Player Matchup

Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PlayLikePutin
Rama
Level 147
God Stats
5W - 15L
1,365 SR
Queue Stats
456W - 468L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
TrollKrigar
Cthulhu
Level 63
God Stats
4W - 5L
1,526 SR
Queue Stats
175W - 228L
1,411 Elo+
Solo
Fenrir
Fenrir
infinitycrown
Fenrir
Level 102
God Stats
0W - 4L
1,271 SR
Queue Stats
77W - 94L
1,391 Elo+
Solo
Team Averages
Level 105
1,432 SR
1,463 Elo+

VS

Team Averages
Level 111
1,493 SR
1,486 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Jennsenn
Camazotz
Level 128
God Stats
2W - 3L
1,230 SR
Queue Stats
49W - 42L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Kristinkamrr
Nu Wa
Level 122
God Stats
2W - 1L
1,643 SR
Queue Stats
79W - 97L
1,465 Elo+
Party 2
Pele
Pele
Mr_Djoppy
Pele
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,596 Elo+
Solo
Medusa
Medusa
SuperSenkai
Medusa
Level 28
God Stats
1W - 0L
1,590 SR
Queue Stats
79W - 97L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 5 / 5
10,650
710
11,596
21,209
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
 
Thoth
17
2 / 6 / 2
9,710
647
16,243
13,728
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 4
8,726
582
12,675
11,623
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
TrollKrigar
Cthulhu
17
1 / 3 / 5
9,336
622
12,010
18,480
19,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 1
8,520
568
5,507
15,354
7,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
2 / 2 / 21
11,846
790
12,220
22,367
27,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Jennsenn
Camazotz
16
2 / 1 / 17
10,297
686
7,244
9,838
8,088
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

18
4 / 2 / 14
11,162
744
16,778
9,914
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
18
3 / 1 / 18
11,138
743
14,119
16,255
9,263
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
20
13 / 1 / 8
12,461
831
23,637
13,548
8,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
7
Kills
24
24
Deaths
7
17
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
5
0.9
L
Thoth
 
Thoth
2
6
2
0.5
W
Xing Tian
 
Xing Tian
2
2
21
6.25
W
Camazotz
Jennsenn
Camazotz
2
1
17
10.5
W
4
2
14
5.5
W
Pele
3
1
18
12
L
1
3
4
1
W
Medusa
13
1
8
17
L
Cthulhu
TrollKrigar
Cthulhu
1
3
5
1.17
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,031
Damage
73,998
80,394
Taken
71,922
53,611
Mitigated
57,178
18,526
Healing
32,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,596
1,037
819
2,803
21,209
13,206
0
6,283
14,624
0
20,642
L
Thoth
 
Thoth
16,243
776
547
1,254
13,728
6,444
0
5,741
7,731
45,032
0
W
Xing Tian
 
Xing Tian
12,220
983
2,387
3,369
22,367
27,143
945
8,541
13,826
21,867
0
W
Camazotz
Jennsenn
Camazotz
7,244
857
2,119
4,634
9,838
8,088
926
3,863
5,975
0
16,670
W
16,778
3,349
642
1,037
9,914
4,572
1,837
4,406
5,508
29,937
0
W
Pele
14,119
1,751
2,200
5,645
16,255
9,263
1,668
6,146
10,109
0
42,099
L
12,675
6,346
3,251
2,428
11,623
6,428
0
4,204
7,193
0
25,320
W
Medusa
23,637
14,360
5,120
5,445
13,548
8,112
2,544
5,297
8,251
0
39,234
L
Cthulhu
TrollKrigar
Cthulhu
12,010
132
1,068
3,436
18,480
19,825
0
7,162
10,770
33,165
0
L
5,507
875
696
2,224
15,354
7,708
0
4,090
11,078
0
10,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
56,904
160
Minions Killed
154
0
Camps Cleared
0
1,214,388
Distance Traveled
1,521,544
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,650
710
18
1
0
264,278
0
L
Thoth
9,710
647
53
4
0
238,960
0
W
Xing Tian
11,846
790
23
2
0
283,932
0
W
Camazotz
10,297
686
17
1
0
295,011
5
W
Nu Wa
11,162
744
46
3
0
279,195
0
W
Pele
11,138
743
35
2
0
332,178
4
L
Rama
8,726
582
30
2
0
242,761
1
W
Medusa
12,461
831
33
2
0
331,228
0
L
Cthulhu
9,336
622
45
3
0
247,465
0
L
Fenrir
8,520
568
14
1
0
220,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role