Player Matchup

Nox
Nox
DonLaCleba
Nox
Level 46
God Stats
5W - 3L
1,755 SR
Queue Stats
343W - 168L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
Lowbob2807
Danzaburou
Level 45
God Stats
9W - 0L
1,684 SR
Queue Stats
145W - 64L
1,713 Elo+
Party 1
Sobek
Sobek
SteveRhaegal
Sobek
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
271W - 106L
1,694 Elo+
Party 1
Team Averages
Level 38
1,647 SR
1,693 Elo+

VS

Team Averages
Level 67
1,471 SR
1,434 Elo+
Hachiman
Hachiman
Chidwick100
Hachiman
Level 104
God Stats
0W - 2L
1,489 SR
Queue Stats
139W - 181L
1,466 Elo+
Party 2
Ra
Ra
How You Doin150
Ra
Level 29
God Stats
1W - 3L
1,413 SR
Queue Stats
42W - 72L
1,389 Elo+
Party 2
Mulan
Mulan
Unhappydoughnut
Mulan
Level 67
God Stats
9W - 12L
1,512 SR
Queue Stats
161W - 227L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 12
9,279
928
9,794
6,648
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lowbob2807
Danzaburou
14
10 / 2 / 10
9,448
945
14,771
8,472
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 1 / 16
7,970
797
8,270
20,188
16,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chidwick100
Hachiman
11
2 / 8 / 1
7,660
766
10,866
11,779
4,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 2
6,337
634
4,207
10,252
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 2
6,813
681
7,510
13,997
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
22
Kills
3
3
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Chidwick100
Hachiman
2
8
1
0.31
W
10
0
12
16
L
0
8
2
0.13
W
Danzaburou
Lowbob2807
Danzaburou
10
2
10
7.5
W
2
1
16
10
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,835
Damage
22,583
35,308
Taken
36,028
25,154
Mitigated
20,725
13,808
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Chidwick100
Hachiman
10,866
5,660
0
1,320
11,779
4,604
0
4,459
7,202
0
21,937
W
9,794
1,183
209
2,018
6,648
3,693
70
653
5,948
26,890
0
L
4,207
1,013
297
858
10,252
4,209
0
5,424
4,451
19,891
0
W
Danzaburou
Lowbob2807
Danzaburou
14,771
6,785
0
2,626
8,472
4,676
2,082
1,513
6,872
0
39,674
W
8,270
1,444
191
8,764
20,188
16,785
0
2,674
16,824
18,275
0
L
7,510
1,401
0
2,103
13,997
11,912
0
7,370
6,151
0
12,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
20,810
129
Minions Killed
82
7
Camps Cleared
2
568,902
Distance Traveled
452,873
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,660
766
39
4
1
148,843
2
W
Nox
9,279
928
42
4
3
195,740
3
L
Ra
6,337
634
34
3
1
145,719
0
W
Danzaburou
9,448
945
66
7
3
176,765
1
W
Sobek
7,970
797
21
2
1
196,397
5
L
Mulan
6,813
681
9
1
0
158,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role