Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Pirustadio
Nemesis
Level 103
God Stats
4W - 1L
1,744 SR
Queue Stats
179W - 200L
1,491 Elo+
Solo
Izanami
Izanami
isatafuri
Izanami
Level 106
God Stats
6W - 6L
1,464 SR
Queue Stats
112W - 112L
1,355 Elo+
Solo
Team Averages
Level 117
1,542 SR
1,469 Elo+

VS

Team Averages
Level 103
1,500 SR
1,533 Elo+
Mercury
Mercury
DariusGang
Mercury
Level 63
God Stats
32W - 34L
1,514 SR
Queue Stats
146W - 165L
1,447 Elo+
Solo
Apollo
Apollo
GabrielR2B
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,836 Elo+
Solo
Maui
Maui
GhostBr450
Maui
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
433W - 423L
1,475 Elo+
Solo
Guan Yu
Guan Yu
eldrilo0
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 260L
1,407 Elo+
Solo
Scylla
Scylla
ilusta87
Scylla
Level 103
God Stats
10W - 12L
1,486 SR
Queue Stats
412W - 409L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 0 / 3
9,119
651
15,762
11,549
8,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
 
Kukulkan
12
3 / 2 / 4
7,644
546
6,325
5,215
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
11
1 / 0 / 4
7,199
514
3,307
11,720
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Pirustadio
Nemesis
14
5 / 1 / 6
8,256
590
7,101
11,022
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
isatafuri
Izanami
13
1 / 0 / 0
7,832
559
4,472
6,851
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DariusGang
Mercury
10
1 / 5 / 1
6,084
435
3,397
11,525
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
GabrielR2B
Apollo
13
1 / 2 / 0
7,216
515
6,185
8,151
3,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 2 / 1
5,770
412
3,137
12,086
10,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
eldrilo0
Guan Yu
12
0 / 5 / 0
6,990
499
6,722
16,283
14,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ilusta87
Scylla
11
0 / 2 / 2
6,320
451
5,020
5,695
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
2
3
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
3
7.5
W
Kukulkan
 
Kukulkan
3
2
4
2.5
W
Achilles
 
Achilles
1
0
4
3
L
Mercury
DariusGang
Mercury
1
5
1
0.3
L
Apollo
GabrielR2B
Apollo
1
2
0
0.5
L
0
2
1
0.25
W
Nemesis
Pirustadio
Nemesis
5
1
6
8
L
Guan Yu
eldrilo0
Guan Yu
0
5
0
0
L
Scylla
ilusta87
Scylla
0
2
2
0.5
W
Izanami
isatafuri
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,967
Damage
24,461
46,357
Taken
53,740
28,115
Mitigated
34,671
14,139
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,762
8,191
0
4,692
11,549
8,126
1,165
399
11,150
0
64,340
W
Kukulkan
 
Kukulkan
6,325
194
0
1,562
5,215
2,136
0
2,550
2,665
46,625
0
W
Achilles
 
Achilles
3,307
1,051
0
3,287
11,720
11,097
0
3,411
8,309
0
20,015
L
Mercury
DariusGang
Mercury
3,397
2,061
0
500
11,525
4,385
0
1,653
9,802
0
47,457
L
Apollo
GabrielR2B
Apollo
6,185
4,512
0
2,102
8,151
3,270
0
0
7,747
0
64,442
L
3,137
888
396
1,164
12,086
10,506
0
1,649
9,593
22,015
1,624
W
Nemesis
Pirustadio
Nemesis
7,101
3,101
0
1,272
11,022
4,367
0
1,768
9,254
0
64,991
L
Guan Yu
eldrilo0
Guan Yu
6,722
745
542
3,876
16,283
14,528
0
1,258
12,078
0
57,994
L
Scylla
ilusta87
Scylla
5,020
1,077
0
810
5,695
1,982
650
1,765
3,860
43,925
0
W
Izanami
isatafuri
Izanami
4,472
3,316
0
3,326
6,851
2,389
1,334
221
6,630
0
73,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
32,380
475
Minions Killed
418
0
Camps Cleared
0
1,437,253
Distance Traveled
1,358,277
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,119
651
134
10
0
322,279
2
W
Kukulkan
7,644
546
80
6
0
272,570
3
W
Achilles
7,199
514
31
2
0
265,235
8
L
Mercury
6,084
435
72
5
0
300,132
3
L
Apollo
7,216
515
114
8
0
266,364
2
L
Maui
5,770
412
37
3
0
266,149
5
W
Nemesis
8,256
590
97
7
0
322,041
6
L
Guan Yu
6,990
499
112
8
0
258,737
8
L
Scylla
6,320
451
83
6
0
266,895
3
W
Izanami
7,832
559
133
10
0
255,128
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role