Player Matchup

Scylla
Scylla
AcidicJungle68
Scylla
Level 118
God Stats
28W - 29L
1,513 SR
Queue Stats
207W - 258L
1,350 Elo+
Solo
Serqet
Serqet
SleepyVxbez
Serqet
Level 38
God Stats
0W - 1L
1,419 SR
Queue Stats
3W - 2L
1,671 Elo+
Solo
Chaac
Chaac
fordnonag
Chaac
Level 108
God Stats
2W - 2L
1,191 SR
Queue Stats
11W - 21L
1,330 Elo+
Solo
Team Averages
Level 88
1,374 SR
1,450 Elo+

VS

Team Averages
Level 103
1,460 SR
1,323 Elo+
Chaac
Chaac
BallBuster1324
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,185 Elo+
Solo
Baron Samedi
Baron Samedi
PsychoJimmy
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,472 Elo+
Solo
Danzaburou
Danzaburou
gemini_green_23
Danzaburou
Level 159
God Stats
12W - 24L
1,380 SR
Queue Stats
68W - 96L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 6
19,255
642
38,743
32,497
16,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
20
3 / 2 / 7
17,508
584
26,424
38,495
66,110
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
fordnonag
Chaac
20
5 / 2 / 5
18,761
625
38,086
54,685
94,323
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
19,231
641
35,854
50,221
53,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
PsychoJimmy
Baron Samedi
20
5 / 2 / 4
19,923
664
40,606
29,236
17,952
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
gemini_green_23
Danzaburou
20
3 / 10 / 5
18,443
615
31,243
39,985
20,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
12
12
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
W
4
2
6
3.5
W
Baron Samedi
PsychoJimmy
Baron Samedi
5
2
4
3.5
L
Serqet
3
2
7
3.25
L
Chaac
fordnonag
Chaac
5
2
5
3.75
W
Danzaburou
gemini_green_23
Danzaburou
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,253
Damage
107,703
125,677
Taken
119,442
176,860
Mitigated
92,308
43,133
Healing
53,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,743
1,949
911
8,423
32,497
16,427
970
5,853
26,644
139,776
0
W
35,854
6,521
0
15,671
50,221
53,491
261
23,543
24,945
292
93,422
W
Baron Samedi
PsychoJimmy
Baron Samedi
40,606
2,429
8,023
15,498
29,236
17,952
403
6,192
20,494
116,076
0
L
Serqet
26,424
1,951
0
4,001
38,495
66,110
657
14,692
23,803
776
50,482
L
Chaac
fordnonag
Chaac
38,086
6,453
0
29,798
54,685
94,323
1,066
20,965
33,720
167
92,164
W
Danzaburou
gemini_green_23
Danzaburou
31,243
17,994
949
13,185
39,985
20,865
3,044
11,678
26,648
0
95,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,524
Gold Earned
57,597
299
Minions Killed
322
10
Camps Cleared
15
1,611,175
Distance Traveled
1,519,681
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
19,255
642
152
5
7
483,349
1
W
Chaac
19,231
641
84
3
9
558,510
1
W
Baron Samedi
19,923
664
147
5
5
534,188
1
L
Serqet
17,508
584
55
2
2
584,193
2
L
Chaac
18,761
625
92
3
1
543,633
2
W
Danzaburou
18,443
615
91
3
1
426,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role