Player Matchup

Ra
Ra
Morgosa
Ra
Level 106
God Stats
28W - 17L
1,632 SR
Queue Stats
371W - 411L
1,496 Elo+
Party 2
Sobek
Sobek
Par4dojzzz
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,389 Elo+
Solo
Loki
Loki
Vyper22300
Loki
Level 41
God Stats
7W - 5L
1,612 SR
Queue Stats
91W - 94L
1,473 Elo+
Party 2
Maui
Maui
Wannabgamers
Maui
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
315W - 356L
1,489 Elo+
Party 2
Skadi
Skadi
zlShonPariHz
Skadi
Level 126
God Stats
5W - 5L
1,487 SR
Queue Stats
143W - 146L
1,567 Elo+
Solo
Team Averages
Level 86
1,546 SR
1,483 Elo+

VS

Team Averages
Level 120
1,605 SR
1,529 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MegaSeaMonkey
Thor
Level 40
God Stats
26W - 16L
1,829 SR
Queue Stats
195W - 143L
1,620 Elo+
Solo
Maui
Maui
Megabriel
Maui
Level 128
God Stats
2W - 2L
1,417 SR
Queue Stats
200W - 201L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Pаnda
Guan Yu
Level 155
God Stats
6W - 3L
1,708 SR
Queue Stats
333W - 284L
1,585 Elo+
Party 1
Chronos
Chronos
cViisionz
Chronos
Level 122
God Stats
3W - 2L
1,570 SR
Queue Stats
231W - 223L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,058
505
3,997
7,436
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
9
0 / 1 / 1
5,469
456
3,377
9,628
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 4 / 0
5,814
485
3,252
9,760
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,806
484
5,565
9,858
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,378
532
4,393
7,843
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 1 / 3
7,361
613
7,343
5,952
2,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 0 / 1
6,512
543
5,940
8,967
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
12
2 / 1 / 2
7,031
586
7,002
12,809
7,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Pаnda
Guan Yu
11
3 / 1 / 5
6,920
577
8,182
11,593
8,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
cViisionz
Chronos
11
0 / 0 / 5
6,265
522
2,963
4,634
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
13
13
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
3
5.5
W
4
0
1
4.5
W
Maui
2
1
2
3
L
0
2
2
0.5
L
Sobek
0
1
1
0.5
W
Guan Yu
Pаnda
Guan Yu
3
1
5
5.5
L
2
4
0
0.5
L
0
3
1
0.17
W
Chronos
cViisionz
Chronos
0
0
5
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
31,430
44,525
Taken
43,955
20,274
Mitigated
24,179
13,186
Healing
22,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,343
3,669
0
1,317
5,952
2,448
0
295
5,657
0
49,280
W
5,940
1,079
0
4,496
8,967
3,524
0
1,931
7,036
0
46,817
W
Maui
7,002
3,559
0
7,438
12,809
7,394
234
4,000
8,809
52,585
0
L
3,997
99
557
2,183
7,436
2,653
0
1,427
6,009
47,505
0
L
Sobek
3,377
635
0
3,742
9,628
7,209
0
735
8,893
16,426
0
W
Guan Yu
Pаnda
Guan Yu
8,182
1,429
2,540
5,254
11,593
8,964
0
3,559
8,034
0
30,478
L
3,252
721
0
2,924
9,760
3,112
0
1,608
8,152
0
25,592
L
5,565
2,489
0
3,380
9,858
4,792
0
6,195
3,663
32,333
6,588
W
Chronos
cViisionz
Chronos
2,963
1,086
0
1,116
4,634
1,849
0
1,924
2,710
42,019
0
L
4,393
1,860
0
400
7,843
2,508
0
0
7,843
0
51,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
34,089
328
Minions Killed
387
0
Camps Cleared
0
1,188,246
Distance Traveled
1,134,255
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,361
613
97
8
0
210,386
3
W
Thor
6,512
543
86
7
0
262,759
5
W
Maui
7,031
586
92
8
0
208,635
3
L
Ra
6,058
505
88
7
0
224,018
5
L
Sobek
5,469
456
18
2
0
246,804
2
W
Guan Yu
6,920
577
39
3
0
243,158
5
L
Loki
5,814
485
54
5
0
258,294
1
L
Maui
5,806
484
71
6
0
210,714
3
W
Chronos
6,265
522
73
6
0
209,317
1
L
Skadi
6,378
532
97
8
0
248,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role