Player Matchup

Amaterasu
Amaterasu
Drowsiness
Amaterasu
Level 56
God Stats
5W - 4L
1,500 SR
Queue Stats
49W - 47L
1,507 Elo+
Solo
Ishtar
Ishtar
MyWoe
Ishtar
Level 151
God Stats
22W - 33L
1,483 SR
Queue Stats
287W - 275L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Super_Daisy08
Nu Wa
Level 84
God Stats
23W - 22L
1,517 SR
Queue Stats
195W - 204L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
iJD2Wavy
Tsukuyomi
Level 69
God Stats
9W - 10L
1,558 SR
Queue Stats
42W - 61L
1,435 Elo+
Solo
Danzaburou
Danzaburou
vR I C H I E v1
Danzaburou
Level 102
God Stats
10W - 5L
1,607 SR
Queue Stats
154W - 165L
1,507 Elo+
Solo
Team Averages
Level 92
1,533 SR
1,476 Elo+

VS

Team Averages
Level 88
1,358 SR
1,388 Elo+
King Arthur
King Arthur
AirSickGuil
King Arthur
Level 24
God Stats
0W - 2L
1,084 SR
Queue Stats
15W - 31L
1,149 Elo+
Party 1
Kukulkan
Kukulkan
Archangelxforce
Kukulkan
Level 48
God Stats
27W - 41L
1,292 SR
Queue Stats
32W - 50L
1,269 Elo+
Party 1
Chang'e
Chang'e
HeartOut
Chang'e
Level 108
God Stats
0W - 3L
1,272 SR
Queue Stats
616W - 513L
1,498 Elo+
Solo
Hera
Hera
Lazabel
Hera
Level 103
God Stats
6W - 8L
1,635 SR
Queue Stats
114W - 137L
1,494 Elo+
Solo
Charybdis
Charybdis
Taiwanboi
Charybdis
Level 159
God Stats
57W - 59L
1,507 SR
Queue Stats
740W - 788L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Drowsiness
Amaterasu
18
4 / 5 / 12
11,554
1,050
13,124
26,571
21,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
MyWoe
Ishtar
18
2 / 1 / 18
11,888
1,081
17,375
11,765
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 0 / 16
12,864
1,169
19,147
7,785
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
iJD2Wavy
Tsukuyomi
17
4 / 1 / 10
11,480
1,044
9,507
15,679
8,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
vR I C H I E v1
Danzaburou
18
8 / 1 / 10
13,145
1,195
21,262
13,903
6,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

213

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AirSickGuil
King Arthur
16
0 / 6 / 4
10,037
912
5,015
18,939
12,033
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
16
4 / 1 / 4
11,590
1,054
18,161
9,805
4,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
HeartOut
Chang'e
17
2 / 7 / 5
11,320
1,029
17,508
24,582
14,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Lazabel
Hera
16
1 / 6 / 6
10,613
965
11,001
12,636
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Taiwanboi
Charybdis
17
1 / 3 / 7
11,744
1,068
19,447
17,509
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
23
Kills
8
8
Deaths
23
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AirSickGuil
King Arthur
0
6
4
0.33
L
Kukulkan
4
1
4
6
W
Amaterasu
Drowsiness
Amaterasu
4
5
12
2
L
Chang'e
HeartOut
Chang'e
2
7
5
0.64
L
Hera
Lazabel
Hera
1
6
6
0.67
W
Ishtar
MyWoe
Ishtar
2
1
18
11
W
5
0
16
13
L
Charybdis
Taiwanboi
Charybdis
1
3
7
1.5
W
Tsukuyomi
iJD2Wavy
Tsukuyomi
4
1
10
9
W
Danzaburou
vR I C H I E v1
Danzaburou
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,415
Damage
71,132
75,703
Taken
83,471
45,807
Mitigated
46,278
16,493
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AirSickGuil
King Arthur
5,015
310
1,054
1,804
18,939
12,033
0
4,518
14,421
0
13,162
L
Kukulkan
18,161
1,842
0
727
9,805
4,444
0
1,429
8,376
47,714
0
W
Amaterasu
Drowsiness
Amaterasu
13,124
5,226
368
7,008
26,571
21,280
0
16,115
10,456
0
28,665
L
Chang'e
HeartOut
Chang'e
17,508
810
5,859
5,207
24,582
14,282
0
5,436
19,146
47,576
0
L
Hera
Lazabel
Hera
11,001
3,102
0
0
12,636
7,593
0
2,502
10,134
30,560
0
W
Ishtar
MyWoe
Ishtar
17,375
9,775
0
2,923
11,765
5,841
0
7,599
4,166
0
36,404
W
19,147
4,294
0
627
7,785
3,519
0
3,056
4,729
51,445
0
L
Charybdis
Taiwanboi
Charybdis
19,447
9,696
0
544
17,509
7,926
0
5,262
12,247
0
64,370
W
Tsukuyomi
iJD2Wavy
Tsukuyomi
9,507
2,463
604
1,783
15,679
8,389
0
10,984
4,695
0
23,193
W
Danzaburou
vR I C H I E v1
Danzaburou
21,262
4,182
0
3,180
13,903
6,778
0
8,916
4,987
0
47,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,931
Gold Earned
55,304
240
Minions Killed
298
12
Camps Cleared
6
1,173,454
Distance Traveled
971,597
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,037
912
18
2
0
173,956
0
L
Kukulkan
11,590
1,054
65
6
1
191,083
1
W
Amaterasu
11,554
1,050
35
3
1
262,247
0
L
Chang'e
11,320
1,029
72
7
1
227,463
3
L
Hera
10,613
965
42
4
0
194,416
0
W
Ishtar
11,888
1,081
42
4
2
228,675
0
W
Nu Wa
12,864
1,169
68
6
3
227,989
0
L
Charybdis
11,744
1,068
101
9
4
184,679
0
W
Tsukuyomi
11,480
1,044
26
2
3
229,565
0
W
Danzaburou
13,145
1,195
69
6
3
224,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role