Player Matchup

Chaac
Chaac
ClancysTTV
Chaac
Level 88
God Stats
5W - 7L
1,493 SR
Queue Stats
194W - 198L
1,599 Elo+
Party 1
Chronos
Chronos
Ex1l333
Chronos
Level 89
God Stats
1W - 3L
1,611 SR
Queue Stats
64W - 56L
1,569 Elo+
Party 1
Skadi
Skadi
nak0uma
Skadi
Level 29
God Stats
0W - 1L
1,606 SR
Queue Stats
25W - 22L
1,589 Elo+
Party 1
Team Averages
Level 69
1,570 SR
1,586 Elo+

VS

Team Averages
Level 117
1,499 SR
1,542 Elo+
Vamana
Vamana
Heliejah
Vamana
Level 156
God Stats
16W - 11L
1,524 SR
Queue Stats
105W - 75L
1,619 Elo+
Party 2
Thor
Thor
Zaedra
Thor
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 131L
1,547 Elo+
Party 2
Agni
Agni
bernick10
Agni
Level 86
God Stats
5W - 8L
1,473 SR
Queue Stats
22W - 29L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 4 / 2
11,091
652
17,422
25,090
23,408
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Ex1l333
Chronos
14
1 / 6 / 2
9,509
559
7,188
18,264
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
nak0uma
Skadi
16
2 / 8 / 3
11,609
683
6,691
17,874
7,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Heliejah
Vamana
18
13 / 3 / 5
13,311
783
20,767
26,039
35,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Zaedra
Thor
17
1 / 4 / 14
11,104
653
18,571
11,950
6,825
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
18
4 / 1 / 9
12,004
706
17,722
9,770
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
18
18
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
4
2
1.25
L
Chronos
Ex1l333
Chronos
1
6
2
0.33
W
Vamana
Heliejah
Vamana
13
3
5
5.17
W
Thor
Zaedra
Thor
1
4
14
2
W
Agni
4
1
9
8.5
L
Skadi
nak0uma
Skadi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
57,060
61,228
Taken
47,759
39,628
Mitigated
46,830
8,024
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
17,422
4,077
543
5,536
25,090
23,408
0
9,395
15,695
0
42,704
L
Chronos
Ex1l333
Chronos
7,188
1,826
0
1,345
18,264
9,066
0
5,055
13,209
30,188
1,279
W
Vamana
Heliejah
Vamana
20,767
11,282
0
8,017
26,039
35,693
650
3,643
22,396
307
45,262
W
Thor
Zaedra
Thor
18,571
2,527
0
245
11,950
6,825
1,048
1,432
10,518
0
42,696
W
Agni
17,722
2,275
0
1,713
9,770
4,312
934
2,047
7,723
58,267
0
L
Skadi
nak0uma
Skadi
6,691
1,466
0
600
17,874
7,154
0
3,829
14,045
0
37,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
36,419
170
Minions Killed
187
6
Camps Cleared
8
905,220
Distance Traveled
961,619
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,091
652
59
3
0
326,456
5
L
Chronos
9,509
559
34
2
1
308,958
2
W
Vamana
13,311
783
54
3
3
337,503
2
W
Thor
11,104
653
36
2
3
298,127
1
W
Agni
12,004
706
97
6
2
325,989
1
L
Skadi
11,609
683
77
5
5
269,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role