Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Fajter213
Guan Yu
Level 48
God Stats
94W - 120L
1,516 SR
Queue Stats
95W - 121L
1,461 Elo+
Solo
Medusa
Medusa
MRYZЬ
Medusa
Level 105
God Stats
5W - 6L
1,588 SR
Queue Stats
58W - 67L
1,504 Elo+
Party 1
Sobek
Sobek
N0Tomorrow
Sobek
Level 140
God Stats
6W - 9L
1,175 SR
Queue Stats
127W - 139L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
sunnycat
Ah Puch
Level 81
God Stats
2W - 5L
1,476 SR
Queue Stats
100W - 109L
1,468 Elo+
Party 1
Team Averages
Level 98
1,451 SR
1,482 Elo+

VS

Team Averages
Level 81
1,393 SR
1,422 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
EL_RonMcBong030
Chernobog
Level 160
God Stats
2W - 1L
1,626 SR
Queue Stats
42W - 42L
1,497 Elo+
Solo
Ares
Ares
GoodMorningLife
Ares
Level 58
God Stats
0W - 1L
1,186 SR
Queue Stats
11W - 23L
1,355 Elo+
Solo
He Bo
He Bo
Pipalis
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,379 Elo+
Party 2
Neith
Neith
Talisman911
Neith
Level 10
God Stats
4W - 6L
1,155 SR
Queue Stats
8W - 22L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 0 / 5
7,594
759
3,785
4,016
2,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Fajter213
Guan Yu
13
3 / 1 / 4
7,343
734
4,198
6,835
5,268
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
MRYZЬ
Medusa
14
1 / 0 / 4
7,475
748
3,894
4,064
1,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
12
1 / 0 / 5
7,243
724
2,930
8,070
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
sunnycat
Ah Puch
15
1 / 0 / 4
7,592
759
8,750
3,232
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 0 / 1
6,700
670
2,864
2,528
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
EL_RonMcBong030
Chernobog
15
0 / 2 / 1
7,617
762
2,817
7,498
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,177
618
4,349
9,360
6,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Pipalis
He Bo
13
0 / 1 / 0
6,471
647
5,146
5,262
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
6,110
611
1,337
5,233
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
8
Kills
1
1
Deaths
8
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
5
4.5
L
Ra
 
Ra
0
0
1
0.5
L
Chernobog
EL_RonMcBong030
Chernobog
0
2
1
0.25
W
Guan Yu
Fajter213
Guan Yu
3
1
4
5
L
1
3
0
0.33
W
Medusa
MRYZЬ
Medusa
1
0
4
3
W
Sobek
1
0
5
3.5
L
He Bo
Pipalis
He Bo
0
1
0
0
L
0
2
0
0
W
Ah Puch
sunnycat
Ah Puch
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,557
Damage
16,513
26,217
Taken
29,881
18,683
Mitigated
15,429
9,172
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,785
124
0
2,024
4,016
2,271
188
2,936
1,000
30,585
0
L
Ra
 
Ra
2,864
306
1,188
637
2,528
1,191
0
1,722
806
24,184
0
L
Chernobog
EL_RonMcBong030
Chernobog
2,817
1,864
0
2,429
7,498
3,269
0
3,579
3,919
0
35,952
W
Guan Yu
Fajter213
Guan Yu
4,198
243
1,316
1,302
6,835
5,268
122
2,808
3,859
0
11,777
L
4,349
142
0
707
9,360
6,629
0
3,951
5,409
8,299
0
W
Medusa
MRYZЬ
Medusa
3,894
2,278
0
529
4,064
1,622
936
1,678
2,376
0
31,790
W
Sobek
2,930
179
0
2,773
8,070
8,068
60
3,868
4,006
7,801
0
L
He Bo
Pipalis
He Bo
5,146
53
0
250
5,262
1,881
0
2,346
2,916
19,087
0
L
1,337
630
0
319
5,233
2,459
0
3,867
1,366
0
9,226
W
Ah Puch
sunnycat
Ah Puch
8,750
641
0
1,228
3,232
1,454
534
607
2,617
31,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
33,075
209
Minions Killed
223
0
Camps Cleared
0
1,001,242
Distance Traveled
909,306
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,594
759
51
5
0
186,390
4
L
Ra
6,700
670
54
5
0
208,579
0
L
Chernobog
7,617
762
91
9
0
199,040
1
W
Guan Yu
7,343
734
21
2
0
222,011
2
L
Ares
6,177
618
10
1
0
186,792
3
W
Medusa
7,475
748
66
7
0
198,928
1
W
Sobek
7,243
724
2
0
0
191,854
1
L
He Bo
6,471
647
41
4
0
193,803
2
L
Neith
6,110
611
27
3
0
121,092
2
W
Ah Puch
7,592
759
69
7
0
202,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role