Player Matchup

Jormungandr
Jormungandr
Diamond IV
 
Jormungandr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
DomInMiD
Guan Yu
Diamond II
Level 160
God Stats
9W - 7L
1,612 SR
Queue Stats
223W - 207L
2,334 MMR
Party 2
Kukulkan
Kukulkan
Diamond I
Nashavelli
Kukulkan
Diamond I
Level 153
God Stats
48W - 30L
1,739 SR
Queue Stats
386W - 349L
2,476 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,617 SR
2,103 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,685 SR
2,248 MMR
Ymir
Ymir
Platinum II
Cucho95
Ymir
Platinum II
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
2,238 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Guns Ali
Ne Zha
Diamond I
Level 140
God Stats
4W - 0L
1,930 SR
Queue Stats
159W - 103L
2,437 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
sonorense1995
Cu Chulainn
Diamond V
Level 155
God Stats
1W - 2L
1,624 SR
Queue Stats
92W - 70L
2,070 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 4 / 4
11,250
625
19,858
23,197
28,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
DomInMiD
Guan Yu
15
2 / 3 / 2
11,454
636
13,224
25,008
34,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Nashavelli
Kukulkan
15
2 / 5 / 0
10,673
593
18,586
14,316
8,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetAh Muzen CabAtlasFenrirBaron Samedi

VS

Bans
PersephoneAchillesShivaThothChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cucho95
Ymir
15
0 / 2 / 10
10,604
589
14,081
22,426
26,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Guns Ali
Ne Zha
17
5 / 2 / 7
12,615
701
17,082
25,832
29,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
sonorense1995
Cu Chulainn
18
7 / 0 / 5
13,070
726
21,105
20,321
22,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
4
0.5
W
Ymir
Cucho95
Ymir
0
2
10
2.5
L
Guan Yu
DomInMiD
Guan Yu
2
3
2
1
W
Ne Zha
Guns Ali
Ne Zha
5
2
7
4.25
L
Kukulkan
Nashavelli
Kukulkan
2
5
0
0.4
W
Cu Chulainn
sonorense1995
Cu Chulainn
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,668
Damage
52,268
62,521
Taken
68,579
71,479
Mitigated
78,478
11,316
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
19,858
6,635
0
2,718
23,197
28,144
56
5,004
18,193
52,141
0
W
Ymir
Cucho95
Ymir
14,081
5,195
0
6,221
22,426
26,166
593
14,255
8,171
31,565
0
L
Guan Yu
DomInMiD
Guan Yu
13,224
2,306
1,913
6,451
25,008
34,458
0
8,272
16,409
32
30,255
W
Ne Zha
Guns Ali
Ne Zha
17,082
5,790
1,632
9,490
25,832
29,726
1,590
14,386
11,446
0
44,472
L
Kukulkan
Nashavelli
Kukulkan
18,586
2,788
0
234
14,316
8,877
0
2,912
11,404
55,871
0
W
Cu Chulainn
sonorense1995
Cu Chulainn
21,105
3,446
0
1,938
20,321
22,586
697
10,308
10,013
7,267
60,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,377
Gold Earned
36,289
197
Minions Killed
179
10
Camps Cleared
4
910,446
Distance Traveled
1,024,961
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,250
625
66
4
1
291,361
4
W
Ymir
10,604
589
30
2
1
298,902
0
L
Guan Yu
11,454
636
31
2
5
320,146
0
W
Ne Zha
12,615
701
38
2
1
346,939
1
L
Kukulkan
10,673
593
100
6
4
298,939
5
W
Cu Chulainn
13,070
726
111
6
2
379,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role