Player Matchup

Izanami
Izanami
CGC_20TWiN
Izanami
Level 97
God Stats
8W - 7L
1,639 SR
Queue Stats
268W - 259L
1,600 Elo+
Solo
Maui
Maui
DahrkZen
Maui
Level 125
God Stats
1W - 5L
1,372 SR
Queue Stats
391W - 565L
1,400 Elo+
Solo
Agni
Agni
ThatsUnrealz
Agni
Level 154
God Stats
27W - 35L
1,469 SR
Queue Stats
405W - 539L
1,455 Elo+
Solo
Team Averages
Level 125
1,493 SR
1,485 Elo+

VS

Team Averages
Level 102
1,430 SR
1,462 Elo+
Amaterasu
Amaterasu
BlueberryIce22
Amaterasu
Level 104
God Stats
87W - 97L
1,555 SR
Queue Stats
164W - 222L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JSC_Yuma
Morgan Le Fay
Level 83
God Stats
2W - 6L
1,170 SR
Queue Stats
68W - 104L
1,408 Elo+
Solo
Terra
Terra
P-_-0SsEsSi0-_-N
Terra
Level 120
God Stats
263W - 223L
1,564 SR
Queue Stats
401W - 394L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CGC_20TWiN
Izanami
15
0 / 5 / 4
10,274
604
15,088
14,169
7,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Maui
17
4 / 1 / 1
12,257
721
8,017
26,537
22,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 3
9,869
581
6,242
3,747
1,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlueberryIce22
Amaterasu
16
2 / 2 / 2
11,302
665
7,449
20,568
14,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
JSC_Yuma
Morgan Le Fay
16
1 / 2 / 3
10,895
641
14,362
13,794
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 3
12,144
714
14,868
20,762
17,560
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
6
6
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlueberryIce22
Amaterasu
2
2
2
1.5
L
Izanami
CGC_20TWiN
Izanami
0
5
4
0.4
L
Maui
4
1
1
4.5
W
Morgan Le Fay
JSC_Yuma
Morgan Le Fay
1
2
3
1.25
W
3
2
3
2.25
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
36,679
44,453
Taken
55,124
31,531
Mitigated
38,632
12,548
Healing
26,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlueberryIce22
Amaterasu
7,449
2,599
603
4,852
20,568
14,471
662
3,707
16,590
35
26,728
L
Izanami
CGC_20TWiN
Izanami
15,088
11,886
0
1,107
14,169
7,033
601
11,167
3,002
0
64,976
L
Maui
8,017
1,131
0
11,191
26,537
22,979
0
15,968
10,569
32,173
0
W
Morgan Le Fay
JSC_Yuma
Morgan Le Fay
14,362
1,629
106
4,566
13,794
6,601
1,294
6,646
6,964
58,560
0
W
14,868
2,600
7,062
9,351
20,762
17,560
412
4,466
16,103
56,620
0
L
6,242
389
0
250
3,747
1,519
140
2,386
1,361
15,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
34,341
185
Minions Killed
198
5
Camps Cleared
10
726,418
Distance Traveled
1,022,988
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,302
665
49
3
2
326,017
2
L
Izanami
10,274
604
110
6
2
267,005
2
L
Maui
12,257
721
43
3
1
307,176
0
W
Morgan Le Fay
10,895
641
74
4
2
320,830
3
W
Terra
12,144
714
75
4
6
376,141
2
L
Agni
9,869
581
32
2
2
152,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role