Player Matchup

Atlas
Atlas
Legendary Fury9
Atlas
Level 55
God Stats
4W - 6L
1,500 SR
Queue Stats
9W - 24L
1,273 Elo+
Solo
Maui
Maui
Mephimash
Maui
Level 127
God Stats
0W - 1L
1,705 SR
Queue Stats
50W - 65L
1,491 Elo+
Solo
Danzaburou
Danzaburou
destino12
Danzaburou
Level 136
God Stats
12W - 16L
1,443 SR
Queue Stats
184W - 247L
1,436 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,400 Elo+

VS

Team Averages
Level 160
2,023 SR
2,062 Elo+
Hercules
Hercules
Ev3r
Hercules
Level 160
God Stats
9W - 0L
1,936 SR
Queue Stats
276W - 17L
2,127 Elo+
Party 1
Maui
Maui
Silentssauro
Maui
Level 160
God Stats
20W - 4L
2,041 SR
Queue Stats
938W - 151L
2,097 Elo+
Party 1
Janus
Janus
Vandrued
Janus
Level 160
God Stats
24W - 3L
2,091 SR
Queue Stats
1,622W - 226L
1,961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,631
563
2,775
14,996
8,974
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Maui
8
0 / 6 / 0
5,605
561
2,297
15,801
7,061
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
destino12
Danzaburou
9
0 / 8 / 0
6,309
631
5,231
13,186
4,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ev3r
Hercules
13
5 / 0 / 14
8,577
858
15,683
13,661
5,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
3 / 0 / 12
7,961
796
4,804
6,698
5,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Vandrued
Janus
15
11 / 0 / 8
9,326
933
19,694
7,449
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
19
19
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ev3r
Hercules
5
0
14
12
L
0
5
0
0
L
Maui
0
6
0
0
W
3
0
12
9
W
Janus
Vandrued
Janus
11
0
8
15
L
Danzaburou
destino12
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,303
Damage
40,181
43,983
Taken
27,808
20,980
Mitigated
13,951
3,669
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ev3r
Hercules
15,683
6,969
0
4,105
13,661
5,230
657
2,664
10,997
0
33,146
L
2,775
769
0
1,150
14,996
8,974
0
9,327
5,347
8,945
0
L
Maui
2,297
482
311
1,378
15,801
7,061
0
7,148
8,419
6,392
0
W
4,804
565
451
1,936
6,698
5,534
510
771
5,927
9,784
0
W
Janus
Vandrued
Janus
19,694
2,478
0
1,694
7,449
3,187
646
2,063
5,386
54,559
0
L
Danzaburou
destino12
Danzaburou
5,231
1,190
0
830
13,186
4,945
0
7,251
5,719
0
21,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,545
Gold Earned
25,864
56
Minions Killed
131
0
Camps Cleared
9
472,397
Distance Traveled
581,478
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,577
858
39
4
7
216,101
2
L
Atlas
5,631
563
17
2
0
142,492
0
L
Maui
5,605
561
7
1
0
167,448
2
W
Maui
7,961
796
8
1
1
169,734
4
W
Janus
9,326
933
84
8
1
195,643
0
L
Danzaburou
6,309
631
32
3
0
162,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role