Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Robomonky55
Cu Chulainn
Level 122
God Stats
23W - 12L
1,736 SR
Queue Stats
126W - 133L
1,579 Elo+
Party 1
Maui
Maui
vl NoOne Iv
Maui
Level 86
God Stats
4W - 2L
1,756 SR
Queue Stats
75W - 96L
1,414 Elo+
Solo
Team Averages
Level 112
1,664 SR
1,498 Elo+

VS

Team Averages
Level 117
1,494 SR
1,460 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
SmithNinja
Maui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,412 Elo+
Solo
Ra
Ra
kiivin sky 10z
Ra
Level 106
God Stats
9W - 7L
1,483 SR
Queue Stats
97W - 99L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 6
7,971
797
7,678
5,899
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Robomonky55
Cu Chulainn
12
6 / 2 / 4
7,645
765
8,504
10,469
8,014
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 10
7,495
750
2,644
6,355
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 5 / 1
5,855
586
4,854
8,737
4,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
6,440
644
3,444
8,414
4,462
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
6,485
649
4,831
6,073
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
6
8
L
Serqet
 
Serqet
0
5
1
0.1
W
Cu Chulainn
Robomonky55
Cu Chulainn
6
2
4
4
L
1
3
0
0.33
L
1
3
1
0.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
13,129
22,723
Taken
23,224
14,348
Mitigated
11,858
8,104
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,678
1,211
0
3,873
5,899
2,543
1,019
2,135
3,739
26,721
2,294
L
Serqet
 
Serqet
4,854
867
0
450
8,737
4,786
0
4,340
4,397
0
14,593
W
Cu Chulainn
Robomonky55
Cu Chulainn
8,504
1,884
188
1,585
10,469
8,014
54
3,617
6,648
0
26,346
L
3,444
653
335
484
8,414
4,462
0
3,703
4,711
8,533
0
L
4,831
441
747
1,359
6,073
2,610
0
2,492
3,581
28,193
0
W
2,644
646
0
2,458
6,355
3,791
192
2,638
3,293
6,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
18,780
112
Minions Killed
84
4
Camps Cleared
4
592,049
Distance Traveled
514,864
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,971
797
61
6
3
188,215
1
L
Serqet
5,855
586
19
2
3
157,731
3
W
Cu Chulainn
7,645
765
43
4
0
198,610
4
L
Maui
6,440
644
13
1
0
173,295
1
L
Ra
6,485
649
52
5
1
183,838
2
W
Maui
7,495
750
8
1
1
205,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role