Player Matchup

Jormungandr
Jormungandr
AgentRice
Jormungandr
Level 69
God Stats
90W - 53L
1,622 SR
Queue Stats
211W - 170L
1,534 Elo+
Party 1
Thanatos
Thanatos
CALLmeB0Tandy
Thanatos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,504 Elo+
Party 3
Heimdallr
Heimdallr
Thunder Wolf903
Heimdallr
Level 107
God Stats
31W - 28L
1,618 SR
Queue Stats
180W - 171L
1,554 Elo+
Party 3
Thor
Thor
TiddieMilker9000
Thor
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,768 Elo+
Solo
Cabrakan
Cabrakan
yvngSEAL
Cabrakan
Level 88
God Stats
50W - 28L
1,686 SR
Queue Stats
145W - 97L
1,565 Elo+
Party 1
Team Averages
Level 64
1,585 SR
1,585 Elo+

VS

Team Averages
Level 90
1,483 SR
1,512 Elo+
Rama
Rama
Aisatsuma
Rama
Level 138
God Stats
1W - 2L
1,629 SR
Queue Stats
54W - 49L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
Hexlesss
Guan Yu
Level 25
God Stats
6W - 3L
1,742 SR
Queue Stats
39W - 38L
1,503 Elo+
Party 2
Lancelot
Lancelot
OliRea
Lancelot
Level 148
God Stats
5W - 4L
1,359 SR
Queue Stats
85W - 75L
1,544 Elo+
Party 2
Mulan
Mulan
QuiiiCKSTeeeR
Mulan
Level 105
God Stats
12W - 9L
1,558 SR
Queue Stats
103W - 97L
1,563 Elo+
Solo
Sol
Sol
najim635
Sol
Level 35
God Stats
1W - 8L
1,128 SR
Queue Stats
53W - 62L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgentRice
Jormungandr
9
4 / 1 / 3
5,462
546
6,893
8,263
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
CALLmeB0Tandy
Thanatos
11
2 / 1 / 0
6,087
609
6,888
5,563
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Thunder Wolf903
Heimdallr
9
0 / 3 / 1
4,989
499
2,937
6,039
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 0 / 2
5,734
573
4,773
7,024
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
yvngSEAL
Cabrakan
9
3 / 1 / 6
6,038
604
7,581
8,226
6,149
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
4 / 2 / 0
5,932
593
3,766
6,613
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Hexlesss
Guan Yu
9
1 / 1 / 0
5,084
508
2,244
7,980
7,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
OliRea
Lancelot
8
0 / 4 / 0
4,573
457
1,794
8,908
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 4
5,274
527
5,424
9,566
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 0
4,956
496
6,442
9,432
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AgentRice
Jormungandr
4
1
3
5.5
L
Rama
4
2
0
2
W
Thanatos
CALLmeB0Tandy
Thanatos
2
1
0
2
L
Guan Yu
Hexlesss
Guan Yu
1
1
0
1
L
Lancelot
OliRea
Lancelot
0
4
0
0
L
0
2
4
1
W
Heimdallr
Thunder Wolf903
Heimdallr
0
3
1
0.17
W
5
0
2
6
L
1
5
0
0.2
W
Cabrakan
yvngSEAL
Cabrakan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,072
Damage
19,670
35,115
Taken
42,499
18,662
Mitigated
21,958
17,448
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AgentRice
Jormungandr
6,893
1,905
234
2,785
8,263
5,640
20
216
8,047
29,885
0
L
Rama
3,766
3,079
0
3,327
6,613
2,402
0
2,449
3,894
0
38,644
W
Thanatos
CALLmeB0Tandy
Thanatos
6,888
1,364
0
7,787
5,563
2,433
0
0
5,563
0
45,613
L
Guan Yu
Hexlesss
Guan Yu
2,244
845
178
2,036
7,980
7,513
0
361
7,619
0
30,051
L
Lancelot
OliRea
Lancelot
1,794
370
0
480
8,908
3,144
0
1,434
7,420
0
28,906
L
5,424
1,241
27
3,012
9,566
5,227
0
3,432
5,826
0
21,348
W
Heimdallr
Thunder Wolf903
Heimdallr
2,937
1,545
0
1,162
6,039
1,901
0
0
6,039
0
30,929
W
4,773
1,252
0
2,654
7,024
2,539
0
801
6,223
27
29,164
L
6,442
4,349
0
2,906
9,432
3,672
0
6,163
3,239
34,001
0
W
Cabrakan
yvngSEAL
Cabrakan
7,581
1,421
0
2,826
8,226
6,149
0
5,425
2,801
30,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
25,819
302
Minions Killed
268
0
Camps Cleared
0
938,586
Distance Traveled
960,720
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,462
546
60
6
0
187,344
3
L
Rama
5,932
593
76
8
0
212,283
1
W
Thanatos
6,087
609
80
8
0
199,962
3
L
Guan Yu
5,084
508
60
6
0
182,165
1
L
Lancelot
4,573
457
51
5
0
209,353
1
L
Mulan
5,274
527
30
3
0
197,087
5
W
Heimdallr
4,989
499
61
6
0
186,556
2
W
Thor
5,734
573
41
4
0
199,451
4
L
Sol
4,956
496
51
5
0
159,832
4
W
Cabrakan
6,038
604
60
6
0
165,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role