Player Matchup

Thor
Thor
Masters
IIMoose
Thor
Masters
Level 126
God Stats
60W - 27L
1,869 SR
Queue Stats
660W - 546L
3,094 MMR
Party 1
Vulcan
Vulcan
Diamond II
Lss Jay
Vulcan
Diamond II
Level 153
God Stats
32W - 12L
1,664 SR
Queue Stats
62W - 48L
2,470 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
slicknicko90
Kuzenbo
Masters
Level 156
God Stats
4W - 2L
1,943 SR
Queue Stats
371W - 410L
2,290 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,825 SR
2,618 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,566 SR
1,719 MMR
Horus
Horus
Platinum II
 
Horus
Platinum II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Just PreFire
Mulan
Gold III
Level 128
God Stats
0W - 2L
1,492 SR
Queue Stats
43W - 36L
1,723 MMR
Solo
Sol
Sol
Platinum V
Sora_Starfox420
Sol
Platinum V
Level 58
God Stats
0W - 3L
1,706 SR
Queue Stats
33W - 46L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IIMoose
Thor
15
8 / 0 / 3
9,619
802
15,225
11,773
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Lss Jay
Vulcan
14
1 / 0 / 9
9,045
754
19,449
6,338
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
slicknicko90
Kuzenbo
13
2 / 0 / 9
9,710
809
6,148
13,793
19,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Baba YagaAtlasAchillesBaron SamediShiva

VS

Bans
OdinNe ZhaCabrakanAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 0
6,860
572
4,749
17,494
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 0
6,902
575
3,761
17,391
11,077
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 0
7,272
606
10,255
12,341
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
0
0
W
Thor
IIMoose
Thor
8
0
3
9.5
L
0
4
0
0
W
Vulcan
Lss Jay
Vulcan
1
0
9
5.5
L
0
3
0
0
W
Kuzenbo
slicknicko90
Kuzenbo
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
18,765
31,904
Taken
47,226
30,117
Mitigated
30,834
5,997
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,749
1,693
2,209
4,405
17,494
15,176
0
9,084
7,804
0
13,590
W
Thor
IIMoose
Thor
15,225
2,930
0
2,417
11,773
7,128
1,218
2,918
8,736
0
36,929
L
3,761
634
0
935
17,391
11,077
0
10,402
6,605
0
13,073
W
Vulcan
Lss Jay
Vulcan
19,449
5,930
0
784
6,338
3,276
389
2,527
3,564
61,612
0
L
10,255
3,052
0
2,803
12,341
4,581
0
6,424
5,696
43,543
0
W
Kuzenbo
slicknicko90
Kuzenbo
6,148
2,639
0
2,796
13,793
19,713
546
5,018
8,297
18,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,374
Gold Earned
21,034
146
Minions Killed
120
8
Camps Cleared
3
757,424
Distance Traveled
624,775
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,860
572
20
2
1
214,007
6
W
Thor
9,619
802
45
4
6
258,412
3
L
Mulan
6,902
575
25
2
1
201,365
4
W
Vulcan
9,045
754
85
7
2
262,007
3
L
Sol
7,272
606
75
6
1
209,403
2
W
Kuzenbo
9,710
809
16
1
0
237,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role