
1 / 2 / 0
8,916
892
1,950
4,789
2,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

226

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChigiVaro
Baron Samedi
16
3 / 0 / 7
10,301
1,030
17,651
7,049
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DelsinBoy
Kumbhakarna
16
0 / 0 / 10
10,445
1,045
6,119
13,807
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
L4R5355
Hera
16
0 / 0 / 7
10,158
1,016
8,774
4,765
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sosatpisun22
Achilles
16
8 / 0 / 3
11,198
1,120
13,992
13,355
18,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 1 / 8
9,617
962
13,270
15,257
15,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
11
11
Deaths
1
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AgentBär
Morgan Le Fay
0
5
1
0.1
W
Baron Samedi
ChigiVaro
Baron Samedi
3
0
7
6.5
W
Kumbhakarna
DelsinBoy
Kumbhakarna
0
0
10
5
L
Maui
Imun777
Maui
0
2
1
0.25
W
Hera
L4R5355
Hera
0
0
7
3.5
L
Vulcan
Sigaunet
Vulcan
0
1
1
0.5
L
Chiron
kamikasek
Chiron
0
1
1
0.5
W
Achilles
sosatpisun22
Achilles
8
0
3
9.5
L
Ravana
tyrezap
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
59,806
64,803
Taken
54,233
53,138
Mitigated
53,526
5,216
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AgentBär
Morgan Le Fay
15,131
2,381
0
342
15,526
8,051
0
9,323
5,959
34,400
0
W
Baron Samedi
ChigiVaro
Baron Samedi
17,651
1,029
4,476
2,617
7,049
3,823
0
5,227
1,822
45,169
0
W
Kumbhakarna
DelsinBoy
Kumbhakarna
6,119
525
0
1,402
13,807
13,484
0
9,801
3,801
10,144
0
L
Maui
Imun777
Maui
4,368
1,161
75
2,129
22,026
30,943
0
10,329
11,186
12,756
0
W
Hera
L4R5355
Hera
8,774
2,511
0
0
4,765
2,029
0
3,662
1,103
42,026
0
L
Vulcan
Sigaunet
Vulcan
16,911
4,035
0
0
10,422
5,468
0
3,782
6,442
37,322
0
L
Chiron
kamikasek
Chiron
6,814
5,118
349
1,873
12,040
5,881
0
6,238
5,620
0
27,299
W
Achilles
sosatpisun22
Achilles
13,992
2,543
0
3,125
13,355
18,953
0
7,221
6,134
0
17,706
L
Ravana
tyrezap
Ravana
1,950
563
0
448
4,789
2,795
0
2,896
1,771
0
7,026
W
13,270
5,718
0
1,504
15,257
15,237
0
10,499
4,758
24
33,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
51,719
177
Minions Killed
214
7
Camps Cleared
10
825,287
Distance Traveled
1,156,918
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,191
919
49
5
1
188,800
2
W
Baron Samedi
10,301
1,030
51
5
0
215,690
1
W
Kumbhakarna
10,445
1,045
9
1
1
262,045
3
L
Maui
10,049
1,005
24
2
0
156,251
0
W
Hera
10,158
1,016
71
7
6
206,340
0
L
Vulcan
9,256
926
45
5
1
213,186
0
L
Chiron
9,529
953
44
4
5
185,789
5
W
Achilles
11,198
1,120
17
2
1
243,305
0
L
Ravana
8,916
892
15
2
0
81,261
0
W
Osiris
9,617
962
66
7
2
229,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role