Player Matchup

Amaterasu
Amaterasu
BlueberryIce22
Amaterasu
Level 104
God Stats
87W - 97L
1,565 SR
Queue Stats
164W - 222L
1,466 Elo+
Party 2
Hel
Hel
DahrkZen
Hel
Level 125
God Stats
36W - 47L
1,487 SR
Queue Stats
391W - 565L
1,390 Elo+
Solo
Terra
Terra
P-_-0SsEsSi0-_-N
Terra
Level 120
God Stats
263W - 223L
1,574 SR
Queue Stats
401W - 394L
1,533 Elo+
Party 2
Team Averages
Level 116
1,542 SR
1,463 Elo+

VS

Team Averages
Level 97
1,694 SR
1,643 Elo+
Baron Samedi
Baron Samedi
Takex_98
Baron Samedi
Level 29
God Stats
3W - 0L
1,904 SR
Queue Stats
225W - 88L
1,722 Elo+
Party 1
Heimdallr
Heimdallr
Wolfrt94
Heimdallr
Level 123
God Stats
9W - 2L
1,587 SR
Queue Stats
738W - 542L
1,725 Elo+
Party 1
Atlas
Atlas
potes0415
Atlas
Level 138
God Stats
8W - 6L
1,589 SR
Queue Stats
904W - 782L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlueberryIce22
Amaterasu
13
1 / 4 / 3
10,310
644
7,692
31,413
22,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 3 / 0
10,906
682
9,617
12,693
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 4
10,068
629
18,255
28,623
26,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Takex_98
Baron Samedi
17
5 / 1 / 6
11,988
749
23,129
16,543
9,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Wolfrt94
Heimdallr
16
3 / 2 / 8
11,053
691
22,696
16,370
8,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
potes0415
Atlas
17
3 / 1 / 8
11,038
690
12,013
17,446
19,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
11
11
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BlueberryIce22
Amaterasu
1
4
3
0.63
L
3
3
0
1
L
0
4
4
0.5
W
Baron Samedi
Takex_98
Baron Samedi
5
1
6
8
W
Heimdallr
Wolfrt94
Heimdallr
3
2
8
3.5
W
Atlas
potes0415
Atlas
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,564
Damage
57,838
72,729
Taken
50,359
60,303
Mitigated
37,072
29,641
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BlueberryIce22
Amaterasu
7,692
1,925
2,180
5,016
31,413
22,555
0
14,916
15,943
82
22,487
L
9,617
77
4,432
5,449
12,693
10,755
25
5,617
6,836
43,038
0
L
18,255
2,409
4,318
8,246
28,623
26,993
24
13,445
14,593
44,271
0
W
Baron Samedi
Takex_98
Baron Samedi
23,129
1,865
5,237
7,855
16,543
9,345
561
10,143
6,400
63,173
0
W
Heimdallr
Wolfrt94
Heimdallr
22,696
12,603
0
4,761
16,370
8,272
2,006
11,162
5,208
0
61,398
W
Atlas
potes0415
Atlas
12,013
6,098
828
4,473
17,446
19,455
280
7,296
10,150
34,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
34,079
164
Minions Killed
215
4
Camps Cleared
10
1,002,201
Distance Traveled
848,099
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,310
644
21
1
0
313,990
0
L
Hel
10,906
682
93
6
1
346,657
0
L
Terra
10,068
629
50
3
3
341,554
4
W
Baron Samedi
11,988
749
96
6
3
298,158
3
W
Heimdallr
11,053
691
77
5
6
265,067
4
W
Atlas
11,038
690
42
3
1
284,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role