Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RompeCucas97
Odin
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 47L
1,668 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,556 Elo+

VS

Team Averages
Level 42
1,487 SR
1,282 Elo+
Lancelot
Lancelot
Derangeddragonn
Lancelot
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,204 Elo+
Party 1
Atlas
Atlas
Matt860
Atlas
Level 67
God Stats
3W - 5L
1,612 SR
Queue Stats
72W - 88L
1,418 Elo+
Solo
Chiron
Chiron
punger4570
Chiron
Level 39
God Stats
2W - 6L
1,347 SR
Queue Stats
6W - 17L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 0 / 8
8,376
838
14,049
8,889
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
 
Janus
12
5 / 1 / 9
7,926
793
12,361
3,152
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 2 / 9
7,374
737
5,870
9,645
5,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
1 / 5 / 0
6,316
632
4,243
12,913
8,254
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
Matt860
Atlas
9
0 / 4 / 2
6,371
637
4,218
13,402
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
punger4570
Chiron
9
1 / 6 / 1
6,379
638
4,885
10,531
4,007
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
8
11
W
Janus
 
Janus
5
1
9
9.5
L
Lancelot
1
5
0
0.2
L
Atlas
Matt860
Atlas
0
4
2
0.25
W
3
2
9
3.75
L
Chiron
punger4570
Chiron
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
13,346
21,686
Taken
36,846
10,218
Mitigated
22,510
6,887
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,049
6,243
0
3,573
8,889
3,828
1,565
1,768
7,121
0
32,533
W
Janus
 
Janus
12,361
902
0
197
3,152
1,251
400
716
2,436
24,503
0
L
Lancelot
4,243
345
0
930
12,913
8,254
0
4,622
7,880
76
18,813
L
Atlas
Matt860
Atlas
4,218
2,211
447
2,544
13,402
10,249
0
3,900
9,166
12,992
0
W
5,870
2,165
416
2,701
9,645
5,139
440
2,356
7,289
0
17,199
L
Chiron
punger4570
Chiron
4,885
2,089
826
1,173
10,531
4,007
0
3,010
7,297
0
13,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,676
Gold Earned
19,066
93
Minions Killed
84
5
Camps Cleared
3
596,530
Distance Traveled
514,497
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,376
838
34
3
1
213,501
2
W
Janus
7,926
793
39
4
1
194,812
1
L
Lancelot
6,316
632
49
5
1
196,661
1
L
Atlas
6,371
637
11
1
0
171,350
4
W
Odin
7,374
737
20
2
3
188,217
3
L
Chiron
6,379
638
24
2
2
146,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role