Player Matchup

Hades
Hades
Exotify
Hades
Level 158
God Stats
2W - 1L
1,550 SR
Queue Stats
44W - 33L
1,553 Elo+
Solo
King Arthur
King Arthur
FadeinTime
King Arthur
Level 67
God Stats
0W - 2L
1,231 SR
Queue Stats
13W - 25L
1,359 Elo+
Solo
Serqet
Serqet
RobertoAc1997
Serqet
Level 103
God Stats
1W - 2L
1,474 SR
Queue Stats
73W - 66L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Yourdemise9109
Nu Wa
Level 159
God Stats
258W - 226L
1,665 SR
Queue Stats
351W - 341L
1,632 Elo+
Solo
Maui
Maui
superboy 4849
Maui
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 137L
1,455 Elo+
Solo
Team Averages
Level 123
1,484 SR
1,496 Elo+

VS

Team Averages
Level 159
2,027 SR
1,935 Elo+
Xbalanque
Xbalanque
AWWUBISS
Xbalanque
Level 160
God Stats
3W - 0L
1,965 SR
Queue Stats
351W - 53L
1,851 Elo+
Party 1
Loki
Loki
David MO0re
Loki
Level 160
God Stats
163W - 17L
2,061 SR
Queue Stats
185W - 25L
1,983 Elo+
Party 1
Zhong Kui
Zhong Kui
Death7176
Zhong Kui
Level 160
God Stats
3W - 0L
2,082 SR
Queue Stats
419W - 107L
1,949 Elo+
Party 1
Hades
Hades
Offcanny
Hades
Level 157
God Stats
4W - 0L
2,025 SR
Queue Stats
112W - 20L
1,918 Elo+
Party 1
Jormungandr
Jormungandr
SLAYABEAST
Jormungandr
Level 160
God Stats
3W - 0L
2,003 SR
Queue Stats
116W - 22L
1,972 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Exotify
Hades
15
2 / 2 / 5
10,261
1,026
16,503
33,580
16,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FadeinTime
King Arthur
15
3 / 5 / 3
10,616
1,062
13,523
27,773
30,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 10 / 3
9,889
989
11,843
18,698
10,556
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 9 / 5
9,574
957
13,442
19,886
7,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 7 / 6
10,707
1,071
4,963
23,625
25,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

38

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AWWUBISS
Xbalanque
18
6 / 1 / 22
11,814
1,181
42,583
11,279
5,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 2 / 9
12,904
1,290
15,513
10,491
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Death7176
Zhong Kui
17
7 / 2 / 13
10,997
1,100
22,049
16,338
14,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Offcanny
Hades
18
6 / 1 / 23
12,845
1,285
15,355
16,935
23,868
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SLAYABEAST
Jormungandr
18
7 / 1 / 21
12,246
1,225
22,263
15,604
20,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
7
Kills
33
33
Deaths
7
22
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AWWUBISS
Xbalanque
6
1
22
17
W
7
2
9
5.75
W
Zhong Kui
Death7176
Zhong Kui
7
2
13
6.75
L
Hades
Exotify
Hades
2
2
5
2.25
L
King Arthur
FadeinTime
King Arthur
3
5
3
0.9
W
Hades
Offcanny
Hades
6
1
23
17.5
L
2
10
3
0.35
W
Jormungandr
SLAYABEAST
Jormungandr
7
1
21
17.5
L
0
9
5
0.28
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,274
Damage
117,763
123,562
Taken
70,647
90,818
Mitigated
69,347
11,965
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AWWUBISS
Xbalanque
42,583
10,976
0
400
11,279
5,712
0
5,166
6,113
77
72,045
W
15,513
6,119
0
1,602
10,491
5,167
0
5,364
4,817
0
46,229
W
Zhong Kui
Death7176
Zhong Kui
22,049
1,974
0
5,842
16,338
14,108
0
10,007
5,740
32,306
0
L
Hades
Exotify
Hades
16,503
3,098
2,217
7,375
33,580
16,825
0
15,082
18,259
34,209
0
L
King Arthur
FadeinTime
King Arthur
13,523
1,647
0
912
27,773
30,952
0
15,033
12,268
37
30,204
W
Hades
Offcanny
Hades
15,355
4,440
7,052
6,698
16,935
23,868
0
8,012
8,687
34,049
0
L
11,843
3,273
0
29
18,698
10,556
0
8,406
10,102
0
15,422
W
Jormungandr
SLAYABEAST
Jormungandr
22,263
5,660
0
1,630
15,604
20,492
0
6,396
8,517
40,450
0
L
13,442
3,810
0
0
19,886
7,356
0
9,196
10,473
33,104
0
L
4,963
895
0
1,432
23,625
25,129
0
10,552
12,716
18,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
60,806
154
Minions Killed
235
3
Camps Cleared
11
879,140
Distance Traveled
1,018,993
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,814
1,181
75
8
1
219,669
1
W
Loki
12,904
1,290
61
6
7
215,292
3
W
Zhong Kui
10,997
1,100
20
2
1
175,631
0
L
Hades
10,261
1,026
50
5
0
173,897
0
L
King Arthur
10,616
1,062
36
4
1
190,668
0
W
Hades
12,845
1,285
48
5
1
203,378
6
L
Serqet
9,889
989
9
1
0
170,222
0
W
Jormungandr
12,246
1,225
31
3
1
205,023
0
L
Nu Wa
9,574
957
31
3
2
164,479
2
L
Maui
10,707
1,071
28
3
0
179,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role