Player Matchup

Arachne
Arachne
Enoxia-Singlz_
Arachne
Level 103
God Stats
3W - 2L
1,726 SR
Queue Stats
55W - 38L
1,515 Elo+
Party 2
Merlin
Merlin
Kitsune97
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
Nuvolkaid
Zhong Kui
Level 107
God Stats
3W - 5L
1,245 SR
Queue Stats
169W - 196L
1,356 Elo+
Party 2
Neith
Neith
Uymo
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,523 Elo+
Solo
Maui
Maui
olliether8
Maui
Level 60
God Stats
13W - 7L
1,744 SR
Queue Stats
39W - 36L
1,462 Elo+
Party 1
Team Averages
Level 72
1,543 SR
1,466 Elo+

VS

Team Averages
Level 47
1,396 SR
1,329 Elo+
Rama
Rama
BeSelfiee
Rama
Level 18
God Stats
1W - 5L
1,364 SR
Queue Stats
10W - 7L
1,501 Elo+
Party 3
Artio
Artio
Czadziu
Artio
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,423 Elo+
Party 3
Susano
Susano
Joker04xd
Susano
Level 7
God Stats
2W - 5L
1,171 SR
Queue Stats
4W - 8L
1,104 Elo+
Party 4
Hera
Hera
Mertonia
Hera
Level 49
God Stats
0W - 1L
1,548 SR
Queue Stats
31W - 46L
1,346 Elo+
Solo
Vamana
Vamana
rabbatschabbanak
Vamana
Level 105
God Stats
9W - 18L
1,398 SR
Queue Stats
17W - 36L
1,272 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 4
12,330
560
17,467
24,348
10,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Kitsune97
Merlin
17
5 / 1 / 4
11,183
508
16,267
12,277
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Nuvolkaid
Zhong Kui
19
6 / 0 / 8
12,767
580
14,965
11,795
11,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Uymo
Neith
15
2 / 4 / 12
9,485
431
16,787
16,068
6,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 1 / 13
11,030
501
7,436
18,037
19,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
4 / 9 / 1
9,530
433
14,257
18,264
6,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Czadziu
Artio
11
0 / 5 / 4
8,146
370
6,782
25,189
24,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Joker04xd
Susano
12
0 / 6 / 1
7,814
355
1,958
16,990
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
15
1 / 5 / 1
9,202
418
11,971
13,211
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 0
9,847
448
6,187
25,300
14,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
29
Kills
6
6
Deaths
30
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
4
9
1
0.5
L
Artio
Czadziu
Artio
0
5
4
0.4
W
12
0
4
14
L
Susano
Joker04xd
Susano
0
6
1
0.08
W
Merlin
Kitsune97
Merlin
5
1
4
7
L
Hera
1
5
1
0.3
W
Zhong Kui
Nuvolkaid
Zhong Kui
6
0
8
10
W
Neith
Uymo
Neith
2
4
12
2
W
4
1
13
10.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,922
Damage
41,155
82,525
Taken
98,954
53,867
Mitigated
57,336
31,168
Healing
24,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
14,257
12,081
0
670
18,264
6,473
1,498
7,325
10,879
0
76,214
L
Artio
Czadziu
Artio
6,782
1,451
1,398
6,721
25,189
24,133
252
8,331
16,828
24,106
0
W
17,467
10,599
0
9,178
24,348
10,763
149
3,255
21,093
0
129,565
L
Susano
Joker04xd
Susano
1,958
236
0
4,360
16,990
6,864
0
4,798
12,116
0
56,108
W
Merlin
Kitsune97
Merlin
16,267
972
0
480
12,277
5,966
1,544
5,652
6,625
78,951
0
L
Hera
11,971
2,701
0
2,478
13,211
5,006
966
7,190
5,997
67,212
0
W
Zhong Kui
Nuvolkaid
Zhong Kui
14,965
2,535
0
7,978
11,795
11,628
992
1,527
10,268
89,176
0
W
Neith
Uymo
Neith
16,787
9,129
0
5,958
16,068
6,346
1,850
3,227
12,841
0
70,802
W
7,436
2,104
2,124
5,450
18,037
19,164
622
5,092
12,945
31,145
0
L
6,187
2,229
0
9,003
25,300
14,860
572
10,338
14,466
0
66,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
44,539
587
Minions Killed
449
0
Camps Cleared
0
2,001,441
Distance Traveled
1,756,043
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,530
433
109
5
0
333,620
0
L
Artio
8,146
370
27
1
0
382,163
5
W
Arachne
12,330
560
137
6
0
458,982
4
L
Susano
7,814
355
73
3
0
335,113
4
W
Merlin
11,183
508
136
6
0
401,791
0
L
Hera
9,202
418
115
5
0
331,302
4
W
Zhong Kui
12,767
580
203
9
0
399,131
0
W
Neith
9,485
431
81
4
0
341,668
5
W
Maui
11,030
501
30
1
0
399,869
4
L
Vamana
9,847
448
125
6
0
373,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role