Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Baltrian_00
Ganesha
Level 88
God Stats
2W - 2L
1,310 SR
Queue Stats
208W - 209L
1,522 Elo+
Party 1
Olorun
Olorun
Evilkniefel
Olorun
Level 86
God Stats
2W - 1L
1,852 SR
Queue Stats
36W - 24L
1,604 Elo+
Solo
Pele
Pele
lobotomi
Pele
Level 115
God Stats
3W - 1L
1,744 SR
Queue Stats
184W - 177L
1,513 Elo+
Solo
Sol
Sol
the_Punisher255
Sol
Level 126
God Stats
4W - 3L
1,501 SR
Queue Stats
145W - 152L
1,482 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,524 Elo+

VS

Team Averages
Level 139
1,469 SR
1,541 Elo+
Baron Samedi
Baron Samedi
MizzAnthropie
Baron Samedi
Level 160
God Stats
7W - 4L
1,474 SR
Queue Stats
347W - 335L
1,494 Elo+
Party 2
Ravana
Ravana
Orsvaldo
Ravana
Level 129
God Stats
0W - 2L
1,150 SR
Queue Stats
69W - 59L
1,557 Elo+
Party 2
Heimdallr
Heimdallr
Pinkmidget
Heimdallr
Level 142
God Stats
1W - 3L
1,732 SR
Queue Stats
463W - 466L
1,533 Elo+
Solo
Freya
Freya
oSHAINo
Freya
Level 129
God Stats
4W - 5L
1,638 SR
Queue Stats
170W - 140L
1,576 Elo+
Party 2
Vulcan
Vulcan
zargossa
Vulcan
Level 135
God Stats
3W - 7L
1,353 SR
Queue Stats
355W - 378L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
8 / 5 / 18
11,392
876
10,793
26,267
31,241
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
Baltrian_00
Ganesha
17
0 / 5 / 30
10,892
838
12,539
21,366
29,120
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
18
7 / 4 / 16
11,275
867
12,009
15,115
9,227
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
19
10 / 2 / 14
11,908
916
19,715
12,577
9,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 2 / 22
11,401
877
22,447
13,848
8,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MizzAnthropie
Baron Samedi
17
1 / 4 / 15
9,382
722
11,320
14,622
16,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Orsvaldo
Ravana
14
1 / 8 / 11
8,410
647
7,471
17,598
20,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Pinkmidget
Heimdallr
14
1 / 9 / 9
8,407
647
16,944
17,885
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
oSHAINo
Freya
17
10 / 7 / 6
10,760
828
24,377
21,731
8,422
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Vulcan
zargossa
Vulcan
19
5 / 6 / 6
10,853
835
14,463
12,467
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
65
33
Kills
18
18
Deaths
34
100
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
5
18
3.4
W
Ganesha
Baltrian_00
Ganesha
0
5
30
3
W
Olorun
7
4
16
3.75
L
Baron Samedi
MizzAnthropie
Baron Samedi
1
4
15
2.13
L
Ravana
Orsvaldo
Ravana
1
8
11
0.81
L
Heimdallr
Pinkmidget
Heimdallr
1
9
9
0.61
W
Pele
10
2
14
8.5
L
Freya
oSHAINo
Freya
10
7
6
1.86
W
8
2
22
9.5
L
Vulcan
zargossa
Vulcan
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,503
Damage
74,575
89,173
Taken
84,303
87,755
Mitigated
57,921
40,733
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,793
3,495
2,929
8,882
26,267
31,241
726
15,972
10,062
0
16,624
W
Ganesha
Baltrian_00
Ganesha
12,539
969
1,275
2,592
21,366
29,120
484
10,820
10,153
18,740
0
W
Olorun
12,009
7,825
7,670
5,585
15,115
9,227
2,757
7,784
7,198
27,983
0
L
Baron Samedi
MizzAnthropie
Baron Samedi
11,320
903
5,079
3,916
14,622
16,162
0
8,349
6,273
23,920
0
L
Ravana
Orsvaldo
Ravana
7,471
1,250
580
1,860
17,598
20,657
0
9,792
7,806
0
8,302
L
Heimdallr
Pinkmidget
Heimdallr
16,944
6,138
141
1,225
17,885
7,296
0
10,273
7,612
0
24,342
W
Pele
19,715
4,616
1,433
3,599
12,577
9,918
973
6,644
5,840
0
48,416
L
Freya
oSHAINo
Freya
24,377
7,691
1,662
7,430
21,731
8,422
485
11,114
10,617
34,333
0
W
22,447
8,641
2,159
4,609
13,848
8,249
3,244
8,940
4,733
49,304
0
L
Vulcan
zargossa
Vulcan
14,463
4,084
1,226
1,570
12,467
5,384
70
7,467
5,000
42,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,868
Gold Earned
47,812
171
Minions Killed
126
0
Camps Cleared
0
1,389,400
Distance Traveled
1,046,906
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,392
876
23
2
0
266,485
2
W
Ganesha
10,892
838
0
0
0
285,434
0
W
Olorun
11,275
867
38
3
0
255,916
1
L
Baron Samedi
9,382
722
26
2
0
218,782
1
L
Ravana
8,410
647
3
0
0
207,375
0
L
Heimdallr
8,407
647
27
2
0
177,958
0
W
Pele
11,908
916
62
5
0
323,105
1
L
Freya
10,760
828
17
1
0
210,428
2
W
Sol
11,401
877
48
4
0
258,460
3
L
Vulcan
10,853
835
53
4
0
232,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role