Player Matchup

Ra
Ra
Make_It_Rain75
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 189L
1,500 Elo+
Solo
Da Ji
Da Ji
NastyNorm3875
Da Ji
Level 119
God Stats
4W - 2L
1,523 SR
Queue Stats
51W - 61L
1,409 Elo+
Solo
Maui
Maui
SirTeemo42
Maui
Level 157
God Stats
16W - 11L
1,643 SR
Queue Stats
546W - 602L
1,464 Elo+
Solo
Geb
Geb
kobeiamhim300
Geb
Level 117
God Stats
42W - 31L
1,569 SR
Queue Stats
46W - 42L
1,498 Elo+
Solo
Set
Set
topical_need4
Set
Level 100
God Stats
4W - 2L
1,344 SR
Queue Stats
187W - 204L
1,457 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,466 Elo+

VS

Team Averages
Level 119
1,464 SR
1,447 Elo+
Thor
Thor
CouchyPotato
Thor
Level 80
God Stats
1W - 3L
1,377 SR
Queue Stats
234W - 234L
1,445 Elo+
Solo
Ymir
Ymir
DarthSaytr35
Ymir
Level 81
God Stats
2W - 6L
1,344 SR
Queue Stats
33W - 55L
1,337 Elo+
Solo
Cu Chulainn
Cu Chulainn
LfyGrnBriar
Cu Chulainn
Level 132
God Stats
32W - 38L
1,515 SR
Queue Stats
549W - 572L
1,492 Elo+
Solo
Anhur
Anhur
Mindgrind
Anhur
Level 160
God Stats
5W - 7L
1,349 SR
Queue Stats
326W - 325L
1,460 Elo+
Solo
Raijin
Raijin
Pelickeyn
Raijin
Level 142
God Stats
3W - 4L
1,738 SR
Queue Stats
221W - 265L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,472
647
3,478
4,794
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
10 / 0 / 4
7,034
703
10,282
8,089
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 5
5,317
532
4,314
10,896
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 7
5,481
548
2,721
6,354
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,077
508
3,175
8,642
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 1
5,483
548
8,326
8,505
3,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 1
4,729
473
1,696
5,069
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
LfyGrnBriar
Cu Chulainn
10
2 / 5 / 1
5,713
571
6,586
10,346
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Mindgrind
Anhur
8
1 / 3 / 1
4,910
491
5,177
7,553
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Pelickeyn
Raijin
10
1 / 4 / 1
5,784
578
1,929
5,528
1,821
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
7
7
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
0
2
1
0.25
L
Cu Chulainn
LfyGrnBriar
Cu Chulainn
2
5
1
0.5
W
5
0
5
7.5
L
Anhur
Mindgrind
Anhur
1
3
1
0.5
W
10
0
4
12
L
Raijin
Pelickeyn
Raijin
1
4
1
0.38
W
0
4
5
0.63
W
0
1
7
3.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
23,714
38,775
Taken
37,001
16,338
Mitigated
14,887
15,339
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,326
3,336
0
2,010
8,505
3,276
0
4,242
4,263
0
30,855
L
1,696
452
158
542
5,069
3,209
50
1,724
3,345
14,441
0
L
Cu Chulainn
LfyGrnBriar
Cu Chulainn
6,586
1,810
0
1,130
10,346
4,144
292
1,550
8,796
0
43,786
W
3,478
502
349
2,053
4,794
1,796
0
1,100
3,694
42,407
0
L
Anhur
Mindgrind
Anhur
5,177
2,857
0
2,802
7,553
2,437
80
1,671
5,882
0
30,417
W
10,282
3,805
0
2,512
8,089
3,173
695
883
7,206
0
33,714
L
Raijin
Pelickeyn
Raijin
1,929
360
0
660
5,528
1,821
492
1,326
4,202
40,852
0
W
4,314
1,972
0
4,381
10,896
5,309
0
0
10,896
33,270
0
W
2,721
294
314
2,310
6,354
3,782
104
978
5,376
14,628
0
W
3,175
1,212
0
3,420
8,642
2,278
0
664
7,978
0
31,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
26,619
277
Minions Killed
282
0
Camps Cleared
0
962,027
Distance Traveled
861,705
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,483
548
48
5
0
177,766
1
L
Ymir
4,729
473
37
4
0
181,548
3
L
Cu Chulainn
5,713
571
74
7
0
200,244
4
W
Ra
6,472
647
80
8
0
204,669
0
L
Anhur
4,910
491
45
5
0
152,671
2
W
Da Ji
7,034
703
56
6
0
191,614
0
L
Raijin
5,784
578
78
8
0
149,476
2
W
Maui
5,317
532
51
5
0
157,540
0
W
Geb
5,481
548
22
2
0
201,759
6
W
Set
5,077
508
68
7
0
206,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role