Player Matchup

Geb
Geb
J_O_K_E_R_TTV
Geb
Level 149
God Stats
2W - 0L
1,611 SR
Queue Stats
124W - 136L
1,360 Elo+
Party 1
Chernobog
Chernobog
NeverNotBaller4
Chernobog
Level 28
God Stats
23W - 13L
1,622 SR
Queue Stats
41W - 62L
1,316 Elo+
Party 2
Skadi
Skadi
NiclasDJ
Skadi
Level 48
God Stats
15W - 2L
1,895 SR
Queue Stats
59W - 81L
1,324 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PsychoManRu
Tsukuyomi
Level 27
God Stats
6W - 1L
1,757 SR
Queue Stats
51W - 47L
1,360 Elo+
Party 1
Olorun
Olorun
TTV-rudibet_
Olorun
Level 40
God Stats
1W - 3L
1,441 SR
Queue Stats
33W - 63L
1,211 Elo+
Solo
Team Averages
Level 58
1,665 SR
1,314 Elo+

VS

Team Averages
Level 40
1,437 SR
1,357 Elo+
Raijin
Raijin
 
Raijin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Bl4ckC4t666
Rama
Level 44
God Stats
20W - 26L
1,488 SR
Queue Stats
43W - 75L
1,314 Elo+
Solo
Bellona
Bellona
El_Tomasso_
Bellona
Level 33
God Stats
17W - 16L
1,490 SR
Queue Stats
65W - 77L
1,363 Elo+
Party 4
Maui
Maui
otagamer_46
Maui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 113L
1,420 Elo+
Party 4
Apollo
Apollo
zhehi
Apollo
Level 14
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 8L
1,186 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
8,278
517
5,937
11,571
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
NeverNotBaller4
Chernobog
13
4 / 1 / 4
8,367
523
8,982
10,257
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
NiclasDJ
Skadi
15
5 / 3 / 1
9,429
589
10,832
8,794
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
PsychoManRu
Tsukuyomi
14
5 / 3 / 4
8,881
555
7,254
11,743
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
14
4 / 0 / 6
9,014
563
5,536
5,319
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 6 / 1
7,019
439
5,286
10,181
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 1
5,797
362
5,475
11,827
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
El_Tomasso_
Bellona
13
3 / 2 / 1
8,172
511
6,196
8,689
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
7,106
444
1,986
12,929
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
zhehi
Apollo
12
1 / 5 / 0
7,137
446
2,209
8,376
3,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
6
7
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
1
0.25
L
0
5
1
0.1
L
Bellona
El_Tomasso_
Bellona
3
2
1
1.75
W
0
0
10
5
W
Chernobog
NeverNotBaller4
Chernobog
4
1
4
6
W
Skadi
NiclasDJ
Skadi
5
3
1
1.83
W
Tsukuyomi
PsychoManRu
Tsukuyomi
5
3
4
2.33
W
Olorun
4
0
6
7
L
1
2
0
0.5
L
Apollo
zhehi
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,541
Damage
21,152
47,684
Taken
52,002
25,580
Mitigated
28,791
14,531
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,286
477
0
388
10,181
3,719
115
2,429
7,752
40,471
0
L
5,475
4,561
0
5,150
11,827
3,946
567
3,536
8,291
0
24,094
L
Bellona
El_Tomasso_
Bellona
6,196
880
0
1,233
8,689
6,612
904
689
8,000
0
52,602
W
5,937
532
128
4,545
11,571
10,068
907
1,178
10,393
25,656
0
W
Chernobog
NeverNotBaller4
Chernobog
8,982
5,735
0
1,821
10,257
4,168
3,887
2,682
7,575
0
60,608
W
Skadi
NiclasDJ
Skadi
10,832
5,852
0
2,215
8,794
4,090
2,903
634
8,160
0
68,139
W
Tsukuyomi
PsychoManRu
Tsukuyomi
7,254
1,367
0
2,806
11,743
4,632
1,301
1,682
10,061
0
55,605
W
Olorun
5,536
1,456
18
2,998
5,319
2,622
2,443
1,754
3,565
44,414
5,521
L
1,986
385
0
2,188
12,929
11,368
0
2,282
10,647
24,434
0
L
Apollo
zhehi
Apollo
2,209
1,739
0
889
8,376
3,146
1,704
2,122
6,254
0
33,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
35,231
401
Minions Killed
283
0
Camps Cleared
0
1,446,614
Distance Traveled
1,214,931
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,019
439
66
4
0
236,998
0
L
Rama
5,797
362
30
2
0
164,766
1
L
Bellona
8,172
511
93
6
0
294,161
0
W
Geb
8,278
517
32
2
0
288,549
0
W
Chernobog
8,367
523
81
5
0
299,576
0
W
Skadi
9,429
589
120
8
0
253,104
4
W
Tsukuyomi
8,881
555
74
5
0
331,276
4
W
Olorun
9,014
563
94
6
0
274,109
0
L
Maui
7,106
444
39
2
0
278,719
0
L
Apollo
7,137
446
55
3
0
240,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role