Player Matchup

Hades
Hades
BrendonHit
Hades
Level 126
God Stats
6W - 6L
1,486 SR
Queue Stats
238W - 269L
1,555 Elo+
Party 1
Izanami
Izanami
Laboc
Izanami
Level 148
God Stats
7W - 3L
1,638 SR
Queue Stats
109W - 139L
1,417 Elo+
Party 1
Bacchus
Bacchus
krol1k
Bacchus
Level 128
God Stats
4W - 4L
1,506 SR
Queue Stats
69W - 76L
1,473 Elo+
Solo
Team Averages
Level 134
1,543 SR
1,482 Elo+

VS

Team Averages
Level 89
1,797 SR
1,457 Elo+
Merlin
Merlin
Romba
Merlin
Level 110
God Stats
1W - 5L
1,322 SR
Queue Stats
3W - 12L
1,165 Elo+
Solo
Bacchus
Bacchus
TikTokLove
Bacchus
Level 28
God Stats
0W - 1L
1,832 SR
Queue Stats
7W - 4L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
endlessdmg
Ah Muzen Cab
Level 129
God Stats
0W - 1L
2,238 SR
Queue Stats
18W - 13L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
4 / 1 / 5
10,774
673
15,657
16,792
14,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Laboc
Izanami
16
5 / 0 / 3
10,900
681
13,185
9,309
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
krol1k
Bacchus
16
0 / 0 / 9
11,236
702
8,225
16,513
28,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Romba
Merlin
13
0 / 3 / 1
8,810
551
9,916
10,329
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
TikTokLove
Bacchus
14
0 / 0 / 1
9,939
621
5,094
16,543
24,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
endlessdmg
Ah Muzen Cab
14
1 / 6 / 0
9,655
603
20,858
13,659
5,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
4
1
5
6.5
W
Izanami
Laboc
Izanami
5
0
3
6.5
L
Merlin
Romba
Merlin
0
3
1
0.17
L
Bacchus
TikTokLove
Bacchus
0
0
1
0.5
L
Ah Muzen Cab
endlessdmg
Ah Muzen Cab
1
6
0
0.17
W
Bacchus
krol1k
Bacchus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,067
Damage
35,868
42,614
Taken
40,531
47,478
Mitigated
34,729
14,542
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
15,657
1,320
1,005
7,247
16,792
14,318
214
5,322
11,470
48,044
0
W
Izanami
Laboc
Izanami
13,185
8,482
0
2,653
9,309
4,967
1,354
3,962
5,347
0
55,368
L
Merlin
Romba
Merlin
9,916
1,147
0
524
10,329
4,293
150
8,029
2,300
32,125
0
L
Bacchus
TikTokLove
Bacchus
5,094
972
0
3,547
16,543
24,499
0
5,836
10,707
11,844
0
L
Ah Muzen Cab
endlessdmg
Ah Muzen Cab
20,858
9,466
0
2,499
13,659
5,937
0
10,082
3,577
0
64,218
W
Bacchus
krol1k
Bacchus
8,225
914
0
3,637
16,513
28,193
288
6,174
10,339
24,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
28,404
220
Minions Killed
170
9
Camps Cleared
4
847,668
Distance Traveled
894,019
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,774
673
96
6
3
289,593
0
W
Izanami
10,900
681
101
6
5
251,414
2
L
Merlin
8,810
551
42
3
1
296,221
6
L
Bacchus
9,939
621
21
1
0
340,211
3
L
Ah Muzen Cab
9,655
603
107
7
3
257,587
4
W
Bacchus
11,236
702
23
1
1
306,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role