Player Matchup

Sobek
Sobek
DannyDevitoWaifu
Sobek
Level 127
God Stats
14W - 11L
1,525 SR
Queue Stats
144W - 131L
1,552 Elo+
Party 1
Hachiman
Hachiman
DirkeRiggs2012
Hachiman
Level 146
God Stats
16W - 11L
1,487 SR
Queue Stats
182W - 161L
1,552 Elo+
Party 1
Discordia
Discordia
TytimusGott
Discordia
Level 102
God Stats
30W - 29L
1,566 SR
Queue Stats
106W - 93L
1,529 Elo+
Party 1
Team Averages
Level 125
1,526 SR
1,544 Elo+

VS

Team Averages
Level 71
1,425 SR
1,354 Elo+
Terra
Terra
 
Terra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
D6vilsL6ttuc6
Neith
Level 129
God Stats
10W - 19L
1,434 SR
Queue Stats
118W - 292L
1,208 Elo+
Solo
Chang'e
Chang'e
hunneyybunni
Chang'e
Level 35
God Stats
9W - 9L
1,342 SR
Queue Stats
19W - 27L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,404
740
5,988
7,487
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
12
5 / 0 / 5
7,597
760
11,782
4,868
1,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TytimusGott
Discordia
12
2 / 0 / 8
7,147
715
9,061
2,052
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 2 / 0
6,346
635
2,792
12,927
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 4 / 0
6,052
605
3,041
9,158
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
hunneyybunni
Chang'e
10
0 / 4 / 0
5,938
594
2,987
8,630
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
L
0
4
0
0
W
3
0
7
6.5
W
Hachiman
5
0
5
7.5
W
Discordia
TytimusGott
Discordia
2
0
8
6
L
Chang'e
hunneyybunni
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
8,820
14,407
Taken
30,715
10,494
Mitigated
17,668
4,553
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,792
544
909
2,137
12,927
10,008
0
5,765
6,230
6,837
0
L
3,041
841
401
1,460
9,158
4,240
280
3,853
4,703
0
26,538
W
5,988
600
0
2,319
7,487
7,814
434
2,691
4,472
13,309
0
W
Hachiman
11,782
5,713
0
1,734
4,868
1,912
905
2,130
2,693
0
31,685
W
Discordia
TytimusGott
Discordia
9,061
212
0
500
2,052
768
255
723
1,285
24,671
0
L
Chang'e
hunneyybunni
Chang'e
2,987
223
2,923
1,577
8,630
3,420
0
3,673
4,727
8,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,148
Gold Earned
18,336
105
Minions Killed
88
5
Camps Cleared
3
555,836
Distance Traveled
530,398
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,346
635
17
2
0
184,588
0
L
Neith
6,052
605
48
5
3
169,075
6
W
Sobek
7,404
740
24
2
0
190,977
1
W
Hachiman
7,597
760
50
5
4
174,323
2
W
Discordia
7,147
715
31
3
1
190,536
1
L
Chang'e
5,938
594
23
2
0
176,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role