Player Matchup

Xbalanque
Xbalanque
DeathWishh3
Xbalanque
Level 160
God Stats
10W - 6L
1,751 SR
Queue Stats
390W - 389L
1,448 Elo+
Party 2
Bacchus
Bacchus
Mezzosangue
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,455 Elo+
Party 1
Thoth
Thoth
SZ-Dead
Thoth
Level 122
God Stats
1W - 1L
1,734 SR
Queue Stats
55W - 58L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
dr-7amzawy
Cu Chulainn
Level 128
God Stats
1W - 3L
1,384 SR
Queue Stats
243W - 243L
1,468 Elo+
Party 2
Bakasura
Bakasura
w0rm222
Bakasura
Level 63
God Stats
1W - 6L
1,230 SR
Queue Stats
119W - 132L
1,428 Elo+
Party 1
Team Averages
Level 107
1,520 SR
1,441 Elo+

VS

Team Averages
Level 125
1,550 SR
1,488 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Evil_Optimus15
Ares
Level 147
God Stats
1W - 0L
1,692 SR
Queue Stats
15W - 15L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
NiallLambo
Ao Kuang
Level 126
God Stats
12W - 7L
1,471 SR
Queue Stats
205W - 191L
1,493 Elo+
Party 3
Tiamat
Tiamat
PinkCactus
Tiamat
Level 78
God Stats
1W - 1L
1,297 SR
Queue Stats
188W - 179L
1,488 Elo+
Party 3
Medusa
Medusa
ithalbira
Medusa
Level 113
God Stats
4W - 1L
1,790 SR
Queue Stats
161W - 174L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeathWishh3
Xbalanque
17
3 / 7 / 4
10,579
756
21,463
15,377
8,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Mezzosangue
Bacchus
16
2 / 6 / 5
10,248
732
11,857
16,840
28,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
SZ-Dead
Thoth
19
1 / 4 / 4
10,278
734
8,949
11,946
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
dr-7amzawy
Cu Chulainn
16
1 / 6 / 6
9,576
684
6,638
16,736
17,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
w0rm222
Bakasura
16
3 / 6 / 2
10,123
723
5,160
16,167
12,480
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 2 / 17
10,927
781
19,336
8,544
3,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 2 / 17
9,168
655
5,401
15,761
17,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
NiallLambo
Ao Kuang
19
14 / 2 / 11
11,931
852
19,730
15,247
9,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
PinkCactus
Tiamat
18
2 / 2 / 22
10,510
751
9,103
11,463
8,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
ithalbira
Medusa
20
9 / 2 / 13
11,582
827
18,437
13,386
6,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
10
Kills
29
29
Deaths
10
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
17
6.25
L
Xbalanque
DeathWishh3
Xbalanque
3
7
4
0.71
W
0
2
17
4.25
L
Bacchus
Mezzosangue
Bacchus
2
6
5
0.75
W
Ao Kuang
NiallLambo
Ao Kuang
14
2
11
9.75
W
Tiamat
PinkCactus
Tiamat
2
2
22
6.5
L
Thoth
SZ-Dead
Thoth
1
4
4
0.75
L
Cu Chulainn
dr-7amzawy
Cu Chulainn
1
6
6
0.67
W
Medusa
ithalbira
Medusa
9
2
13
7.75
L
Bakasura
w0rm222
Bakasura
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,067
Damage
72,007
77,066
Taken
64,401
73,184
Mitigated
46,629
17,388
Healing
24,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,336
1,229
1,277
271
8,544
3,957
1,457
4,154
4,390
40,037
0
L
Xbalanque
DeathWishh3
Xbalanque
21,463
4,472
688
841
15,377
8,285
1,360
10,913
4,464
0
37,730
W
5,401
20
0
694
15,761
17,630
327
4,378
11,171
7,632
0
L
Bacchus
Mezzosangue
Bacchus
11,857
1,093
818
2,155
16,840
28,337
72
11,603
5,237
15,662
0
W
Ao Kuang
NiallLambo
Ao Kuang
19,730
3,370
1,102
5,864
15,247
9,351
1,697
3,219
11,882
25,163
0
W
Tiamat
PinkCactus
Tiamat
9,103
731
2,180
3,054
11,463
8,707
745
4,288
6,918
22,905
0
L
Thoth
SZ-Dead
Thoth
8,949
83
755
2,819
11,946
6,443
0
9,162
2,784
43,970
0
L
Cu Chulainn
dr-7amzawy
Cu Chulainn
6,638
2,058
2,001
1,222
16,736
17,639
306
10,567
6,169
231
10,301
W
Medusa
ithalbira
Medusa
18,437
7,293
5,667
4,199
13,386
6,984
3,067
4,993
8,155
0
48,251
L
Bakasura
w0rm222
Bakasura
5,160
3,941
3,367
2,722
16,167
12,480
192
11,325
4,842
0
5,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
54,118
135
Minions Killed
157
0
Camps Cleared
0
1,278,328
Distance Traveled
1,379,095
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,927
781
55
4
0
261,362
2
L
Xbalanque
10,579
756
43
3
0
257,599
0
W
Ares
9,168
655
3
0
0
285,625
0
L
Bacchus
10,248
732
9
1
0
245,936
0
W
Ao Kuang
11,931
852
11
1
0
269,999
0
W
Tiamat
10,510
751
27
2
0
278,599
1
L
Thoth
10,278
734
63
5
0
241,676
0
L
Cu Chulainn
9,576
684
11
1
0
257,838
5
W
Medusa
11,582
827
61
4
0
283,510
0
L
Bakasura
10,123
723
9
1
0
275,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role