Player Matchup

Merlin
Merlin
Gold III
ItZ ChiPPo X
Merlin
Gold III
Level 123
God Stats
3W - 5L
1,416 SR
Queue Stats
89W - 91L
1,471 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Mairsy96
Cernunnos
Gold II
Level 125
God Stats
4W - 2L
1,918 SR
Queue Stats
92W - 94L
1,560 MMR
Party 1
Thor
Thor
Silver I
Mexicain67
Thor
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,525 MMR
Solo
Sylvanus
Sylvanus
Gold III
OldPlains356373
Sylvanus
Gold III
Level 118
God Stats
37W - 36L
1,537 SR
Queue Stats
319W - 323L
1,519 MMR
Solo
Nike
Nike
Gold III
rdjuh
Nike
Gold III
Level 147
God Stats
23W - 33L
1,509 SR
Queue Stats
393W - 393L
1,494 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,576 SR
1,514 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,610 SR
1,514 MMR
Pele
Pele
Gold I
Greg_Galaxy
Pele
Gold I
Level 142
God Stats
10W - 11L
1,590 SR
Queue Stats
167W - 170L
1,561 MMR
Solo
Bacchus
Bacchus
Gold IV
JUAN_JOXX_LOA200
Bacchus
Gold IV
Level 85
God Stats
11W - 5L
1,959 SR
Queue Stats
91W - 90L
1,481 MMR
Solo
Vulcan
Vulcan
Gold IV
Juli_Desstroyer9
Vulcan
Gold IV
Level 104
God Stats
3W - 1L
1,751 SR
Queue Stats
75W - 77L
1,501 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Stepbro5988
Ao Kuang
Gold V
Level 69
God Stats
1W - 3L
1,250 SR
Queue Stats
31W - 23L
1,525 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Sùsáno
Xbalanque
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 73L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 3 / 0
10,118
405
11,315
18,918
8,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Mairsy96
Cernunnos
20
3 / 6 / 3
12,457
498
15,644
24,458
10,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 3
11,214
449
11,912
26,260
14,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
15
0 / 5 / 0
9,540
382
6,493
27,476
29,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
rdjuh
Nike
19
2 / 4 / 2
11,957
478
15,252
36,302
38,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
FenrirDa JiSusanoAtlas

VS

Bans
LancelotAthenaChang'eCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 8
15,754
630
28,459
27,949
24,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 11
12,811
512
9,643
27,069
41,513
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 1 / 6
13,591
544
20,354
11,392
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Stepbro5988
Ao Kuang
20
13 / 2 / 3
15,414
617
27,068
33,533
16,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Sùsáno
Xbalanque
20
4 / 3 / 3
15,187
607
24,903
19,103
10,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
23
23
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Merlin
1
3
0
0.33
W
0
2
11
2.75
W
0
1
6
3
L
Cernunnos
Mairsy96
Cernunnos
3
6
3
0.75
L
2
5
3
0.7
L
Sylvanus
0
5
0
0
W
Ao Kuang
Stepbro5988
Ao Kuang
13
2
3
7.25
W
Xbalanque
Sùsáno
Xbalanque
4
3
3
1.83
L
Nike
rdjuh
Nike
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,616
Damage
110,427
133,414
Taken
119,046
102,142
Mitigated
97,941
36,370
Healing
53,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,459
6,751
0
16,693
27,949
24,025
1,430
2,935
25,014
90
146,896
L
Merlin
11,315
769
0
250
18,918
8,604
0
12,124
6,794
108,724
0
W
9,643
712
532
7,106
27,069
41,513
1,135
6,646
17,900
32,472
1,510
W
20,354
9,168
0
3,112
11,392
5,459
2,866
3,496
7,896
123,474
0
L
Cernunnos
Mairsy96
Cernunnos
15,644
7,766
0
7,430
24,458
10,595
135
11,155
13,303
0
119,919
L
11,912
1,409
0
6,019
26,260
14,377
0
6,641
19,619
0
97,284
L
Sylvanus
6,493
1,119
6,049
6,686
27,476
29,741
0
13,813
13,663
27,398
0
W
Ao Kuang
Stepbro5988
Ao Kuang
27,068
6,884
0
19,783
33,533
16,533
4,108
6,500
25,142
136,548
2,560
W
Xbalanque
Sùsáno
Xbalanque
24,903
17,113
0
6,633
19,103
10,411
9,844
1,943
17,160
0
173,036
L
Nike
rdjuh
Nike
15,252
2,956
0
9,936
36,302
38,825
0
12,817
23,485
181
99,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
72,757
693
Minions Killed
785
0
Camps Cleared
0
2,177,156
Distance Traveled
2,451,717
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,754
630
212
8
0
515,575
2
L
Merlin
10,118
405
191
8
0
462,445
7
W
Bacchus
12,811
512
34
1
0
469,692
2
W
Vulcan
13,591
544
177
7
0
525,052
6
L
Cernunnos
12,457
498
190
8
0
430,337
5
L
Thor
11,214
449
121
5
0
477,199
7
L
Sylvanus
9,540
382
32
1
0
407,955
7
W
Ao Kuang
15,414
617
154
6
0
493,634
0
W
Xbalanque
15,187
607
208
8
0
447,764
2
L
Nike
11,957
478
159
6
0
399,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role