Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AustenZ
Charybdis
Level 126
God Stats
0W - 1L
1,142 SR
Queue Stats
13W - 14L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
ClássifiedDivine
Sun Wukong
Level 66
God Stats
9W - 18L
1,332 SR
Queue Stats
282W - 290L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
TraceurPanda
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,431 Elo+
Solo
Team Averages
Level 112
1,395 SR
1,499 Elo+

VS

Team Averages
Level 144
1,426 SR
1,461 Elo+
Horus
Horus
AndyDerFieseREAL
Horus
Level 158
God Stats
1W - 2L
1,154 SR
Queue Stats
240W - 258L
1,444 Elo+
Solo
Nu Wa
Nu Wa
ErictheCobra
Nu Wa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 76L
1,446 Elo+
Solo
Merlin
Merlin
Kvespong
Merlin
Level 145
God Stats
4W - 1L
1,709 SR
Queue Stats
99W - 106L
1,482 Elo+
Party 1
Artio
Artio
Siginariys
Artio
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 39L
1,438 Elo+
Solo
Ne Zha
Ne Zha
hnsen
Ne Zha
Level 160
God Stats
9W - 6L
1,266 SR
Queue Stats
371W - 352L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 5 / 9
9,936
710
18,605
20,015
12,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
 
Yu Huang
16
1 / 3 / 10
9,582
684
19,632
12,947
6,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
AustenZ
Charybdis
18
6 / 5 / 8
11,046
789
28,154
20,434
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
17
2 / 3 / 11
10,132
724
13,644
23,363
17,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
TraceurPanda
Kuzenbo
16
1 / 5 / 13
9,556
683
10,518
24,012
34,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 15
10,294
735
10,125
27,686
32,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
3 / 1 / 14
10,586
756
13,718
13,770
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Kvespong
Merlin
16
3 / 2 / 11
10,271
734
21,963
11,825
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
17
3 / 4 / 14
11,151
797
12,212
41,240
46,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
hnsen
Ne Zha
19
9 / 3 / 12
11,864
847
32,157
28,130
18,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
87
14
Kills
21
21
Deaths
14
51
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
9
1.7
L
Yu Huang
 
Yu Huang
1
3
10
2
W
3
4
15
2.63
L
Charybdis
AustenZ
Charybdis
6
5
8
2
L
Sun Wukong
2
3
11
2.5
W
3
1
14
10
W
Merlin
Kvespong
Merlin
3
2
11
4.25
W
Artio
3
4
14
2.5
L
Kuzenbo
TraceurPanda
Kuzenbo
1
5
13
1.5
W
Ne Zha
hnsen
Ne Zha
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,553
Damage
90,175
100,771
Taken
122,651
80,410
Mitigated
111,984
51,279
Healing
67,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
18,605
2,885
14,627
7,993
20,015
12,699
529
10,667
9,348
30,587
0
L
Yu Huang
 
Yu Huang
19,632
1,864
312
443
12,947
6,136
1,004
6,073
6,874
42,189
0
W
10,125
5,289
12,256
10,231
27,686
32,752
900
11,237
16,449
0
22,242
L
Charybdis
AustenZ
Charybdis
28,154
11,336
3,685
4,707
20,434
10,137
2,359
10,019
10,415
0
52,596
L
Sun Wukong
13,644
2,278
3,524
8,934
23,363
17,367
515
10,192
13,171
0
30,945
W
13,718
2,872
3,600
2,362
13,770
7,527
1,693
5,168
8,602
34,221
0
W
Merlin
Kvespong
Merlin
21,963
1,014
3,648
1,924
11,825
7,282
1,391
3,538
8,287
42,425
0
W
Artio
12,212
1,441
5,341
13,449
41,240
46,365
621
18,791
22,449
24,623
0
L
Kuzenbo
TraceurPanda
Kuzenbo
10,518
2,827
3,418
3,636
24,012
34,071
130
10,942
13,070
19,903
0
W
Ne Zha
hnsen
Ne Zha
32,157
3,976
2,424
12,325
28,130
18,058
2,578
10,021
18,109
0
62,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
54,166
171
Minions Killed
185
0
Camps Cleared
0
1,295,374
Distance Traveled
1,325,535
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,936
710
20
1
0
240,650
1
L
Yu Huang
9,582
684
52
4
0
278,813
0
W
Horus
10,294
735
21
2
0
258,041
0
L
Charybdis
11,046
789
44
3
0
212,560
0
L
Sun Wukong
10,132
724
45
3
0
290,895
1
W
Nu Wa
10,586
756
49
4
0
294,001
0
W
Merlin
10,271
734
43
3
0
233,114
0
W
Artio
11,151
797
18
1
0
263,019
0
L
Kuzenbo
9,556
683
10
1
0
272,456
0
W
Ne Zha
11,864
847
54
4
0
277,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role