Player Matchup

Medusa
Medusa
Jakecitoo
Medusa
Level 69
God Stats
9W - 7L
1,424 SR
Queue Stats
85W - 109L
1,399 Elo+
Party 1
Chang'e
Chang'e
MONTA_4_PRES
Chang'e
Level 35
God Stats
18W - 14L
1,621 SR
Queue Stats
127W - 136L
1,456 Elo+
Party 1
Yemoja
Yemoja
Wisner5
Yemoja
Level 25
God Stats
9W - 13L
1,514 SR
Queue Stats
47W - 59L
1,368 Elo+
Party 1
Team Averages
Level 43
1,519 SR
1,408 Elo+

VS

Team Averages
Level 82
1,557 SR
1,251 Elo+
Izanami
Izanami
Bullet Brett
Izanami
Level 55
God Stats
4W - 3L
1,677 SR
Queue Stats
12W - 20L
1,275 Elo+
Solo
Cthulhu
Cthulhu
Darkneess1041
Cthulhu
Level 105
God Stats
10W - 7L
1,587 SR
Queue Stats
38W - 59L
1,244 Elo+
Solo
Poseidon
Poseidon
ZIGGY-_-STARZ-_-
Poseidon
Level 86
God Stats
12W - 24L
1,406 SR
Queue Stats
148W - 275L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jakecitoo
Medusa
15
10 / 1 / 5
11,403
760
20,299
15,796
8,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
MONTA_4_PRES
Chang'e
16
4 / 0 / 12
10,849
723
17,273
13,333
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Wisner5
Yemoja
15
3 / 0 / 12
11,473
765
9,048
23,527
35,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bullet Brett
Izanami
12
0 / 8 / 1
8,642
576
13,295
16,362
7,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
14
1 / 2 / 0
9,965
664
15,477
22,895
29,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 0
8,240
549
11,249
14,566
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
1
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bullet Brett
Izanami
0
8
1
0.06
L
Cthulhu
1
2
0
0.5
W
Medusa
Jakecitoo
Medusa
10
1
5
12.5
W
Chang'e
MONTA_4_PRES
Chang'e
4
0
12
10
W
Yemoja
Wisner5
Yemoja
3
0
12
9
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,620
Damage
40,021
52,656
Taken
53,823
50,979
Mitigated
44,789
27,832
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bullet Brett
Izanami
13,295
8,544
256
1,304
16,362
7,947
0
9,348
7,014
0
29,748
L
Cthulhu
15,477
1,439
1,089
1,615
22,895
29,859
0
10,132
12,763
35,101
0
W
Medusa
Jakecitoo
Medusa
20,299
11,560
0
500
15,796
8,631
1,177
9,129
6,667
0
49,923
W
Chang'e
MONTA_4_PRES
Chang'e
17,273
914
6,286
7,334
13,333
7,286
595
8,625
4,708
57,432
0
W
Yemoja
Wisner5
Yemoja
9,048
1,714
7,833
5,879
23,527
35,062
425
9,660
13,867
20,026
0
L
11,249
1,646
0
2,088
14,566
6,983
0
6,982
7,584
48,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
26,847
173
Minions Killed
134
9
Camps Cleared
2
807,903
Distance Traveled
757,336
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,642
576
29
2
0
209,710
0
L
Cthulhu
9,965
664
46
3
1
295,650
0
W
Medusa
11,403
760
56
4
0
243,247
0
W
Chang'e
10,849
723
89
6
6
291,498
0
W
Yemoja
11,473
765
28
2
3
273,158
0
L
Poseidon
8,240
549
59
4
1
251,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role