Player Matchup

Chernobog
Chernobog
CakesTV
Chernobog
Level 128
God Stats
6W - 5L
1,515 SR
Queue Stats
211W - 205L
1,593 Elo+
Party 1
Da Ji
Da Ji
CostcoForklifter
Da Ji
Level 140
God Stats
4W - 3L
1,768 SR
Queue Stats
162W - 131L
1,675 Elo+
Party 2
Hera
Hera
KousakaHonoka
Hera
Level 124
God Stats
17W - 11L
1,675 SR
Queue Stats
163W - 135L
1,591 Elo+
Party 2
Maui
Maui
Therealsylvanus
Maui
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 230L
1,649 Elo+
Party 1
Chronos
Chronos
xfirefrog
Chronos
Level 64
God Stats
8W - 1L
1,679 SR
Queue Stats
107W - 67L
1,607 Elo+
Party 1
Team Averages
Level 123
1,628 SR
1,623 Elo+

VS

Team Averages
Level 132
1,696 SR
1,528 Elo+
Lancelot
Lancelot
Boomservice
Lancelot
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Maui
Maui
ColoradoJoe
Maui
Level 151
God Stats
0W - 2L
1,713 SR
Queue Stats
40W - 52L
1,554 Elo+
Party 3
Ah Puch
Ah Puch
Diatomic584
Ah Puch
Level 147
God Stats
1W - 2L
1,720 SR
Queue Stats
123W - 110L
1,583 Elo+
Solo
Izanami
Izanami
ProdigalStatius
Izanami
Level 156
God Stats
7W - 2L
1,858 SR
Queue Stats
40W - 47L
1,618 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Revmy
Ah Muzen Cab
Level 89
God Stats
39W - 25L
1,687 SR
Queue Stats
326W - 308L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CakesTV
Chernobog
16
4 / 0 / 3
9,436
590
13,956
17,570
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 5
9,594
600
10,801
15,139
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 5
9,678
605
8,889
6,314
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 12
8,268
517
3,237
12,724
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
xfirefrog
Chronos
15
0 / 0 / 0
9,685
605
5,653
12,214
9,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Boomservice
Lancelot
12
1 / 3 / 0
7,033
440
5,480
13,388
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 5 / 1
6,606
413
4,462
14,309
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
Diatomic584
Ah Puch
13
0 / 4 / 0
7,732
483
7,459
9,659
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
7,347
459
9,030
14,546
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Revmy
Ah Muzen Cab
16
0 / 0 / 0
9,057
566
8,608
8,102
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
1
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Boomservice
Lancelot
1
3
0
0.33
W
Chernobog
CakesTV
Chernobog
4
0
3
5.5
L
0
5
1
0.1
W
7
0
5
9.5
L
Ah Puch
Diatomic584
Ah Puch
0
4
0
0
W
6
0
5
8.5
L
0
5
1
0.1
L
Ah Muzen Cab
Revmy
Ah Muzen Cab
0
0
0
0
W
0
1
12
6
W
Chronos
xfirefrog
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,536
Damage
35,039
63,961
Taken
60,004
39,646
Mitigated
29,372
30,624
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Boomservice
Lancelot
5,480
1,097
0
5,102
13,388
5,498
0
3,077
10,311
0
52,526
W
Chernobog
CakesTV
Chernobog
13,956
9,315
0
9,262
17,570
6,932
1,656
1,594
15,976
0
86,473
L
4,462
1,193
0
1,530
14,309
11,351
0
4,511
9,798
15,975
1,746
W
10,801
3,654
0
7,531
15,139
7,496
0
3,326
11,813
23
79,835
L
Ah Puch
Diatomic584
Ah Puch
7,459
502
0
2,648
9,659
3,803
0
4,453
5,206
73,009
0
W
8,889
2,785
85
1,502
6,314
2,903
708
3,551
2,763
88,151
0
L
9,030
5,526
0
4,732
14,546
4,853
0
544
14,002
0
77,095
L
Ah Muzen Cab
Revmy
Ah Muzen Cab
8,608
1,576
0
3,780
8,102
3,867
0
5,217
2,885
0
89,073
W
3,237
1,161
0
3,497
12,724
12,926
180
3,685
9,039
13,880
0
W
Chronos
xfirefrog
Chronos
5,653
1,612
0
8,747
12,214
9,389
85
0
12,214
78,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
37,775
614
Minions Killed
540
0
Camps Cleared
0
1,607,162
Distance Traveled
1,580,481
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,033
440
86
5
0
380,952
2
W
Chernobog
9,436
590
125
8
0
319,120
5
L
Maui
6,606
413
23
1
0
294,326
6
W
Da Ji
9,594
600
106
7
0
363,193
6
L
Ah Puch
7,732
483
140
9
0
279,498
6
W
Hera
9,678
605
174
11
0
338,210
10
L
Izanami
7,347
459
121
8
0
278,427
3
L
Ah Muzen Cab
9,057
566
170
11
0
347,278
1
W
Maui
8,268
517
24
2
0
315,872
1
W
Chronos
9,685
605
185
12
0
270,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role