Player Matchup

Hun Batz
Hun Batz
CappinAmerica00
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 108L
1,442 Elo+
Solo
Shiva
Shiva
I8-NOOR
Shiva
Level 160
God Stats
5W - 7L
1,526 SR
Queue Stats
539W - 575L
1,411 Elo+
Solo
Bellona
Bellona
Maryjane4205331
Bellona
Level 86
God Stats
30W - 33L
1,332 SR
Queue Stats
118W - 138L
1,418 Elo+
Solo
Ullr
Ullr
SoULReiku4150
Ullr
Level 67
God Stats
34W - 29L
1,492 SR
Queue Stats
279W - 284L
1,443 Elo+
Solo
He Bo
He Bo
xxbttexdeathxx
He Bo
Level 126
God Stats
2W - 4L
1,258 SR
Queue Stats
102W - 85L
1,524 Elo+
Solo
Team Averages
Level 107
1,422 SR
1,448 Elo+

VS

Team Averages
Level 115
1,596 SR
1,456 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ChiefLotsOfDough
Maui
Level 134
God Stats
9W - 8L
1,831 SR
Queue Stats
391W - 400L
1,447 Elo+
Solo
Izanami
Izanami
Dth_knght
Izanami
Level 100
God Stats
2W - 1L
1,748 SR
Queue Stats
49W - 34L
1,489 Elo+
Solo
Xbalanque
Xbalanque
Jimmy2_taufu
Xbalanque
Level 155
God Stats
4W - 5L
1,376 SR
Queue Stats
452W - 501L
1,430 Elo+
Solo
Scylla
Scylla
dayib010osman
Scylla
Level 64
God Stats
31W - 34L
1,527 SR
Queue Stats
115W - 127L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
1 / 0 / 0
4,419
631
1,387
4,533
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
I8-NOOR
Shiva
7
1 / 0 / 2
4,157
594
2,626
5,228
1,894
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,523
646
2,582
5,584
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 1
4,163
595
2,496
3,030
895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
4,206
601
1,825
3,124
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 0 / 0
4,144
592
1,449
5,537
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,864
552
2,218
5,667
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Dth_knght
Izanami
5
0 / 2 / 0
3,446
492
1,196
2,169
270
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Jimmy2_taufu
Xbalanque
8
0 / 0 / 1
4,556
651
4,384
4,555
1,381
5
1 / 2 / 0
3,752
536
738
2,104
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
0
0
1
W
Hun Batz
1
0
0
1
L
0
1
0
0
L
Izanami
Dth_knght
Izanami
0
2
0
0
W
Shiva
I8-NOOR
Shiva
1
0
2
2
L
Xbalanque
Jimmy2_taufu
Xbalanque
0
0
1
0.5
W
0
1
0
0
W
2
0
1
2.5
L
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,916
Damage
9,985
21,499
Taken
20,032
9,446
Mitigated
6,415
7,212
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,449
287
0
2,659
5,537
1,486
0
396
5,141
0
19,080
W
Hun Batz
1,387
190
0
2,403
4,533
1,340
0
220
4,313
0
22,564
L
2,218
852
0
872
5,667
2,503
0
0
5,667
9,341
3,282
L
Izanami
Dth_knght
Izanami
1,196
814
0
235
2,169
270
0
0
2,169
0
11,813
W
Shiva
I8-NOOR
Shiva
2,626
764
379
1,431
5,228
1,894
0
1,203
4,025
0
17,467
L
Xbalanque
Jimmy2_taufu
Xbalanque
4,384
490
0
1,000
4,555
1,381
0
0
4,555
0
31,269
W
2,582
534
0
1,779
5,584
4,496
0
0
5,584
0
29,843
W
2,496
1,226
0
720
3,030
895
528
740
2,290
0
16,292
L
738
230
0
50
2,104
775
0
1,429
675
12,553
0
W
1,825
218
0
500
3,124
821
0
518
2,606
19,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,468
Gold Earned
19,762
210
Minions Killed
160
0
Camps Cleared
0
747,066
Distance Traveled
589,820
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,144
592
36
5
0
157,861
1
W
Hun Batz
4,419
631
53
8
0
149,028
1
L
Maui
3,864
552
21
3
0
138,103
1
L
Izanami
3,446
492
20
3
0
89,030
1
W
Shiva
4,157
594
30
4
0
159,464
1
L
Xbalanque
4,556
651
58
8
0
133,214
1
W
Bellona
4,523
646
60
9
0
148,467
3
W
Ullr
4,163
595
33
5
0
146,141
4
L
Scylla
3,752
536
25
4
0
71,612
1
W
He Bo
4,206
601
34
5
0
143,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role