Player Matchup

Sobek
Sobek
DeysTro
Sobek
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,628 Elo+
Party 2
He Bo
He Bo
Gloux
He Bo
Level 85
God Stats
0W - 1L
1,245 SR
Queue Stats
45W - 24L
1,728 Elo+
Party 2
Chiron
Chiron
game567
Chiron
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,391 Elo+
Solo
Team Averages
Level 58
1,415 SR
1,582 Elo+

VS

Team Averages
Level 92
1,506 SR
1,492 Elo+
Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
VVantares
Scylla
Level 154
God Stats
4W - 6L
1,519 SR
Queue Stats
112W - 150L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeysTro
Sobek
12
1 / 3 / 2
8,037
731
5,160
15,587
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Gloux
He Bo
13
3 / 7 / 1
8,672
788
6,803
10,987
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
game567
Chiron
10
0 / 7 / 3
6,953
632
4,538
14,761
5,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
12 / 1 / 5
10,018
911
14,618
16,215
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
 
Susano
13
3 / 1 / 10
8,118
738
11,788
8,966
3,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
VVantares
Scylla
14
2 / 2 / 12
8,837
803
10,022
5,121
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
1
5
14.5
W
Susano
 
Susano
3
1
10
8
L
Sobek
DeysTro
Sobek
1
3
2
0.67
L
He Bo
Gloux
He Bo
3
7
1
0.5
W
Scylla
VVantares
Scylla
2
2
12
4
L
Chiron
game567
Chiron
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
36,428
41,335
Taken
30,302
22,714
Mitigated
21,102
9,735
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,618
3,071
0
4,645
16,215
15,172
0
5,452
10,763
0
31,554
W
Susano
 
Susano
11,788
3,298
0
475
8,966
3,785
38
3,869
5,097
0
30,300
L
Sobek
DeysTro
Sobek
5,160
1,273
0
4,686
15,587
13,441
0
5,021
9,806
7,101
0
L
He Bo
Gloux
He Bo
6,803
191
0
1,605
10,987
3,794
0
1,434
9,151
22,571
0
W
Scylla
VVantares
Scylla
10,022
590
0
735
5,121
2,145
824
3,082
2,039
28,520
0
L
Chiron
game567
Chiron
4,538
1,501
420
3,024
14,761
5,479
0
3,238
10,763
0
21,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
26,973
92
Minions Killed
135
2
Camps Cleared
8
579,843
Distance Traveled
648,181
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,018
911
32
3
2
228,748
4
W
Susano
8,118
738
46
4
5
219,750
2
L
Sobek
8,037
731
1
0
0
201,390
2
L
He Bo
8,672
788
45
4
1
197,706
5
W
Scylla
8,837
803
57
5
1
199,683
3
L
Chiron
6,953
632
46
4
1
180,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role